ref: 01565e17da503b6b50fa0a575932598cfbbb81b4
dir: /common/id3lib/src/field_integer.cpp/
// $Id: field_integer.cpp,v 1.1 2002/01/21 08:16:21 menno Exp $ // id3lib: a C++ library for creating and manipulating id3v1/v2 tags // Copyright 1999, 2000 Scott Thomas Haug // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Library General Public License as published by // the Free Software Foundation; either version 2 of the License, or (at your // option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public // License for more details. // // You should have received a copy of the GNU Library General Public License // along with this library; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // The id3lib authors encourage improvements and optimisations to be sent to // the id3lib coordinator. Please see the README file for details on where to // send such submissions. See the AUTHORS file for a list of people who have // contributed to id3lib. See the ChangeLog file for a list of changes to // id3lib. These files are distributed with id3lib at // http://download.sourceforge.net/id3lib/ #include "field.h" #include "utils.h" #if defined HAVE_CONFIG_H #include <config.h> #endif ID3_Field& ID3_Field::operator=(uint32 newData) { this->Set(newData); return *this; } void ID3_Field::Set(uint32 newData) { Clear(); // Ack! This is terrible! __data = (uchar *) newData; __size = sizeof(uint32); __type = ID3FTY_INTEGER; __changed = true; return ; } uint32 ID3_Field::Get() const { return (uint32) __data; } size_t ID3_Field::ParseInteger(const uchar *buffer, size_t nSize) { size_t nBytes = 0; if (buffer != NULL && nSize > 0) { nBytes = MIN(nSize, sizeof(uint32)); if (__length > 0) { nBytes = MIN(__length, nBytes); } Set(ParseNumber(buffer, nBytes)); __changed = false; } return nBytes; } size_t ID3_Field::RenderInteger(uchar *buffer) const { size_t bytesUsed = RenderNumber(buffer, (uint32) __data, this->BinSize()); __changed = false; return bytesUsed; }