ref: bb66e1f0f272824e5850e760a8788daaba7641a2
dir: /sd.asm/
; ; ID_SD_A.ASM ; Id Sound Manager assembly stuff .286C IDEAL MODEL MEDIUM,C JUMPS INCLUDE 'ID_SD.EQU' DEBUG = 0 EXTRN SDL_DigitizedDone:FAR EXTRN alOut:FAR ;============================================================================ DATASEG EXTRN sqActive:WORD EXTRN ssSample:DWORD EXTRN ssLengthLeft:WORD EXTRN ssControl:WORD EXTRN ssStatus:WORD EXTRN ssData:WORD EXTRN ssOn:BYTE EXTRN ssOff:BYTE EXTRN pcSound:DWORD EXTRN pcLengthLeft:WORD EXTRN pcLastSample:BYTE EXTRN pcSoundLookup:WORD EXTRN alSound:DWORD EXTRN alBlock:WORD EXTRN alLengthLeft:WORD EXTRN alTimeCount:DWORD EXTRN sqHack:DWORD EXTRN sqHackPtr:DWORD EXTRN sqHackLen:WORD EXTRN sqHackSeqLen:WORD EXTRN sqHackTime:DWORD EXTRN HackCount:WORD EXTRN TimeCount:WORD EXTRN LocalTime:WORD EXTRN TimerCount:WORD EXTRN TimerDivisor:WORD EXTRN t0OldService:DWORD EXTRN SoundMode:WORD EXTRN DigiMode:WORD EXTRN SoundNumber:WORD EXTRN SoundPriority:WORD count_time dw ? count_fx dw ? pcdtab db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b,00b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b db 10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b,10b ;============================================================================ CODESEG MyDS dw ? pcindicate dw ? extreme dw ? PROC SDL_SetDS PUBLIC SDL_SetDS mov ax,ds mov [cs:MyDS],ds ret ENDP ; ; COMMONSTART ; Macro used for common prefix code ; MACRO COMMONSTART IF DEBUG push dx push ax mov dx,STATUS_REGISTER_1 in al,dx mov dx,ATR_INDEX mov al,ATR_OVERSCAN out dx,al mov al,4 ; red out dx,al ENDIF push ds push ax mov ds,[cs:MyDS] inc [HackCount] ENDM ; ; DOFX ; Macro used to do the sound effects code ; MACRO DOFX les di,[pcSound] ; PC sound effects mov ax,es or ax,di jz @@nopc ; nil pointer - no PC sound effect going mov bl,[es:di] ; Get the byte inc [WORD PTR pcSound] ; Increment pointer cmp [pcLastSample],bl ; Is this sample the same as last? jz @@pcsame ; Yep - don't do anything mov [pcLastSample],bl ; No, save it for next time or bl,bl jz @@pcoff ; If 0, turn sounds off xor bh,bh shl bx,1 mov bx,[pcSoundLookup+bx] ; Use byte as index into frequency table mov al,0b6h ; Write to channel 2 (speaker) timer out pcTAccess,al mov al,bl out pcTimer,al ; Low byte mov al,bh out pcTimer,al ; High byte in al,pcSpeaker ; Turn the speaker & gate on or al,3 out pcSpeaker,al jmp @@pcsame @@pcoff: in al,pcSpeaker ; Turn the speaker & gate off and al,0fch ; ~3 out pcSpeaker,al @@pcsame: dec [pcLengthLeft] ; Decrement length jnz @@nopc ; If not 0, we're not done with the sound mov ax,0 mov [WORD PTR pcSound],ax ; Zero the pointer mov [WORD PTR pcSound + 2],ax mov [SoundNumber],ax ; Indicate no sound mov [SoundPriority],ax ; with no priority in al,pcSpeaker ; Turn the speaker off and al,0fdh ; ~2 out pcSpeaker,al @@nopc: les di,[alSound] ; AdLib sound effects mov ax,es or ax,di jz @@noal ; nil pointer - no AdLib effect going xor ah,ah mov al,[es:di] or al,al jz @@aldone CALL alOut C,alFreqL,ax mov ax,[alBlock] @@aldone: CALL alOut C,alFreqH,ax inc [WORD PTR alSound] dec [alLengthLeft] jnz @@noal mov ax,0 mov [WORD PTR alSound],ax ; Zero the pointer mov [WORD PTR alSound + 2],ax mov [SoundNumber],ax ; Indicate no sound mov [SoundPriority],ax ; with no priority CALL alOut C,alFreqH,ax ; Turn off the sound @@noal: ENDM ; ; ; MACRO TIME cmp [count_time],2 jb @@notime add [LocalTime],1 adc [LocalTime+2],0 add [TimeCount],1 adc [TimeCount+2],0 mov [count_time],0 @@notime: ENDM ; ; COMMONEND ; Macro used for common suffix code ; MACRO COMMONEND @@fullexit: pop es popa @@nosave: mov ax,[TimerDivisor] add [TimerCount],ax jnc @@myack pushf call [t0OldService] jmp @@out @@myack: mov al,20h out 20h,al @@out: pop ax pop ds IF DEBUG mov dx,STATUS_REGISTER_1 in al,dx mov dx,ATR_INDEX mov al,ATR_OVERSCAN out dx,al mov al,3 ; blue out dx,al mov al,20h ; normal out dx,al pop ax pop dx ENDIF iret ENDM ; ; SDL_IndicatePC ; PROC SDL_IndicatePC on:WORD PUBLIC SDL_IndicatePC mov ax,[on] mov [cs:pcindicate],ax ret ENDP ; ; SDL_t0ExtremeAsmService ; Timer 0 ISR 7000Hz interrupts ; PROC SDL_t0ExtremeAsmService PUBLIC SDL_t0ExtremeAsmService push ax mov al,[BYTE PTR cs:pcindicate] or al,al jz @@done push ds push es pusha mov ds,[cs:MyDS] les di,[pcSound] mov ax,es or ax,di jz @@donereg ; nil pointer mov bl,[es:di] ; Get the byte inc [WORD PTR pcSound] ; Increment pointer and bl,11100000b ; Nuke some of the precision (DEBUG - do this in the table) xor bh,bh mov ah,[pcdtab+bx] ; Translate the byte in al,pcSpeaker and al,11111100b or al,ah out pcSpeaker,al dec [pcLengthLeft] jnz @@donereg mov [WORD PTR pcSound],0 ; We're done with this sample mov [WORD PTR pcSound+2],0 in al,pcSpeaker and al,11111100b out pcSpeaker,al call SDL_DigitizedDone @@donereg: popa pop es pop ds @@done: inc [cs:extreme] cmp [cs:extreme],10 jae @@tofast mov al,20h out 20h,al pop ax iret @@tofast: mov [cs:extreme],0 pop ax ; jmp SDL_t0FastAsmService ; Drops through to SDL_t0FastAsmService ENDP ; ; SDL_t0FastAsmService ; Timer 0 ISR for 700Hz interrupts ; PROC SDL_t0FastAsmService PUBLIC SDL_t0FastAsmService COMMONSTART inc [count_fx] ; Time to do PC/AdLib effects & time? cmp [count_fx],5 jae @@dofull mov ax,[sqActive] ; Is the sequencer active? or ax,ax jnz @@dofull mov ax,[WORD PTR ssSample] ; Is there a sample for the Sound Src? or ax,[WORD PTR ssSample+2] jz @@nosave @@dofull: pusha push es cmp [count_fx],5 jb @@nofx mov [count_fx],0 DOFX inc [count_time] TIME @@nofx: mov ax,[sqActive] or ax,ax jz @@nosq mov ax,[sqHackLen] or ax,ax jz @@sqdone les di,[sqHackPtr] @@sqloop: mov ax,[WORD PTR sqHackTime+2] cmp ax,[WORD PTR alTimeCount+2] ja @@sqdone mov ax,[WORD PTR sqHackTime] cmp ax,[WORD PTR alTimeCount] ja @@sqdone mov ax,[es:di+2] ; Get time to next event add ax,[WORD PTR alTimeCount] mov [WORD PTR sqHackTime],ax mov ax,[WORD PTR alTimeCount+2] adc ax,0 mov [WORD PTR sqHackTime+2],ax mov ax,[es:di] ; Get register/value pair xor bh,bh mov bl,ah xor ah,ah CALL alOut C,ax,bx add di,4 mov [WORD PTR sqHackPtr],di sub [sqHackLen],4 jnz @@sqloop @@sqdone: add [WORD PTR alTimeCount],1 adc [WORD PTR alTimeCount+2],0 mov ax,[sqHackLen] or ax,ax jnz @@nosq mov ax,[WORD PTR sqHack] ; Copy pointer mov [WORD PTR sqHackPtr],ax mov ax,[WORD PTR sqHack+2] mov [WORD PTR sqHackPtr+2],ax mov ax,[sqHackSeqLen] ; Copy length mov [sqHackLen],ax mov ax,0 mov [WORD PTR alTimeCount],ax ; Reset time counts mov [WORD PTR alTimeCount+2],ax mov [WORD PTR sqHackTime],ax mov [WORD PTR sqHackTime+2],ax @@nosq: les di,[ssSample] ; Get pointer to Sound Source sample mov ax,es or ax,di jz @@ssdone ; If nil, skip this @@ssloop: mov dx,[ssStatus] ; Check to see if FIFO has any empty slots in al,dx test al,40h jnz @@ssdone ; Nope - don't push any more data out mov dx,[ssData] mov al,[es:di] ; al = *ssSample out dx,al ; Pump the value out mov dx,[ssControl] ; Pulse printer select mov al,[ssOff] out dx,al push ax pop ax mov al,[ssOn] out dx,al push ax ; Delay a short while pop ax inc di mov [WORD PTR ssSample],di ; ssSample++ dec [ssLengthLeft] jnz @@ssloop mov [WORD PTR ssSample],0 ; We're done with this sample mov [WORD PTR ssSample+2],0 call SDL_DigitizedDone @@ssdone: COMMONEND ENDP ; ; SDL_t0SlowAsmService ; Timer 0 ISR for 140Hz interrupts ; PROC SDL_t0SlowAsmService PUBLIC SDL_t0SlowAsmService IF DEBUG push dx push ax mov dx,STATUS_REGISTER_1 in al,dx mov dx,ATR_INDEX mov al,ATR_OVERSCAN out dx,al mov al,4 ; red out dx,al ENDIF push ds push ax mov ds,[cs:MyDS] inc [count_time] TIME mov ax,[WORD PTR pcSound] ; Is there a PC sound effect going? or ax,[WORD PTR pcSound+2] jnz @@dofull mov ax,[WORD PTR alSound] ; Is there an AdLib sound effect going? or ax,[WORD PTR alSound+2] jz @@nosave @@dofull: pusha push es DOFX COMMONEND ENDP END