ref: 83ec06d0005f053b5dce99bf2d8c24923f335e2b
dir: /3rd/spooky.h/
/* * SpookyHash - 128-bit noncryptographic hash function * * Written in 2012 by Bob Jenkins * * Converted to C in 2015 by Joergen Ibsen * * To the extent possible under law, the author(s) have dedicated all * copyright and related and neighboring rights to this software to the * public domain worldwide. This software is distributed without any * warranty. <http://creativecommons.org/publicdomain/zero/1.0/> * * Original comment from SpookyV2.h by Bob Jenkins: * * SpookyHash: a 128-bit noncryptographic hash function * By Bob Jenkins, public domain * Oct 31 2010: alpha, framework + SpookyHash::Mix appears right * Oct 31 2011: alpha again, Mix only good to 2^^69 but rest appears right * Dec 31 2011: beta, improved Mix, tested it for 2-bit deltas * Feb 2 2012: production, same bits as beta * Feb 5 2012: adjusted definitions of uint* to be more portable * Mar 30 2012: 3 bytes/cycle, not 4. Alpha was 4 but wasn't thorough enough. * August 5 2012: SpookyV2 (different results) * * Up to 3 bytes/cycle for long messages. Reasonably fast for short messages. * All 1 or 2 bit deltas achieve avalanche within 1% bias per output bit. * * This was developed for and tested on 64-bit x86-compatible processors. * It assumes the processor is little-endian. There is a macro * controlling whether unaligned reads are allowed (by default they are). * This should be an equally good hash on big-endian machines, but it will * compute different results on them than on little-endian machines. * * Google's CityHash has similar specs to SpookyHash, and CityHash is faster * on new Intel boxes. MD4 and MD5 also have similar specs, but they are orders * of magnitude slower. CRCs are two or more times slower, but unlike * SpookyHash, they have nice math for combining the CRCs of pieces to form * the CRCs of wholes. There are also cryptographic hashes, but those are even * slower than MD5. */ #pragma once // number of uint64_t's in internal state #define SC_NUMVARS 12U // size of the internal state #define SC_BLOCKSIZE (SC_NUMVARS * 8U) // size of buffer of unhashed data, in bytes #define SC_BUFSIZE (2U * SC_BLOCKSIZE) struct spooky_state { uint64_t data[2 * SC_NUMVARS]; // unhashed data, for partial messages uint64_t state[SC_NUMVARS]; // internal state of the hash size_t length; // total length of the input so far uint8_t left; // length of unhashed data stashed in data }; void spooky_hash128(const void *message, size_t length, uint64_t *hash1, uint64_t *hash2); uint64_t spooky_hash64(const void *message, size_t length, uint64_t seed); uint32_t spooky_hash32(const void *message, size_t length, uint32_t seed); //void spooky_init(struct spooky_state *state, uint64_t seed1, uint64_t seed2); //void spooky_update(struct spooky_state *state, const void *message, size_t length); //void spooky_final(struct spooky_state *state, uint64_t *hash1, uint64_t *hash2);