shithub: musw

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b69fdfbf – rodri <[email protected]> authored on 2022/06/15 15:57
some corrections to frame processing and nomenclatures.

c69fa66f – rodri <[email protected]> authored on 2022/06/11 18:37
implemented a custom PDU/frame structure on top of UDP for game networking.

0a15926a – rodri <[email protected]> authored on 2022/06/08 09:22
show the ports on the debugging output when receiving.

a5c44d9c – rodri <[email protected]> authored on 2022/06/08 03:29
changed the transport from tcp to udp. got rid of some unnecessary connection management and party setup code—needs further refactoring. fixed some nomenclatures.

b8379bd4 – rodri <[email protected]> authored on 2022/06/03 16:36
got rid of GameState.

2e058861 – rodri <[email protected]> authored on 2022/06/02 15:00
added the skymap background image fetch script.

265cf72c – rodri <[email protected]> authored on 2021/09/25 05:56
use semi-implicit euler for bullet dynamics.

5c3edc3e – rodri <[email protected]> authored on 2021/08/04 15:59
forgot to add the actual sky map.

bad1338d – rodri <[email protected]> authored on 2021/08/04 15:56
add a default sky map from fourmilab.ch.

854f2430 – rodri <[email protected]> authored on 2021/08/04 15:23
implemented keyboard key send/recv procedures.

1059aa87 – rodri <[email protected]> authored on 2021/08/02 15:00
implemented complete universe particles integration.

8731378b – rodri <[email protected]> authored on 2021/08/01 12:39
added an sprite for the Earth.

75dfc00c – rodri <[email protected]> authored on 2021/08/01 11:11
randomly position the ships, facing each other.

7ed12459 – rodri <[email protected]> authored on 2021/08/01 07:56
began building a universe for every party.

b57dba67 – rodri <[email protected]> authored on 2021/07/29 16:03
incorporated libgeometry into the project.

3241d4b8 – rodri <[email protected]> authored on 2021/07/29 10:56
made the client window size immutable.

9942eb20 – rodri <[email protected]> authored on 2021/07/28 18:15
brought the Sprite struct for future animations.

d85705bf – rodri <[email protected]> authored on 2021/07/27 09:55
first stages of a full-featured client.

97ec1b6d – rodri <[email protected]> authored on 2021/07/25 19:01
added a #s command interface for monitoring and control.

bdaa63a1 – rodri <[email protected]> authored on 2021/07/25 16:59
implemented parties to hold PvP match info.

f54a8666 – rodri <[email protected]> authored on 2021/07/22 23:43
some corrections.

615575f7 – rodri <[email protected]> authored on 2021/07/22 23:38
implemented a lobby for users waiting to join a party.

dfb8bd8c – rodri <[email protected]> authored on 2021/07/21 16:08
implement a primitive VLA to keep connection state.

10f8e554 – rodri <[email protected]> authored on 2021/07/21 15:31
implemented very basic server broadcasting.

d276cd99 – rodri <[email protected]> authored on 2021/07/21 01:05
initial commit.