ref: a2dfbbd7d69f2991b571090c6b356203dffba523
dir: /vpx_dsp/x86/bitdepth_conversion_avx2.h/
/* * Copyright (c) 2017 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_DSP_X86_BITDEPTH_CONVERSION_AVX2_H_ #define VPX_DSP_X86_BITDEPTH_CONVERSION_AVX2_H_ #include <immintrin.h> #include "./vpx_config.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/vpx_dsp_common.h" // Load 16 16 bit values. If the source is 32 bits then pack down with // saturation. static INLINE __m256i load_tran_low(const tran_low_t *a) { #if CONFIG_VP9_HIGHBITDEPTH const __m256i a_low = _mm256_loadu_si256((const __m256i *)a); return _mm256_packs_epi32(a_low, *(const __m256i *)(a + 8)); #else return _mm256_loadu_si256((const __m256i *)a); #endif } #endif // VPX_DSP_X86_BITDEPTH_CONVERSION_AVX2_H_