ref: 01565e17da503b6b50fa0a575932598cfbbb81b4
dir: /common/id3lib/libprj/id3lib.dsp/
# Microsoft Developer Studio Project File - Name="id3lib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=id3lib - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "id3lib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "id3lib.mak" CFG="id3lib - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "id3lib - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "id3lib - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "Desktop" CPP=xicl6.exe RSC=rc.exe !IF "$(CFG)" == "id3lib - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I "..\\" /I "..\include" /I "..\include\id3" /I "..\zlib\include" /I "..\win32" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_WINDOWS" /D "HAVE_CONFIG_H" /D "ID3LIB_COMPILATION" /YX /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=xilink6.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\id3lib.lib" !ELSEIF "$(CFG)" == "id3lib - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I ".\\" /I "..\\" /I "..\include" /I "..\include\id3" /I "..\zlib\include" /I "..\win32" /D "_DEBUG" /D "ID3LIB_COMPILATION" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_WINDOWS" /D "HAVE_CONFIG_H" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=xilink6.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\id3lib.lib" !ENDIF # Begin Target # Name "id3lib - Win32 Release" # Name "id3lib - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\src\c_wrapper.cpp # End Source File # Begin Source File SOURCE=..\src\error.cpp # End Source File # Begin Source File SOURCE=..\src\field.cpp # End Source File # Begin Source File SOURCE=..\src\field_binary.cpp # End Source File # Begin Source File SOURCE=..\src\field_integer.cpp # End Source File # Begin Source File SOURCE=..\src\field_string_ascii.cpp # End Source File # Begin Source File SOURCE=..\src\field_string_unicode.cpp # End Source File # Begin Source File SOURCE=..\src\frame.cpp # End Source File # Begin Source File SOURCE=..\src\frame_parse.cpp # End Source File # Begin Source File SOURCE=..\src\frame_render.cpp # End Source File # Begin Source File SOURCE=..\src\globals.cpp # End Source File # Begin Source File SOURCE=..\src\header.cpp # End Source File # Begin Source File SOURCE=..\src\header_frame.cpp # End Source File # Begin Source File SOURCE=..\src\header_tag.cpp # End Source File # Begin Source File SOURCE=..\src\misc_support.cpp # End Source File # Begin Source File SOURCE=..\src\spec.cpp # End Source File # Begin Source File SOURCE=..\src\tag.cpp # End Source File # Begin Source File SOURCE=..\src\tag_file.cpp # End Source File # Begin Source File SOURCE=..\src\tag_find.cpp # End Source File # Begin Source File SOURCE=..\src\tag_parse.cpp # End Source File # Begin Source File SOURCE=..\src\tag_parse_lyrics3.cpp # End Source File # Begin Source File SOURCE=..\src\tag_parse_v1.cpp # End Source File # Begin Source File SOURCE=..\src\tag_render.cpp # End Source File # Begin Source File SOURCE=..\src\tag_sync.cpp # End Source File # Begin Source File SOURCE=..\src\uint28.cpp # End Source File # Begin Source File SOURCE=..\src\utils.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE="E:\Program Files\Microsoft Visual Studio\VC98\Include\BASETSD.H" # End Source File # Begin Source File SOURCE=..\config.h # End Source File # Begin Source File SOURCE=..\win32\config.h # End Source File # Begin Source File SOURCE=..\include\id3\error.h # End Source File # Begin Source File SOURCE=..\include\id3\field.h # End Source File # Begin Source File SOURCE=..\include\id3\flags.h # End Source File # Begin Source File SOURCE=..\include\id3\frame.h # End Source File # Begin Source File SOURCE=..\include\id3\globals.h # End Source File # Begin Source File SOURCE=..\include\id3\header.h # End Source File # Begin Source File SOURCE=..\include\id3\header_frame.h # End Source File # Begin Source File SOURCE=..\include\id3\header_tag.h # End Source File # Begin Source File SOURCE=..\include\id3.h # End Source File # Begin Source File SOURCE=..\include\id3\misc_support.h # End Source File # Begin Source File SOURCE=..\include\id3\sized_types.h # End Source File # Begin Source File SOURCE=..\include\id3\spec.h # End Source File # Begin Source File SOURCE=..\include\id3\tag.h # End Source File # Begin Source File SOURCE=..\include\id3\uint28.h # End Source File # Begin Source File SOURCE=..\include\id3\utils.h # End Source File # Begin Source File SOURCE=..\zlib\include\zconf.h # End Source File # Begin Source File SOURCE=..\zlib\include\zlib.h # End Source File # End Group # End Target # End Project