made playerq a Channel, turned polling into send/recv points and got rid of the reaper.
got rid of unused locking popplayer. use an fd for the threadgrp.
inline spawned threads to threadmain.
obtain each player's username and show it during battle.
make playerq a fifo instead of a lifo.
change mmb to rotate the ship without presenting a menu.
correct patrolcursor not showing up after finishing a battle.
forbid placing ships after being done with the layout.
added new cursors and their switching.
change the cursor based on game state (waiting and playing).
implemented match conclusion logic and notification.
show the current state and keep ships from overlapping.
implemented most of the layout code.
armada placement testing. wrote part of the client netcode.
fixed the match process cleanup procedure.
added ship drawing and placement procedures.
latest try of player mgmt procedure. (not working)