shithub: libvpx

ref: a48d42a804a267b57b7c9a6390450731caedeea2
dir: /vpx_dsp/mips/convolve8_vert_dspr2.c/

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/*
 *  Copyright (c) 2013 The WebM project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include <assert.h>
#include <stdio.h>

#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/mips/convolve_common_dspr2.h"
#include "vpx_dsp/vpx_dsp_common.h"
#include "vpx_dsp/vpx_filter.h"
#include "vpx_ports/mem.h"

#if HAVE_DSPR2
static void convolve_vert_4_dspr2(const uint8_t *src,
                                  int32_t src_stride,
                                  uint8_t *dst,
                                  int32_t dst_stride,
                                  const int16_t *filter_y,
                                  int32_t w,
                                  int32_t h) {
  int32_t x, y;
  const uint8_t *src_ptr;
  uint8_t *dst_ptr;
  uint8_t *cm = vpx_ff_cropTbl;
  uint32_t vector4a = 64;
  uint32_t load1, load2, load3, load4;
  uint32_t p1, p2;
  uint32_t n1, n2;
  uint32_t scratch1, scratch2;
  uint32_t store1, store2;
  int32_t vector1b, vector2b, vector3b, vector4b;
  int32_t Temp1, Temp2;

  vector1b = ((const int32_t *)filter_y)[0];
  vector2b = ((const int32_t *)filter_y)[1];
  vector3b = ((const int32_t *)filter_y)[2];
  vector4b = ((const int32_t *)filter_y)[3];

  src -= 3 * src_stride;

  for (y = h; y--;) {
    /* prefetch data to cache memory */
    prefetch_store(dst + dst_stride);

    for (x = 0; x < w; x += 4) {
      src_ptr = src + x;
      dst_ptr = dst + x;

      __asm__ __volatile__ (
          "ulw              %[load1],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load2],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load3],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load4],     0(%[src_ptr])                   \n\t"

          "mtlo             %[vector4a],  $ac0                            \n\t"
          "mtlo             %[vector4a],  $ac1                            \n\t"
          "mtlo             %[vector4a],  $ac2                            \n\t"
          "mtlo             %[vector4a],  $ac3                            \n\t"
          "mthi             $zero,        $ac0                            \n\t"
          "mthi             $zero,        $ac1                            \n\t"
          "mthi             $zero,        $ac2                            \n\t"
          "mthi             $zero,        $ac3                            \n\t"

          "preceu.ph.qbr    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbr    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbr    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbr    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac0,         %[p1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac0,         %[p2],          %[vector2b]     \n\t"
          "dpa.w.ph         $ac1,         %[n1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac1,         %[n2],          %[vector2b]     \n\t"

          "preceu.ph.qbl    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbl    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbl    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbl    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac2,         %[p1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac2,         %[p2],          %[vector2b]     \n\t"
          "dpa.w.ph         $ac3,         %[n1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac3,         %[n2],          %[vector2b]     \n\t"

          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load1],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load2],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load3],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load4],     0(%[src_ptr])                   \n\t"

          "preceu.ph.qbr    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbr    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbr    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbr    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac0,         %[p1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac0,         %[p2],          %[vector4b]     \n\t"
          "extp             %[Temp1],     $ac0,           31              \n\t"
          "dpa.w.ph         $ac1,         %[n1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac1,         %[n2],          %[vector4b]     \n\t"
          "extp             %[Temp2],     $ac1,           31              \n\t"

          "preceu.ph.qbl    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbl    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbl    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbl    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "lbux             %[store1],    %[Temp1](%[cm])                 \n\t"
          "dpa.w.ph         $ac2,         %[p1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac2,         %[p2],          %[vector4b]     \n\t"
          "extp             %[Temp1],     $ac2,           31              \n\t"

          "lbux             %[store2],    %[Temp2](%[cm])                 \n\t"
          "dpa.w.ph         $ac3,         %[n1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac3,         %[n2],          %[vector4b]     \n\t"
          "extp             %[Temp2],     $ac3,           31              \n\t"

          "sb               %[store1],    0(%[dst_ptr])                   \n\t"
          "sb               %[store2],    1(%[dst_ptr])                   \n\t"

          "lbux             %[store1],    %[Temp1](%[cm])                 \n\t"
          "lbux             %[store2],    %[Temp2](%[cm])                 \n\t"

          "sb               %[store1],    2(%[dst_ptr])                   \n\t"
          "sb               %[store2],    3(%[dst_ptr])                   \n\t"

          : [load1] "=&r" (load1), [load2] "=&r" (load2),
            [load3] "=&r" (load3), [load4] "=&r" (load4),
            [p1] "=&r" (p1), [p2] "=&r" (p2),
            [n1] "=&r" (n1), [n2] "=&r" (n2),
            [scratch1] "=&r" (scratch1), [scratch2] "=&r" (scratch2),
            [Temp1] "=&r" (Temp1), [Temp2] "=&r" (Temp2),
            [store1] "=&r" (store1), [store2] "=&r" (store2),
            [src_ptr] "+r" (src_ptr)
          : [vector1b] "r" (vector1b), [vector2b] "r" (vector2b),
            [vector3b] "r" (vector3b), [vector4b] "r" (vector4b),
            [vector4a] "r" (vector4a), [src_stride] "r" (src_stride),
            [cm] "r" (cm), [dst_ptr] "r" (dst_ptr)
      );
    }

    /* Next row... */
    src += src_stride;
    dst += dst_stride;
  }
}

static void convolve_vert_64_dspr2(const uint8_t *src,
                                   int32_t src_stride,
                                   uint8_t *dst,
                                   int32_t dst_stride,
                                   const int16_t *filter_y,
                                   int32_t h) {
  int32_t x, y;
  const uint8_t *src_ptr;
  uint8_t *dst_ptr;
  uint8_t *cm = vpx_ff_cropTbl;
  uint32_t vector4a = 64;
  uint32_t load1, load2, load3, load4;
  uint32_t p1, p2;
  uint32_t n1, n2;
  uint32_t scratch1, scratch2;
  uint32_t store1, store2;
  int32_t vector1b, vector2b, vector3b, vector4b;
  int32_t Temp1, Temp2;

  vector1b = ((const int32_t *)filter_y)[0];
  vector2b = ((const int32_t *)filter_y)[1];
  vector3b = ((const int32_t *)filter_y)[2];
  vector4b = ((const int32_t *)filter_y)[3];

  src -= 3 * src_stride;

  for (y = h; y--;) {
    /* prefetch data to cache memory */
    prefetch_store(dst + dst_stride);
    prefetch_store(dst + dst_stride + 32);

    for (x = 0; x < 64; x += 4) {
      src_ptr = src + x;
      dst_ptr = dst + x;

      __asm__ __volatile__ (
          "ulw              %[load1],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load2],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load3],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load4],     0(%[src_ptr])                   \n\t"

          "mtlo             %[vector4a],  $ac0                            \n\t"
          "mtlo             %[vector4a],  $ac1                            \n\t"
          "mtlo             %[vector4a],  $ac2                            \n\t"
          "mtlo             %[vector4a],  $ac3                            \n\t"
          "mthi             $zero,        $ac0                            \n\t"
          "mthi             $zero,        $ac1                            \n\t"
          "mthi             $zero,        $ac2                            \n\t"
          "mthi             $zero,        $ac3                            \n\t"

          "preceu.ph.qbr    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbr    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbr    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbr    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac0,         %[p1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac0,         %[p2],          %[vector2b]     \n\t"
          "dpa.w.ph         $ac1,         %[n1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac1,         %[n2],          %[vector2b]     \n\t"

          "preceu.ph.qbl    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbl    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbl    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbl    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac2,         %[p1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac2,         %[p2],          %[vector2b]     \n\t"
          "dpa.w.ph         $ac3,         %[n1],          %[vector1b]     \n\t"
          "dpa.w.ph         $ac3,         %[n2],          %[vector2b]     \n\t"

          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load1],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load2],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load3],     0(%[src_ptr])                   \n\t"
          "add              %[src_ptr],   %[src_ptr],     %[src_stride]   \n\t"
          "ulw              %[load4],     0(%[src_ptr])                   \n\t"

          "preceu.ph.qbr    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbr    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbr    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbr    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "dpa.w.ph         $ac0,         %[p1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac0,         %[p2],          %[vector4b]     \n\t"
          "extp             %[Temp1],     $ac0,           31              \n\t"
          "dpa.w.ph         $ac1,         %[n1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac1,         %[n2],          %[vector4b]     \n\t"
          "extp             %[Temp2],     $ac1,           31              \n\t"

          "preceu.ph.qbl    %[scratch1],  %[load1]                        \n\t"
          "preceu.ph.qbl    %[p1],        %[load2]                        \n\t"
          "precrq.ph.w      %[n1],        %[p1],          %[scratch1]     \n\t" /* pixel 2 */
          "append           %[p1],        %[scratch1],    16              \n\t" /* pixel 1 */
          "preceu.ph.qbl    %[scratch2],  %[load3]                        \n\t"
          "preceu.ph.qbl    %[p2],        %[load4]                        \n\t"
          "precrq.ph.w      %[n2],        %[p2],          %[scratch2]     \n\t" /* pixel 2 */
          "append           %[p2],        %[scratch2],    16              \n\t" /* pixel 1 */

          "lbux             %[store1],    %[Temp1](%[cm])                 \n\t"
          "dpa.w.ph         $ac2,         %[p1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac2,         %[p2],          %[vector4b]     \n\t"
          "extp             %[Temp1],     $ac2,           31              \n\t"

          "lbux             %[store2],    %[Temp2](%[cm])                 \n\t"
          "dpa.w.ph         $ac3,         %[n1],          %[vector3b]     \n\t"
          "dpa.w.ph         $ac3,         %[n2],          %[vector4b]     \n\t"
          "extp             %[Temp2],     $ac3,           31              \n\t"

          "sb               %[store1],    0(%[dst_ptr])                   \n\t"
          "sb               %[store2],    1(%[dst_ptr])                   \n\t"

          "lbux             %[store1],    %[Temp1](%[cm])                 \n\t"
          "lbux             %[store2],    %[Temp2](%[cm])                 \n\t"

          "sb               %[store1],    2(%[dst_ptr])                   \n\t"
          "sb               %[store2],    3(%[dst_ptr])                   \n\t"

          : [load1] "=&r" (load1), [load2] "=&r" (load2),
            [load3] "=&r" (load3), [load4] "=&r" (load4),
            [p1] "=&r" (p1), [p2] "=&r" (p2),
            [n1] "=&r" (n1), [n2] "=&r" (n2),
            [scratch1] "=&r" (scratch1), [scratch2] "=&r" (scratch2),
            [Temp1] "=&r" (Temp1), [Temp2] "=&r" (Temp2),
            [store1] "=&r" (store1), [store2] "=&r" (store2),
            [src_ptr] "+r" (src_ptr)
          : [vector1b] "r" (vector1b), [vector2b] "r" (vector2b),
            [vector3b] "r" (vector3b), [vector4b] "r" (vector4b),
            [vector4a] "r" (vector4a), [src_stride] "r" (src_stride),
            [cm] "r" (cm), [dst_ptr] "r" (dst_ptr)
      );
    }

    /* Next row... */
    src += src_stride;
    dst += dst_stride;
  }
}

void vpx_convolve8_vert_dspr2(const uint8_t *src, ptrdiff_t src_stride,
                              uint8_t *dst, ptrdiff_t dst_stride,
                              const int16_t *filter_x, int x_step_q4,
                              const int16_t *filter_y, int y_step_q4,
                              int w, int h) {
  assert(y_step_q4 == 16);
  assert(((const int32_t *)filter_y)[1] != 0x800000);

  if (((const int32_t *)filter_y)[0] == 0) {
    vpx_convolve2_vert_dspr2(src, src_stride,
                             dst, dst_stride,
                             filter_x, x_step_q4,
                             filter_y, y_step_q4,
                             w, h);
  } else {
    uint32_t pos = 38;

    /* bit positon for extract from acc */
    __asm__ __volatile__ (
      "wrdsp      %[pos],     1           \n\t"
      :
      : [pos] "r" (pos)
    );

    prefetch_store(dst);

    switch (w) {
      case 4 :
      case 8 :
      case 16 :
      case 32 :
        convolve_vert_4_dspr2(src, src_stride,
                              dst, dst_stride,
                              filter_y, w, h);
        break;
      case 64 :
        prefetch_store(dst + 32);
        convolve_vert_64_dspr2(src, src_stride,
                               dst, dst_stride,
                               filter_y, h);
        break;
      default:
        vpx_convolve8_vert_c(src, src_stride,
                             dst, dst_stride,
                             filter_x, x_step_q4,
                             filter_y, y_step_q4,
                             w, h);
        break;
    }
  }
}

#endif