ref: 27beada6d033f15726807f1353ee181ddf0f02e2
dir: /third_party/libyuv/source/scale_win.cc/
/* * Copyright 2013 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "libyuv/row.h" #include "libyuv/scale_row.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // This module is for 32 bit Visual C x86 and clangcl #if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) // Offsets for source bytes 0 to 9 static uvec8 kShuf0 = { 0, 1, 3, 4, 5, 7, 8, 9, 128, 128, 128, 128, 128, 128, 128, 128 }; // Offsets for source bytes 11 to 20 with 8 subtracted = 3 to 12. static uvec8 kShuf1 = { 3, 4, 5, 7, 8, 9, 11, 12, 128, 128, 128, 128, 128, 128, 128, 128 }; // Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31. static uvec8 kShuf2 = { 5, 7, 8, 9, 11, 12, 13, 15, 128, 128, 128, 128, 128, 128, 128, 128 }; // Offsets for source bytes 0 to 10 static uvec8 kShuf01 = { 0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10 }; // Offsets for source bytes 10 to 21 with 8 subtracted = 3 to 13. static uvec8 kShuf11 = { 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13 }; // Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31. static uvec8 kShuf21 = { 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15 }; // Coefficients for source bytes 0 to 10 static uvec8 kMadd01 = { 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2 }; // Coefficients for source bytes 10 to 21 static uvec8 kMadd11 = { 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1 }; // Coefficients for source bytes 21 to 31 static uvec8 kMadd21 = { 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3 }; // Coefficients for source bytes 21 to 31 static vec16 kRound34 = { 2, 2, 2, 2, 2, 2, 2, 2 }; static uvec8 kShuf38a = { 0, 3, 6, 8, 11, 14, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }; static uvec8 kShuf38b = { 128, 128, 128, 128, 128, 128, 0, 3, 6, 8, 11, 14, 128, 128, 128, 128 }; // Arrange words 0,3,6 into 0,1,2 static uvec8 kShufAc = { 0, 1, 6, 7, 12, 13, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }; // Arrange words 0,3,6 into 3,4,5 static uvec8 kShufAc3 = { 128, 128, 128, 128, 128, 128, 0, 1, 6, 7, 12, 13, 128, 128, 128, 128 }; // Scaling values for boxes of 3x3 and 2x3 static uvec16 kScaleAc33 = { 65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9, 65536 / 9, 65536 / 6, 0, 0 }; // Arrange first value for pixels 0,1,2,3,4,5 static uvec8 kShufAb0 = { 0, 128, 3, 128, 6, 128, 8, 128, 11, 128, 14, 128, 128, 128, 128, 128 }; // Arrange second value for pixels 0,1,2,3,4,5 static uvec8 kShufAb1 = { 1, 128, 4, 128, 7, 128, 9, 128, 12, 128, 15, 128, 128, 128, 128, 128 }; // Arrange third value for pixels 0,1,2,3,4,5 static uvec8 kShufAb2 = { 2, 128, 5, 128, 128, 128, 10, 128, 13, 128, 128, 128, 128, 128, 128, 128 }; // Scaling values for boxes of 3x2 and 2x2 static uvec16 kScaleAb2 = { 65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3, 65536 / 3, 65536 / 2, 0, 0 }; // Reads 32 pixels, throws half away and writes 16 pixels. __declspec(naked) void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] psrlw xmm0, 8 // isolate odd pixels. psrlw xmm1, 8 packuswb xmm0, xmm1 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 16 jg wloop ret } } // Blends 32x1 rectangle to 16x1. __declspec(naked) void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width pcmpeqb xmm4, xmm4 // constant 0x0101 psrlw xmm4, 15 packuswb xmm4, xmm4 pxor xmm5, xmm5 // constant 0 wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] pmaddubsw xmm0, xmm4 // horizontal add pmaddubsw xmm1, xmm4 pavgw xmm0, xmm5 // (x + 1) / 2 pavgw xmm1, xmm5 packuswb xmm0, xmm1 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 16 jg wloop ret } } // Blends 32x2 rectangle to 16x1. __declspec(naked) void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width pcmpeqb xmm4, xmm4 // constant 0x0101 psrlw xmm4, 15 packuswb xmm4, xmm4 pxor xmm5, xmm5 // constant 0 wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] movdqu xmm2, [eax + esi] movdqu xmm3, [eax + esi + 16] lea eax, [eax + 32] pmaddubsw xmm0, xmm4 // horizontal add pmaddubsw xmm1, xmm4 pmaddubsw xmm2, xmm4 pmaddubsw xmm3, xmm4 paddw xmm0, xmm2 // vertical add paddw xmm1, xmm3 psrlw xmm0, 1 psrlw xmm1, 1 pavgw xmm0, xmm5 // (x + 1) / 2 pavgw xmm1, xmm5 packuswb xmm0, xmm1 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 16 jg wloop pop esi ret } } #ifdef HAS_SCALEROWDOWN2_AVX2 // Reads 64 pixels, throws half away and writes 32 pixels. __declspec(naked) void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width wloop: vmovdqu ymm0, [eax] vmovdqu ymm1, [eax + 32] lea eax, [eax + 64] vpsrlw ymm0, ymm0, 8 // isolate odd pixels. vpsrlw ymm1, ymm1, 8 vpackuswb ymm0, ymm0, ymm1 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vmovdqu [edx], ymm0 lea edx, [edx + 32] sub ecx, 32 jg wloop vzeroupper ret } } // Blends 64x1 rectangle to 32x1. __declspec(naked) void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b vpsrlw ymm4, ymm4, 15 vpackuswb ymm4, ymm4, ymm4 vpxor ymm5, ymm5, ymm5 // constant 0 wloop: vmovdqu ymm0, [eax] vmovdqu ymm1, [eax + 32] lea eax, [eax + 64] vpmaddubsw ymm0, ymm0, ymm4 // horizontal add vpmaddubsw ymm1, ymm1, ymm4 vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2 vpavgw ymm1, ymm1, ymm5 vpackuswb ymm0, ymm0, ymm1 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vmovdqu [edx], ymm0 lea edx, [edx + 32] sub ecx, 32 jg wloop vzeroupper ret } } // For rounding, average = (sum + 2) / 4 // becomes average((sum >> 1), 0) // Blends 64x2 rectangle to 32x1. __declspec(naked) void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b vpsrlw ymm4, ymm4, 15 vpackuswb ymm4, ymm4, ymm4 vpxor ymm5, ymm5, ymm5 // constant 0 wloop: vmovdqu ymm0, [eax] vmovdqu ymm1, [eax + 32] vmovdqu ymm2, [eax + esi] vmovdqu ymm3, [eax + esi + 32] lea eax, [eax + 64] vpmaddubsw ymm0, ymm0, ymm4 // horizontal add vpmaddubsw ymm1, ymm1, ymm4 vpmaddubsw ymm2, ymm2, ymm4 vpmaddubsw ymm3, ymm3, ymm4 vpaddw ymm0, ymm0, ymm2 // vertical add vpaddw ymm1, ymm1, ymm3 vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2 vpsrlw ymm1, ymm1, 1 vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2 vpavgw ymm1, ymm1, ymm5 vpackuswb ymm0, ymm0, ymm1 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vmovdqu [edx], ymm0 lea edx, [edx + 32] sub ecx, 32 jg wloop pop esi vzeroupper ret } } #endif // HAS_SCALEROWDOWN2_AVX2 // Point samples 32 pixels to 8 pixels. __declspec(naked) void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000 psrld xmm5, 24 pslld xmm5, 16 wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] pand xmm0, xmm5 pand xmm1, xmm5 packuswb xmm0, xmm1 psrlw xmm0, 8 packuswb xmm0, xmm0 movq qword ptr [edx], xmm0 lea edx, [edx + 8] sub ecx, 8 jg wloop ret } } // Blends 32x4 rectangle to 8x1. __declspec(naked) void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi push edi mov eax, [esp + 8 + 4] // src_ptr mov esi, [esp + 8 + 8] // src_stride mov edx, [esp + 8 + 12] // dst_ptr mov ecx, [esp + 8 + 16] // dst_width lea edi, [esi + esi * 2] // src_stride * 3 pcmpeqb xmm4, xmm4 // constant 0x0101 psrlw xmm4, 15 movdqa xmm5, xmm4 packuswb xmm4, xmm4 psllw xmm5, 3 // constant 0x0008 wloop: movdqu xmm0, [eax] // average rows movdqu xmm1, [eax + 16] movdqu xmm2, [eax + esi] movdqu xmm3, [eax + esi + 16] pmaddubsw xmm0, xmm4 // horizontal add pmaddubsw xmm1, xmm4 pmaddubsw xmm2, xmm4 pmaddubsw xmm3, xmm4 paddw xmm0, xmm2 // vertical add rows 0, 1 paddw xmm1, xmm3 movdqu xmm2, [eax + esi * 2] movdqu xmm3, [eax + esi * 2 + 16] pmaddubsw xmm2, xmm4 pmaddubsw xmm3, xmm4 paddw xmm0, xmm2 // add row 2 paddw xmm1, xmm3 movdqu xmm2, [eax + edi] movdqu xmm3, [eax + edi + 16] lea eax, [eax + 32] pmaddubsw xmm2, xmm4 pmaddubsw xmm3, xmm4 paddw xmm0, xmm2 // add row 3 paddw xmm1, xmm3 phaddw xmm0, xmm1 paddw xmm0, xmm5 // + 8 for round psrlw xmm0, 4 // /16 for average of 4 * 4 packuswb xmm0, xmm0 movq qword ptr [edx], xmm0 lea edx, [edx + 8] sub ecx, 8 jg wloop pop edi pop esi ret } } #ifdef HAS_SCALEROWDOWN4_AVX2 // Point samples 64 pixels to 16 pixels. __declspec(naked) void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000 vpsrld ymm5, ymm5, 24 vpslld ymm5, ymm5, 16 wloop: vmovdqu ymm0, [eax] vmovdqu ymm1, [eax + 32] lea eax, [eax + 64] vpand ymm0, ymm0, ymm5 vpand ymm1, ymm1, ymm5 vpackuswb ymm0, ymm0, ymm1 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vpsrlw ymm0, ymm0, 8 vpackuswb ymm0, ymm0, ymm0 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vmovdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 16 jg wloop vzeroupper ret } } // Blends 64x4 rectangle to 16x1. __declspec(naked) void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi push edi mov eax, [esp + 8 + 4] // src_ptr mov esi, [esp + 8 + 8] // src_stride mov edx, [esp + 8 + 12] // dst_ptr mov ecx, [esp + 8 + 16] // dst_width lea edi, [esi + esi * 2] // src_stride * 3 vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101 vpsrlw ymm4, ymm4, 15 vpsllw ymm5, ymm4, 3 // constant 0x0008 vpackuswb ymm4, ymm4, ymm4 wloop: vmovdqu ymm0, [eax] // average rows vmovdqu ymm1, [eax + 32] vmovdqu ymm2, [eax + esi] vmovdqu ymm3, [eax + esi + 32] vpmaddubsw ymm0, ymm0, ymm4 // horizontal add vpmaddubsw ymm1, ymm1, ymm4 vpmaddubsw ymm2, ymm2, ymm4 vpmaddubsw ymm3, ymm3, ymm4 vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1 vpaddw ymm1, ymm1, ymm3 vmovdqu ymm2, [eax + esi * 2] vmovdqu ymm3, [eax + esi * 2 + 32] vpmaddubsw ymm2, ymm2, ymm4 vpmaddubsw ymm3, ymm3, ymm4 vpaddw ymm0, ymm0, ymm2 // add row 2 vpaddw ymm1, ymm1, ymm3 vmovdqu ymm2, [eax + edi] vmovdqu ymm3, [eax + edi + 32] lea eax, [eax + 64] vpmaddubsw ymm2, ymm2, ymm4 vpmaddubsw ymm3, ymm3, ymm4 vpaddw ymm0, ymm0, ymm2 // add row 3 vpaddw ymm1, ymm1, ymm3 vphaddw ymm0, ymm0, ymm1 // mutates vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw vpaddw ymm0, ymm0, ymm5 // + 8 for round vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4 vpackuswb ymm0, ymm0, ymm0 vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb vmovdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 16 jg wloop pop edi pop esi vzeroupper ret } } #endif // HAS_SCALEROWDOWN4_AVX2 // Point samples 32 pixels to 24 pixels. // Produces three 8 byte values. For each 8 bytes, 16 bytes are read. // Then shuffled to do the scaling. __declspec(naked) void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width movdqa xmm3, xmmword ptr kShuf0 movdqa xmm4, xmmword ptr kShuf1 movdqa xmm5, xmmword ptr kShuf2 wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] movdqa xmm2, xmm1 palignr xmm1, xmm0, 8 pshufb xmm0, xmm3 pshufb xmm1, xmm4 pshufb xmm2, xmm5 movq qword ptr [edx], xmm0 movq qword ptr [edx + 8], xmm1 movq qword ptr [edx + 16], xmm2 lea edx, [edx + 24] sub ecx, 24 jg wloop ret } } // Blends 32x2 rectangle to 24x1 // Produces three 8 byte values. For each 8 bytes, 16 bytes are read. // Then shuffled to do the scaling. // Register usage: // xmm0 src_row 0 // xmm1 src_row 1 // xmm2 shuf 0 // xmm3 shuf 1 // xmm4 shuf 2 // xmm5 madd 0 // xmm6 madd 1 // xmm7 kRound34 // Note that movdqa+palign may be better than movdqu. __declspec(naked) void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width movdqa xmm2, xmmword ptr kShuf01 movdqa xmm3, xmmword ptr kShuf11 movdqa xmm4, xmmword ptr kShuf21 movdqa xmm5, xmmword ptr kMadd01 movdqa xmm6, xmmword ptr kMadd11 movdqa xmm7, xmmword ptr kRound34 wloop: movdqu xmm0, [eax] // pixels 0..7 movdqu xmm1, [eax + esi] pavgb xmm0, xmm1 pshufb xmm0, xmm2 pmaddubsw xmm0, xmm5 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx], xmm0 movdqu xmm0, [eax + 8] // pixels 8..15 movdqu xmm1, [eax + esi + 8] pavgb xmm0, xmm1 pshufb xmm0, xmm3 pmaddubsw xmm0, xmm6 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx + 8], xmm0 movdqu xmm0, [eax + 16] // pixels 16..23 movdqu xmm1, [eax + esi + 16] lea eax, [eax + 32] pavgb xmm0, xmm1 pshufb xmm0, xmm4 movdqa xmm1, xmmword ptr kMadd21 pmaddubsw xmm0, xmm1 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx + 16], xmm0 lea edx, [edx + 24] sub ecx, 24 jg wloop pop esi ret } } // Note that movdqa+palign may be better than movdqu. __declspec(naked) void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width movdqa xmm2, xmmword ptr kShuf01 movdqa xmm3, xmmword ptr kShuf11 movdqa xmm4, xmmword ptr kShuf21 movdqa xmm5, xmmword ptr kMadd01 movdqa xmm6, xmmword ptr kMadd11 movdqa xmm7, xmmword ptr kRound34 wloop: movdqu xmm0, [eax] // pixels 0..7 movdqu xmm1, [eax + esi] pavgb xmm1, xmm0 pavgb xmm0, xmm1 pshufb xmm0, xmm2 pmaddubsw xmm0, xmm5 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx], xmm0 movdqu xmm0, [eax + 8] // pixels 8..15 movdqu xmm1, [eax + esi + 8] pavgb xmm1, xmm0 pavgb xmm0, xmm1 pshufb xmm0, xmm3 pmaddubsw xmm0, xmm6 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx + 8], xmm0 movdqu xmm0, [eax + 16] // pixels 16..23 movdqu xmm1, [eax + esi + 16] lea eax, [eax + 32] pavgb xmm1, xmm0 pavgb xmm0, xmm1 pshufb xmm0, xmm4 movdqa xmm1, xmmword ptr kMadd21 pmaddubsw xmm0, xmm1 paddsw xmm0, xmm7 psrlw xmm0, 2 packuswb xmm0, xmm0 movq qword ptr [edx + 16], xmm0 lea edx, [edx+24] sub ecx, 24 jg wloop pop esi ret } } // 3/8 point sampler // Scale 32 pixels to 12 __declspec(naked) void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { mov eax, [esp + 4] // src_ptr // src_stride ignored mov edx, [esp + 12] // dst_ptr mov ecx, [esp + 16] // dst_width movdqa xmm4, xmmword ptr kShuf38a movdqa xmm5, xmmword ptr kShuf38b xloop: movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5 movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11 lea eax, [eax + 32] pshufb xmm0, xmm4 pshufb xmm1, xmm5 paddusb xmm0, xmm1 movq qword ptr [edx], xmm0 // write 12 pixels movhlps xmm1, xmm0 movd [edx + 8], xmm1 lea edx, [edx + 12] sub ecx, 12 jg xloop ret } } // Scale 16x3 pixels to 6x1 with interpolation __declspec(naked) void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width movdqa xmm2, xmmword ptr kShufAc movdqa xmm3, xmmword ptr kShufAc3 movdqa xmm4, xmmword ptr kScaleAc33 pxor xmm5, xmm5 xloop: movdqu xmm0, [eax] // sum up 3 rows into xmm0/1 movdqu xmm6, [eax + esi] movhlps xmm1, xmm0 movhlps xmm7, xmm6 punpcklbw xmm0, xmm5 punpcklbw xmm1, xmm5 punpcklbw xmm6, xmm5 punpcklbw xmm7, xmm5 paddusw xmm0, xmm6 paddusw xmm1, xmm7 movdqu xmm6, [eax + esi * 2] lea eax, [eax + 16] movhlps xmm7, xmm6 punpcklbw xmm6, xmm5 punpcklbw xmm7, xmm5 paddusw xmm0, xmm6 paddusw xmm1, xmm7 movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6 psrldq xmm0, 2 paddusw xmm6, xmm0 psrldq xmm0, 2 paddusw xmm6, xmm0 pshufb xmm6, xmm2 movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6 psrldq xmm1, 2 paddusw xmm7, xmm1 psrldq xmm1, 2 paddusw xmm7, xmm1 pshufb xmm7, xmm3 paddusw xmm6, xmm7 pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6 packuswb xmm6, xmm6 movd [edx], xmm6 // write 6 pixels psrlq xmm6, 16 movd [edx + 2], xmm6 lea edx, [edx + 6] sub ecx, 6 jg xloop pop esi ret } } // Scale 16x2 pixels to 6x1 with interpolation __declspec(naked) void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride, uint8* dst_ptr, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_ptr mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_ptr mov ecx, [esp + 4 + 16] // dst_width movdqa xmm2, xmmword ptr kShufAb0 movdqa xmm3, xmmword ptr kShufAb1 movdqa xmm4, xmmword ptr kShufAb2 movdqa xmm5, xmmword ptr kScaleAb2 xloop: movdqu xmm0, [eax] // average 2 rows into xmm0 movdqu xmm1, [eax + esi] lea eax, [eax + 16] pavgb xmm0, xmm1 movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1 pshufb xmm1, xmm2 movdqa xmm6, xmm0 pshufb xmm6, xmm3 paddusw xmm1, xmm6 pshufb xmm0, xmm4 paddusw xmm1, xmm0 pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2 packuswb xmm1, xmm1 movd [edx], xmm1 // write 6 pixels psrlq xmm1, 16 movd [edx + 2], xmm1 lea edx, [edx + 6] sub ecx, 6 jg xloop pop esi ret } } // Reads 16 bytes and accumulates to 16 shorts at a time. __declspec(naked) void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) { __asm { mov eax, [esp + 4] // src_ptr mov edx, [esp + 8] // dst_ptr mov ecx, [esp + 12] // src_width pxor xmm5, xmm5 // sum rows xloop: movdqu xmm3, [eax] // read 16 bytes lea eax, [eax + 16] movdqu xmm0, [edx] // read 16 words from destination movdqu xmm1, [edx + 16] movdqa xmm2, xmm3 punpcklbw xmm2, xmm5 punpckhbw xmm3, xmm5 paddusw xmm0, xmm2 // sum 16 words paddusw xmm1, xmm3 movdqu [edx], xmm0 // write 16 words to destination movdqu [edx + 16], xmm1 lea edx, [edx + 32] sub ecx, 16 jg xloop ret } } #ifdef HAS_SCALEADDROW_AVX2 // Reads 32 bytes and accumulates to 32 shorts at a time. __declspec(naked) void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) { __asm { mov eax, [esp + 4] // src_ptr mov edx, [esp + 8] // dst_ptr mov ecx, [esp + 12] // src_width vpxor ymm5, ymm5, ymm5 // sum rows xloop: vmovdqu ymm3, [eax] // read 32 bytes lea eax, [eax + 32] vpermq ymm3, ymm3, 0xd8 // unmutate for vpunpck vpunpcklbw ymm2, ymm3, ymm5 vpunpckhbw ymm3, ymm3, ymm5 vpaddusw ymm0, ymm2, [edx] // sum 16 words vpaddusw ymm1, ymm3, [edx + 32] vmovdqu [edx], ymm0 // write 32 words to destination vmovdqu [edx + 32], ymm1 lea edx, [edx + 64] sub ecx, 32 jg xloop vzeroupper ret } } #endif // HAS_SCALEADDROW_AVX2 // Constant for making pixels signed to avoid pmaddubsw // saturation. static uvec8 kFsub80 = { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 }; // Constant for making pixels unsigned and adding .5 for rounding. static uvec16 kFadd40 = { 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040 }; // Bilinear column filtering. SSSE3 version. __declspec(naked) void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr, int dst_width, int x, int dx) { __asm { push ebx push esi push edi mov edi, [esp + 12 + 4] // dst_ptr mov esi, [esp + 12 + 8] // src_ptr mov ecx, [esp + 12 + 12] // dst_width movd xmm2, [esp + 12 + 16] // x movd xmm3, [esp + 12 + 20] // dx mov eax, 0x04040000 // shuffle to line up fractions with pixel. movd xmm5, eax pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction. psrlw xmm6, 9 pcmpeqb xmm7, xmm7 // generate 0x0001 psrlw xmm7, 15 pextrw eax, xmm2, 1 // get x0 integer. preroll sub ecx, 2 jl xloop29 movdqa xmm0, xmm2 // x1 = x0 + dx paddd xmm0, xmm3 punpckldq xmm2, xmm0 // x0 x1 punpckldq xmm3, xmm3 // dx dx paddd xmm3, xmm3 // dx * 2, dx * 2 pextrw edx, xmm2, 3 // get x1 integer. preroll // 2 Pixel loop. xloop2: movdqa xmm1, xmm2 // x0, x1 fractions. paddd xmm2, xmm3 // x += dx movzx ebx, word ptr [esi + eax] // 2 source x0 pixels movd xmm0, ebx psrlw xmm1, 9 // 7 bit fractions. movzx ebx, word ptr [esi + edx] // 2 source x1 pixels movd xmm4, ebx pshufb xmm1, xmm5 // 0011 punpcklwd xmm0, xmm4 psubb xmm0, xmmword ptr kFsub80 // make pixels signed. pxor xmm1, xmm6 // 0..7f and 7f..0 paddusb xmm1, xmm7 // +1 so 0..7f and 80..1 pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels. pextrw eax, xmm2, 1 // get x0 integer. next iteration. pextrw edx, xmm2, 3 // get x1 integer. next iteration. paddw xmm1, xmmword ptr kFadd40 // make pixels unsigned and round. psrlw xmm1, 7 // 8.7 fixed point to low 8 bits. packuswb xmm1, xmm1 // 8 bits, 2 pixels. movd ebx, xmm1 mov [edi], bx lea edi, [edi + 2] sub ecx, 2 // 2 pixels jge xloop2 xloop29: add ecx, 2 - 1 jl xloop99 // 1 pixel remainder movzx ebx, word ptr [esi + eax] // 2 source x0 pixels movd xmm0, ebx psrlw xmm2, 9 // 7 bit fractions. pshufb xmm2, xmm5 // 0011 psubb xmm0, xmmword ptr kFsub80 // make pixels signed. pxor xmm2, xmm6 // 0..7f and 7f..0 paddusb xmm2, xmm7 // +1 so 0..7f and 80..1 pmaddubsw xmm2, xmm0 // 16 bit paddw xmm2, xmmword ptr kFadd40 // make pixels unsigned and round. psrlw xmm2, 7 // 8.7 fixed point to low 8 bits. packuswb xmm2, xmm2 // 8 bits movd ebx, xmm2 mov [edi], bl xloop99: pop edi pop esi pop ebx ret } } // Reads 16 pixels, duplicates them and writes 32 pixels. __declspec(naked) void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr, int dst_width, int x, int dx) { __asm { mov edx, [esp + 4] // dst_ptr mov eax, [esp + 8] // src_ptr mov ecx, [esp + 12] // dst_width wloop: movdqu xmm0, [eax] lea eax, [eax + 16] movdqa xmm1, xmm0 punpcklbw xmm0, xmm0 punpckhbw xmm1, xmm1 movdqu [edx], xmm0 movdqu [edx + 16], xmm1 lea edx, [edx + 32] sub ecx, 32 jg wloop ret } } // Reads 8 pixels, throws half away and writes 4 even pixels (0, 2, 4, 6) __declspec(naked) void ScaleARGBRowDown2_SSE2(const uint8* src_argb, ptrdiff_t src_stride, uint8* dst_argb, int dst_width) { __asm { mov eax, [esp + 4] // src_argb // src_stride ignored mov edx, [esp + 12] // dst_argb mov ecx, [esp + 16] // dst_width wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] shufps xmm0, xmm1, 0xdd movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 4 jg wloop ret } } // Blends 8x1 rectangle to 4x1. __declspec(naked) void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb, ptrdiff_t src_stride, uint8* dst_argb, int dst_width) { __asm { mov eax, [esp + 4] // src_argb // src_stride ignored mov edx, [esp + 12] // dst_argb mov ecx, [esp + 16] // dst_width wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] lea eax, [eax + 32] movdqa xmm2, xmm0 shufps xmm0, xmm1, 0x88 // even pixels shufps xmm2, xmm1, 0xdd // odd pixels pavgb xmm0, xmm2 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 4 jg wloop ret } } // Blends 8x2 rectangle to 4x1. __declspec(naked) void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb, ptrdiff_t src_stride, uint8* dst_argb, int dst_width) { __asm { push esi mov eax, [esp + 4 + 4] // src_argb mov esi, [esp + 4 + 8] // src_stride mov edx, [esp + 4 + 12] // dst_argb mov ecx, [esp + 4 + 16] // dst_width wloop: movdqu xmm0, [eax] movdqu xmm1, [eax + 16] movdqu xmm2, [eax + esi] movdqu xmm3, [eax + esi + 16] lea eax, [eax + 32] pavgb xmm0, xmm2 // average rows pavgb xmm1, xmm3 movdqa xmm2, xmm0 // average columns (8 to 4 pixels) shufps xmm0, xmm1, 0x88 // even pixels shufps xmm2, xmm1, 0xdd // odd pixels pavgb xmm0, xmm2 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 4 jg wloop pop esi ret } } // Reads 4 pixels at a time. __declspec(naked) void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride, int src_stepx, uint8* dst_argb, int dst_width) { __asm { push ebx push edi mov eax, [esp + 8 + 4] // src_argb // src_stride ignored mov ebx, [esp + 8 + 12] // src_stepx mov edx, [esp + 8 + 16] // dst_argb mov ecx, [esp + 8 + 20] // dst_width lea ebx, [ebx * 4] lea edi, [ebx + ebx * 2] wloop: movd xmm0, [eax] movd xmm1, [eax + ebx] punpckldq xmm0, xmm1 movd xmm2, [eax + ebx * 2] movd xmm3, [eax + edi] lea eax, [eax + ebx * 4] punpckldq xmm2, xmm3 punpcklqdq xmm0, xmm2 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 4 jg wloop pop edi pop ebx ret } } // Blends four 2x2 to 4x1. __declspec(naked) void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb, ptrdiff_t src_stride, int src_stepx, uint8* dst_argb, int dst_width) { __asm { push ebx push esi push edi mov eax, [esp + 12 + 4] // src_argb mov esi, [esp + 12 + 8] // src_stride mov ebx, [esp + 12 + 12] // src_stepx mov edx, [esp + 12 + 16] // dst_argb mov ecx, [esp + 12 + 20] // dst_width lea esi, [eax + esi] // row1 pointer lea ebx, [ebx * 4] lea edi, [ebx + ebx * 2] wloop: movq xmm0, qword ptr [eax] // row0 4 pairs movhps xmm0, qword ptr [eax + ebx] movq xmm1, qword ptr [eax + ebx * 2] movhps xmm1, qword ptr [eax + edi] lea eax, [eax + ebx * 4] movq xmm2, qword ptr [esi] // row1 4 pairs movhps xmm2, qword ptr [esi + ebx] movq xmm3, qword ptr [esi + ebx * 2] movhps xmm3, qword ptr [esi + edi] lea esi, [esi + ebx * 4] pavgb xmm0, xmm2 // average rows pavgb xmm1, xmm3 movdqa xmm2, xmm0 // average columns (8 to 4 pixels) shufps xmm0, xmm1, 0x88 // even pixels shufps xmm2, xmm1, 0xdd // odd pixels pavgb xmm0, xmm2 movdqu [edx], xmm0 lea edx, [edx + 16] sub ecx, 4 jg wloop pop edi pop esi pop ebx ret } } // Column scaling unfiltered. SSE2 version. __declspec(naked) void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb, int dst_width, int x, int dx) { __asm { push edi push esi mov edi, [esp + 8 + 4] // dst_argb mov esi, [esp + 8 + 8] // src_argb mov ecx, [esp + 8 + 12] // dst_width movd xmm2, [esp + 8 + 16] // x movd xmm3, [esp + 8 + 20] // dx pshufd xmm2, xmm2, 0 // x0 x0 x0 x0 pshufd xmm0, xmm3, 0x11 // dx 0 dx 0 paddd xmm2, xmm0 paddd xmm3, xmm3 // 0, 0, 0, dx * 2 pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0 paddd xmm2, xmm0 // x3 x2 x1 x0 paddd xmm3, xmm3 // 0, 0, 0, dx * 4 pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4 pextrw eax, xmm2, 1 // get x0 integer. pextrw edx, xmm2, 3 // get x1 integer. cmp ecx, 0 jle xloop99 sub ecx, 4 jl xloop49 // 4 Pixel loop. xloop4: movd xmm0, [esi + eax * 4] // 1 source x0 pixels movd xmm1, [esi + edx * 4] // 1 source x1 pixels pextrw eax, xmm2, 5 // get x2 integer. pextrw edx, xmm2, 7 // get x3 integer. paddd xmm2, xmm3 // x += dx punpckldq xmm0, xmm1 // x0 x1 movd xmm1, [esi + eax * 4] // 1 source x2 pixels movd xmm4, [esi + edx * 4] // 1 source x3 pixels pextrw eax, xmm2, 1 // get x0 integer. next iteration. pextrw edx, xmm2, 3 // get x1 integer. next iteration. punpckldq xmm1, xmm4 // x2 x3 punpcklqdq xmm0, xmm1 // x0 x1 x2 x3 movdqu [edi], xmm0 lea edi, [edi + 16] sub ecx, 4 // 4 pixels jge xloop4 xloop49: test ecx, 2 je xloop29 // 2 Pixels. movd xmm0, [esi + eax * 4] // 1 source x0 pixels movd xmm1, [esi + edx * 4] // 1 source x1 pixels pextrw eax, xmm2, 5 // get x2 integer. punpckldq xmm0, xmm1 // x0 x1 movq qword ptr [edi], xmm0 lea edi, [edi + 8] xloop29: test ecx, 1 je xloop99 // 1 Pixels. movd xmm0, [esi + eax * 4] // 1 source x2 pixels movd dword ptr [edi], xmm0 xloop99: pop esi pop edi ret } } // Bilinear row filtering combines 2x1 -> 1x1. SSSE3 version. // TODO(fbarchard): Port to Neon // Shuffle table for arranging 2 pixels into pairs for pmaddubsw static uvec8 kShuffleColARGB = { 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel }; // Shuffle table for duplicating 2 fractions into 8 bytes each static uvec8 kShuffleFractions = { 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, }; __declspec(naked) void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb, int dst_width, int x, int dx) { __asm { push esi push edi mov edi, [esp + 8 + 4] // dst_argb mov esi, [esp + 8 + 8] // src_argb mov ecx, [esp + 8 + 12] // dst_width movd xmm2, [esp + 8 + 16] // x movd xmm3, [esp + 8 + 20] // dx movdqa xmm4, xmmword ptr kShuffleColARGB movdqa xmm5, xmmword ptr kShuffleFractions pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction. psrlw xmm6, 9 pextrw eax, xmm2, 1 // get x0 integer. preroll sub ecx, 2 jl xloop29 movdqa xmm0, xmm2 // x1 = x0 + dx paddd xmm0, xmm3 punpckldq xmm2, xmm0 // x0 x1 punpckldq xmm3, xmm3 // dx dx paddd xmm3, xmm3 // dx * 2, dx * 2 pextrw edx, xmm2, 3 // get x1 integer. preroll // 2 Pixel loop. xloop2: movdqa xmm1, xmm2 // x0, x1 fractions. paddd xmm2, xmm3 // x += dx movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels psrlw xmm1, 9 // 7 bit fractions. movhps xmm0, qword ptr [esi + edx * 4] // 2 source x1 pixels pshufb xmm1, xmm5 // 0000000011111111 pshufb xmm0, xmm4 // arrange pixels into pairs pxor xmm1, xmm6 // 0..7f and 7f..0 pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels. pextrw eax, xmm2, 1 // get x0 integer. next iteration. pextrw edx, xmm2, 3 // get x1 integer. next iteration. psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits. packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels. movq qword ptr [edi], xmm0 lea edi, [edi + 8] sub ecx, 2 // 2 pixels jge xloop2 xloop29: add ecx, 2 - 1 jl xloop99 // 1 pixel remainder psrlw xmm2, 9 // 7 bit fractions. movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels pshufb xmm2, xmm5 // 00000000 pshufb xmm0, xmm4 // arrange pixels into pairs pxor xmm2, xmm6 // 0..7f and 7f..0 pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel. psrlw xmm0, 7 packuswb xmm0, xmm0 // argb 8 bits, 1 pixel. movd [edi], xmm0 xloop99: pop edi pop esi ret } } // Reads 4 pixels, duplicates them and writes 8 pixels. __declspec(naked) void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb, int dst_width, int x, int dx) { __asm { mov edx, [esp + 4] // dst_argb mov eax, [esp + 8] // src_argb mov ecx, [esp + 12] // dst_width wloop: movdqu xmm0, [eax] lea eax, [eax + 16] movdqa xmm1, xmm0 punpckldq xmm0, xmm0 punpckhdq xmm1, xmm1 movdqu [edx], xmm0 movdqu [edx + 16], xmm1 lea edx, [edx + 32] sub ecx, 8 jg wloop ret } } // Divide num by div and return as 16.16 fixed point result. __declspec(naked) int FixedDiv_X86(int num, int div) { __asm { mov eax, [esp + 4] // num cdq // extend num to 64 bits shld edx, eax, 16 // 32.16 shl eax, 16 idiv dword ptr [esp + 8] ret } } // Divide num by div and return as 16.16 fixed point result. __declspec(naked) int FixedDiv1_X86(int num, int div) { __asm { mov eax, [esp + 4] // num mov ecx, [esp + 8] // denom cdq // extend num to 64 bits shld edx, eax, 16 // 32.16 shl eax, 16 sub eax, 0x00010001 sbb edx, 0 sub ecx, 1 idiv ecx ret } } #endif // !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif