ref: bb66e1f0f272824e5850e760a8788daaba7641a2
dir: /gfxv_sdm.equ/
;===================================== ; ; Graphics .EQU file for .SDM ; IGRAB-ed on Mon Sep 21 14:20:19 1992 ; ;===================================== C_BACKDROPPIC = 3 C_MOUSELBACKPIC = 4 C_CURSOR1PIC = 5 C_CURSOR2PIC = 6 C_NOTSELECTEDPIC = 7 C_SELECTEDPIC = 8 C_CUSTOMIZEPIC = 9 C_JOY1PIC = 10 C_JOY2PIC = 11 C_MOUSEPIC = 12 C_JOYSTICKPIC = 13 C_KEYBOARDPIC = 14 C_CONTROLPIC = 15 C_OPTIONSPIC = 16 C_FXTITLEPIC = 17 C_DIGITITLEPIC = 18 C_MUSICTITLEPIC = 19 C_HOWTOUGHPIC = 20 C_BABYMODEPIC = 21 C_EASYPIC = 22 C_NORMALPIC = 23 C_HARDPIC = 24 C_DISKLOADING1PIC = 25 C_DISKLOADING2PIC = 26 C_LOADGAMEPIC = 27 C_SAVEGAMEPIC = 28 HIGHSCORESPIC = 29 C_WONSPEARPIC = 30 L_GUYPIC = 31 L_COLONPIC = 32 L_NUM0PIC = 33 L_NUM1PIC = 34 L_NUM2PIC = 35 L_NUM3PIC = 36 L_NUM4PIC = 37 L_NUM5PIC = 38 L_NUM6PIC = 39 L_NUM7PIC = 40 L_NUM8PIC = 41 L_NUM9PIC = 42 L_PERCENTPIC = 43 L_APIC = 44 L_BPIC = 45 L_CPIC = 46 L_DPIC = 47 L_EPIC = 48 L_FPIC = 49 L_GPIC = 50 L_HPIC = 51 L_IPIC = 52 L_JPIC = 53 L_KPIC = 54 L_LPIC = 55 L_MPIC = 56 L_NPIC = 57 L_OPIC = 58 L_PPIC = 59 L_QPIC = 60 L_RPIC = 61 L_SPIC = 62 L_TPIC = 63 L_UPIC = 64 L_VPIC = 65 L_WPIC = 66 L_XPIC = 67 L_YPIC = 68 L_ZPIC = 69 L_EXPOINTPIC = 70 L_APOSTROPHEPIC = 71 L_GUY2PIC = 72 L_BJWINSPIC = 73 TITLE1PIC = 74 TITLE2PIC = 75 STATUSBARPIC = 76 PG13PIC = 77 CREDITSPIC = 78 KNIFEPIC = 79 GUNPIC = 80 MACHINEGUNPIC = 81 GATLINGGUNPIC = 82 NOKEYPIC = 83 GOLDKEYPIC = 84 SILVERKEYPIC = 85 N_BLANKPIC = 86 N_0PIC = 87 N_1PIC = 88 N_2PIC = 89 N_3PIC = 90 N_4PIC = 91 N_5PIC = 92 N_6PIC = 93 N_7PIC = 94 N_8PIC = 95 N_9PIC = 96 FACE1APIC = 97 FACE1BPIC = 98 FACE1CPIC = 99 FACE2APIC = 100 FACE2BPIC = 101 FACE2CPIC = 102 FACE3APIC = 103 FACE3BPIC = 104 FACE3CPIC = 105 FACE4APIC = 106 FACE4BPIC = 107 FACE4CPIC = 108 FACE5APIC = 109 FACE5BPIC = 110 FACE5CPIC = 111 FACE6APIC = 112 FACE6BPIC = 113 FACE6CPIC = 114 FACE7APIC = 115 FACE7BPIC = 116 FACE7CPIC = 117 FACE8APIC = 118 GOTGATLINGPIC = 119 GODMODEFACE1PIC = 120 GODMODEFACE2PIC = 121 GODMODEFACE3PIC = 122 BJWAITING1PIC = 123 BJWAITING2PIC = 124 BJOUCHPIC = 125 PAUSEDPIC = 126 GETPSYCHEDPIC = 127 ORDERSCREEN = 129 ERRORSCREEN = 130 TITLEPALETTE = 131 T_DEMO0 = 132 BACKDROP_LUMP_START = 3 BACKDROP_LUMP_END = 8 CONTROL_LUMP_START = 9 CONTROL_LUMP_END = 15 OPTIONS_LUMP_START = 16 OPTIONS_LUMP_END = 16 SOUND_LUMP_START = 17 SOUND_LUMP_END = 19 NEWGAME_LUMP_START = 20 NEWGAME_LUMP_END = 24 LOADSAVE_LUMP_START = 25 LOADSAVE_LUMP_END = 28 HIGHSCORES_LUMP_START = 29 HIGHSCORES_LUMP_END = 30 LEVELEND_LUMP_START = 31 LEVELEND_LUMP_END = 73 TITLESCREEN_LUMP_START = 74 TITLESCREEN_LUMP_END = 75 LATCHPICS_LUMP_START = 79 LATCHPICS_LUMP_END = 127 ; ; Amount of each data item ; NUMCHUNKS = 133 NUMFONT = 2 NUMFONTM = 0 NUMPICS = 125 NUMPICM = 0 NUMSPRITES = 0 NUMTILE8 = 72 NUMTILE8M = 0 NUMTILE16 = 0 NUMTILE16M = 0 NUMTILE32 = 0 NUMTILE32M = 0 NUMEXTERN = 4 ; ; File offsets for data items ; STRUCTPIC = 0 STARTFONT = 1 STARTFONTM = 3 STARTPICS = 3 STARTPICM = 128 STARTSPRITES = 128 STARTTILE8 = 128 STARTTILE8M = 129 STARTTILE16 = 129 STARTTILE16M = 129 STARTTILE32 = 129 STARTTILE32M = 129 STARTEXTERN = 129 ; ; Thank you for using IGRAB! ;