ref: dd4b4164121037f08a32065a3c1961865edb8462
dir: /third_party/libyuv/source/row_posix.cc/
// VERSION 2 /* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "libyuv/row.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // This module is for GCC x86 and x64. #if !defined(LIBYUV_DISABLE_X86) && (defined(__x86_64__) || defined(__i386__)) #if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3) // Constants for ARGB static vec8 kARGBToY = { 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0 }; // JPeg full range. static vec8 kARGBToYJ = { 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0 }; #endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3) #if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3) static vec8 kARGBToU = { 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0 }; static vec8 kARGBToUJ = { 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0 }; static vec8 kARGBToV = { -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, }; static vec8 kARGBToVJ = { -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0 }; // Constants for BGRA static vec8 kBGRAToY = { 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13 }; static vec8 kBGRAToU = { 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112 }; static vec8 kBGRAToV = { 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18 }; // Constants for ABGR static vec8 kABGRToY = { 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0 }; static vec8 kABGRToU = { -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0 }; static vec8 kABGRToV = { 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0 }; // Constants for RGBA. static vec8 kRGBAToY = { 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33 }; static vec8 kRGBAToU = { 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38 }; static vec8 kRGBAToV = { 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112 }; static uvec8 kAddY16 = { 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u }; // 7 bit fixed point 0.5. static vec16 kAddYJ64 = { 64, 64, 64, 64, 64, 64, 64, 64 }; static uvec8 kAddUV128 = { 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u }; static uvec16 kAddUVJ128 = { 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u }; #endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3) #ifdef HAS_RGB24TOARGBROW_SSSE3 // Shuffle table for converting RGB24 to ARGB. static uvec8 kShuffleMaskRGB24ToARGB = { 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u }; // Shuffle table for converting RAW to ARGB. static uvec8 kShuffleMaskRAWToARGB = { 2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u }; // Shuffle table for converting ARGB to RGB24. static uvec8 kShuffleMaskARGBToRGB24 = { 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u }; // Shuffle table for converting ARGB to RAW. static uvec8 kShuffleMaskARGBToRAW = { 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u }; // Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4 static uvec8 kShuffleMaskARGBToRGB24_0 = { 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u }; // Shuffle table for converting ARGB to RAW. static uvec8 kShuffleMaskARGBToRAW_0 = { 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 128u, 128u, 128u, 128u, 8u, 14u, 13u, 12u }; #endif // HAS_RGB24TOARGBROW_SSSE3 #if defined(TESTING) && defined(__x86_64__) void TestRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { asm volatile ( ".p2align 5 \n" "mov %%eax,%%eax \n" "mov %%ebx,%%ebx \n" "mov %%ecx,%%ecx \n" "mov %%edx,%%edx \n" "mov %%esi,%%esi \n" "mov %%edi,%%edi \n" "mov %%ebp,%%ebp \n" "mov %%esp,%%esp \n" ".p2align 5 \n" "mov %%r8d,%%r8d \n" "mov %%r9d,%%r9d \n" "mov %%r10d,%%r10d \n" "mov %%r11d,%%r11d \n" "mov %%r12d,%%r12d \n" "mov %%r13d,%%r13d \n" "mov %%r14d,%%r14d \n" "mov %%r15d,%%r15d \n" ".p2align 5 \n" "lea (%%rax),%%eax \n" "lea (%%rbx),%%ebx \n" "lea (%%rcx),%%ecx \n" "lea (%%rdx),%%edx \n" "lea (%%rsi),%%esi \n" "lea (%%rdi),%%edi \n" "lea (%%rbp),%%ebp \n" "lea (%%rsp),%%esp \n" ".p2align 5 \n" "lea (%%r8),%%r8d \n" "lea (%%r9),%%r9d \n" "lea (%%r10),%%r10d \n" "lea (%%r11),%%r11d \n" "lea (%%r12),%%r12d \n" "lea (%%r13),%%r13d \n" "lea (%%r14),%%r14d \n" "lea (%%r15),%%r15d \n" ".p2align 5 \n" "lea 0x10(%%rax),%%eax \n" "lea 0x10(%%rbx),%%ebx \n" "lea 0x10(%%rcx),%%ecx \n" "lea 0x10(%%rdx),%%edx \n" "lea 0x10(%%rsi),%%esi \n" "lea 0x10(%%rdi),%%edi \n" "lea 0x10(%%rbp),%%ebp \n" "lea 0x10(%%rsp),%%esp \n" ".p2align 5 \n" "lea 0x10(%%r8),%%r8d \n" "lea 0x10(%%r9),%%r9d \n" "lea 0x10(%%r10),%%r10d \n" "lea 0x10(%%r11),%%r11d \n" "lea 0x10(%%r12),%%r12d \n" "lea 0x10(%%r13),%%r13d \n" "lea 0x10(%%r14),%%r14d \n" "lea 0x10(%%r15),%%r15d \n" ".p2align 5 \n" "add 0x10,%%eax \n" "add 0x10,%%ebx \n" "add 0x10,%%ecx \n" "add 0x10,%%edx \n" "add 0x10,%%esi \n" "add 0x10,%%edi \n" "add 0x10,%%ebp \n" "add 0x10,%%esp \n" ".p2align 5 \n" "add 0x10,%%r8d \n" "add 0x10,%%r9d \n" "add 0x10,%%r10d \n" "add 0x10,%%r11d \n" "add 0x10,%%r12d \n" "add 0x10,%%r13d \n" "add 0x10,%%r14d \n" "add 0x10,%%r15d \n" ".p2align 2 \n" "1: \n" "movq " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x8,0) ",%0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm5" ); } #endif // TESTING #ifdef HAS_I400TOARGBROW_SSE2 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" LABELALIGN "1: \n" "movq " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x8,0) ",%0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm0,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm1 \n" "por %%xmm5,%%xmm0 \n" "por %%xmm5,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 :: "memory", "cc", "xmm0", "xmm1", "xmm5" ); } #endif // HAS_I400TOARGBROW_SSE2 #ifdef HAS_RGB24TOARGBROW_SSSE3 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000 "pslld $0x18,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm3 \n" "lea " MEMLEA(0x30,0) ",%0 \n" "movdqa %%xmm3,%%xmm2 \n" "palignr $0x8,%%xmm1,%%xmm2 \n" "pshufb %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm2 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n" "por %%xmm5,%%xmm0 \n" "pshufb %%xmm4,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "por %%xmm5,%%xmm1 \n" "palignr $0x4,%%xmm3,%%xmm3 \n" "pshufb %%xmm4,%%xmm3 \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm3," MEMACCESS2(0x30,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_rgb24), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 : "m"(kShuffleMaskRGB24ToARGB) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000 "pslld $0x18,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm3 \n" "lea " MEMLEA(0x30,0) ",%0 \n" "movdqa %%xmm3,%%xmm2 \n" "palignr $0x8,%%xmm1,%%xmm2 \n" "pshufb %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm2 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n" "por %%xmm5,%%xmm0 \n" "pshufb %%xmm4,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "por %%xmm5,%%xmm1 \n" "palignr $0x4,%%xmm3,%%xmm3 \n" "pshufb %%xmm4,%%xmm3 \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm3," MEMACCESS2(0x30,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_raw), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 : "m"(kShuffleMaskRAWToARGB) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void RGB565ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "mov $0x1080108,%%eax \n" "movd %%eax,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "mov $0x20802080,%%eax \n" "movd %%eax,%%xmm6 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "pcmpeqb %%xmm3,%%xmm3 \n" "psllw $0xb,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0xa,%%xmm4 \n" "psrlw $0x5,%%xmm4 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "psllw $0x8,%%xmm7 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm3,%%xmm1 \n" "psllw $0xb,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm1 \n" "pmulhuw %%xmm5,%%xmm2 \n" "psllw $0x8,%%xmm1 \n" "por %%xmm2,%%xmm1 \n" "pand %%xmm4,%%xmm0 \n" "pmulhuw %%xmm6,%%xmm0 \n" "por %%xmm7,%%xmm0 \n" "movdqa %%xmm1,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" MEMOPMEM(movdqu,xmm1,0x00,1,0,2) // movdqu %%xmm1,(%1,%0,2) MEMOPMEM(movdqu,xmm2,0x10,1,0,2) // movdqu %%xmm2,0x10(%1,%0,2) "lea " MEMLEA(0x10,0) ",%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 : : "memory", "cc", "eax", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } void ARGB1555ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "mov $0x1080108,%%eax \n" "movd %%eax,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "mov $0x42004200,%%eax \n" "movd %%eax,%%xmm6 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "pcmpeqb %%xmm3,%%xmm3 \n" "psllw $0xb,%%xmm3 \n" "movdqa %%xmm3,%%xmm4 \n" "psrlw $0x6,%%xmm4 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "psllw $0x8,%%xmm7 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "psllw $0x1,%%xmm1 \n" "psllw $0xb,%%xmm2 \n" "pand %%xmm3,%%xmm1 \n" "pmulhuw %%xmm5,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm1 \n" "psllw $0x8,%%xmm1 \n" "por %%xmm2,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm4,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "pmulhuw %%xmm6,%%xmm0 \n" "pand %%xmm7,%%xmm2 \n" "por %%xmm2,%%xmm0 \n" "movdqa %%xmm1,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" MEMOPMEM(movdqu,xmm1,0x00,1,0,2) // movdqu %%xmm1,(%1,%0,2) MEMOPMEM(movdqu,xmm2,0x10,1,0,2) // movdqu %%xmm2,0x10(%1,%0,2) "lea " MEMLEA(0x10,0) ",%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 : : "memory", "cc", "eax", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } void ARGB4444ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "mov $0xf0f0f0f,%%eax \n" "movd %%eax,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "pslld $0x4,%%xmm5 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm4,%%xmm0 \n" "pand %%xmm5,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm3 \n" "psllw $0x4,%%xmm1 \n" "psrlw $0x4,%%xmm3 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm3,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,2) // movdqu %%xmm0,(%1,%0,2) MEMOPMEM(movdqu,xmm1,0x10,1,0,2) // movdqu %%xmm1,0x10(%1,%0,2) "lea " MEMLEA(0x10,0) ",%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 : : "memory", "cc", "eax", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void ARGBToRGB24Row_SSSE3(const uint8* src, uint8* dst, int pix) { asm volatile ( "movdqa %3,%%xmm6 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "pshufb %%xmm6,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "pshufb %%xmm6,%%xmm2 \n" "pshufb %%xmm6,%%xmm3 \n" "movdqa %%xmm1,%%xmm4 \n" "psrldq $0x4,%%xmm1 \n" "pslldq $0xc,%%xmm4 \n" "movdqa %%xmm2,%%xmm5 \n" "por %%xmm4,%%xmm0 \n" "pslldq $0x8,%%xmm5 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "por %%xmm5,%%xmm1 \n" "psrldq $0x8,%%xmm2 \n" "pslldq $0x4,%%xmm3 \n" "por %%xmm3,%%xmm2 \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x30,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 : "m"(kShuffleMaskARGBToRGB24) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } void ARGBToRAWRow_SSSE3(const uint8* src, uint8* dst, int pix) { asm volatile ( "movdqa %3,%%xmm6 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "pshufb %%xmm6,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "pshufb %%xmm6,%%xmm2 \n" "pshufb %%xmm6,%%xmm3 \n" "movdqa %%xmm1,%%xmm4 \n" "psrldq $0x4,%%xmm1 \n" "pslldq $0xc,%%xmm4 \n" "movdqa %%xmm2,%%xmm5 \n" "por %%xmm4,%%xmm0 \n" "pslldq $0x8,%%xmm5 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "por %%xmm5,%%xmm1 \n" "psrldq $0x8,%%xmm2 \n" "pslldq $0x4,%%xmm3 \n" "por %%xmm3,%%xmm2 \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "movdqu %%xmm2," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x30,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 : "m"(kShuffleMaskARGBToRAW) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } void ARGBToRGB565Row_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "pcmpeqb %%xmm3,%%xmm3 \n" "psrld $0x1b,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psrld $0x1a,%%xmm4 \n" "pslld $0x5,%%xmm4 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0xb,%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pslld $0x8,%%xmm0 \n" "psrld $0x3,%%xmm1 \n" "psrld $0x5,%%xmm2 \n" "psrad $0x10,%%xmm0 \n" "pand %%xmm3,%%xmm1 \n" "pand %%xmm4,%%xmm2 \n" "pand %%xmm5,%%xmm0 \n" "por %%xmm2,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void ARGBToARGB1555Row_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "pcmpeqb %%xmm4,%%xmm4 \n" "psrld $0x1b,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "pslld $0x5,%%xmm5 \n" "movdqa %%xmm4,%%xmm6 \n" "pslld $0xa,%%xmm6 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "pslld $0xf,%%xmm7 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "psrad $0x10,%%xmm0 \n" "psrld $0x3,%%xmm1 \n" "psrld $0x6,%%xmm2 \n" "psrld $0x9,%%xmm3 \n" "pand %%xmm7,%%xmm0 \n" "pand %%xmm4,%%xmm1 \n" "pand %%xmm5,%%xmm2 \n" "pand %%xmm6,%%xmm3 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm3,%%xmm2 \n" "por %%xmm2,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } void ARGBToARGB4444Row_SSE2(const uint8* src, uint8* dst, int pix) { asm volatile ( "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0xc,%%xmm4 \n" "movdqa %%xmm4,%%xmm3 \n" "psrlw $0x8,%%xmm3 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm3,%%xmm0 \n" "pand %%xmm4,%%xmm1 \n" "psrlq $0x4,%%xmm0 \n" "psrlq $0x8,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(pix) // %2 :: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4" ); } #endif // HAS_RGB24TOARGBROW_SSSE3 #ifdef HAS_ARGBTOYROW_SSSE3 // Convert 16 ARGB pixels (64 bytes) to 16 Y values. void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { asm volatile ( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kARGBToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBTOYROW_SSSE3 #ifdef HAS_ARGBTOYJROW_SSSE3 // Convert 16 ARGB pixels (64 bytes) to 16 YJ values. // Same as ARGBToYRow but different coefficients, no add 16, but do rounding. void ARGBToYJRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { asm volatile ( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "paddw %%xmm5,%%xmm0 \n" "paddw %%xmm5,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBTOYJROW_SSSE3 #ifdef HAS_ARGBTOYROW_AVX2 // vpermd for vphaddw + vpackuswb vpermd. static const lvec32 kPermdARGBToY_AVX = { 0, 4, 1, 5, 2, 6, 3, 7 }; // Convert 32 ARGB pixels (128 bytes) to 32 Y values. void ARGBToYRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix) { asm volatile ( "vbroadcastf128 %3,%%ymm4 \n" "vbroadcastf128 %4,%%ymm5 \n" "vmovdqu %5,%%ymm6 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n" "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n" "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n" "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n" "lea " MEMLEA(0x80,0) ",%0 \n" "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates. "vphaddw %%ymm3,%%ymm2,%%ymm2 \n" "vpsrlw $0x7,%%ymm0,%%ymm0 \n" "vpsrlw $0x7,%%ymm2,%%ymm2 \n" "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates. "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate. "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" // add 16 for Y "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kARGBToY), // %3 "m"(kAddY16), // %4 "m"(kPermdARGBToY_AVX) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_ARGBTOYROW_AVX2 #ifdef HAS_ARGBTOYJROW_AVX2 // Convert 32 ARGB pixels (128 bytes) to 32 Y values. void ARGBToYJRow_AVX2(const uint8* src_argb, uint8* dst_y, int pix) { asm volatile ( "vbroadcastf128 %3,%%ymm4 \n" "vbroadcastf128 %4,%%ymm5 \n" "vmovdqu %5,%%ymm6 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n" "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n" "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n" "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n" "lea " MEMLEA(0x80,0) ",%0 \n" "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates. "vphaddw %%ymm3,%%ymm2,%%ymm2 \n" "vpaddw %%ymm5,%%ymm0,%%ymm0 \n" // Add .5 for rounding. "vpaddw %%ymm5,%%ymm2,%%ymm2 \n" "vpsrlw $0x7,%%ymm0,%%ymm0 \n" "vpsrlw $0x7,%%ymm2,%%ymm2 \n" "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates. "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate. "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64), // %4 "m"(kPermdARGBToY_AVX) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_ARGBTOYJROW_AVX2 #ifdef HAS_ARGBTOUVROW_SSSE3 void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kARGBToV), // %5 "m"(kARGBToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } #endif // HAS_ARGBTOUVROW_SSSE3 #ifdef HAS_ARGBTOUVROW_AVX2 // vpshufb for vphaddw + vpackuswb packed to shorts. static const lvec8 kShufARGBToUV_AVX = { 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15, 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15 }; void ARGBToUVRow_AVX2(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "vbroadcastf128 %5,%%ymm5 \n" "vbroadcastf128 %6,%%ymm6 \n" "vbroadcastf128 %7,%%ymm7 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "vmovdqu " MEMACCESS2(0x40,0) ",%%ymm2 \n" "vmovdqu " MEMACCESS2(0x60,0) ",%%ymm3 \n" VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0 VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1) VMEMOPREG(vpavgb,0x40,0,4,1,ymm2,ymm2) VMEMOPREG(vpavgb,0x60,0,4,1,ymm3,ymm3) "lea " MEMLEA(0x80,0) ",%0 \n" "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n" "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n" "vpavgb %%ymm4,%%ymm0,%%ymm0 \n" "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n" "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n" "vpavgb %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n" "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n" "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n" "vphaddw %%ymm3,%%ymm1,%%ymm1 \n" "vphaddw %%ymm2,%%ymm0,%%ymm0 \n" "vpsraw $0x8,%%ymm1,%%ymm1 \n" "vpsraw $0x8,%%ymm0,%%ymm0 \n" "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpshufb %8,%%ymm0,%%ymm0 \n" "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm0," MEMACCESS(1) " \n" VEXTOPMEM(vextractf128,1,ymm0,0x0,1,2,1) // vextractf128 $1,%%ymm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kAddUV128), // %5 "m"(kARGBToV), // %6 "m"(kARGBToU), // %7 "m"(kShufARGBToUV_AVX) // %8 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBTOUVROW_AVX2 #ifdef HAS_ARGBTOUVJROW_SSSE3 // TODO(fbarchard): Share code with ARGBToUVRow_SSSE3. void ARGBToUVJRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "paddw %%xmm5,%%xmm0 \n" "paddw %%xmm5,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kARGBToVJ), // %5 "m"(kARGBToUJ), // %6 "m"(kAddUVJ128) // %7 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } #endif // HAS_ARGBTOUVJROW_SSSE3 #ifdef HAS_ARGBTOUV444ROW_SSSE3 void ARGBToUV444Row_SSSE3(const uint8* src_argb, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %4,%%xmm3 \n" "movdqa %5,%%xmm4 \n" "movdqa %6,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm6 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm6,%%xmm2 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "packsswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" "pmaddubsw %%xmm3,%%xmm0 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm6,%%xmm2 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "packsswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "lea " MEMLEA(0x40,0) ",%0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,2,1) // movdqu %%xmm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "m"(kARGBToV), // %4 "m"(kARGBToU), // %5 "m"(kAddUV128) // %6 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6" ); } #endif // HAS_ARGBTOUV444ROW_SSSE3 #ifdef HAS_ARGBTOUV422ROW_SSSE3 void ARGBToUV422Row_SSSE3(const uint8* src_argb0, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %4,%%xmm3 \n" "movdqa %5,%%xmm4 \n" "movdqa %6,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "m"(kARGBToV), // %4 "m"(kARGBToU), // %5 "m"(kAddUV128) // %6 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } #endif // HAS_ARGBTOUV422ROW_SSSE3 void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix) { asm volatile ( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_bgra), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kBGRAToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void BGRAToUVRow_SSSE3(const uint8* src_bgra0, int src_stride_bgra, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_bgra0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_bgra)), // %4 "m"(kBGRAToV), // %5 "m"(kBGRAToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix) { asm volatile ( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_abgr), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kABGRToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void RGBAToYRow_SSSE3(const uint8* src_rgba, uint8* dst_y, int pix) { asm volatile ( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_rgba), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : "m"(kRGBAToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void ABGRToUVRow_SSSE3(const uint8* src_abgr0, int src_stride_abgr, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_abgr0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_abgr)), // %4 "m"(kABGRToV), // %5 "m"(kABGRToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba, uint8* dst_u, uint8* dst_v, int width) { asm volatile ( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm7) // movdqu (%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x10,0,4,1,xmm7) // movdqu 0x10(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" MEMOPREG(movdqu,0x20,0,4,1,xmm7) // movdqu 0x20(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm6 \n" MEMOPREG(movdqu,0x30,0,4,1,xmm7) // movdqu 0x30(%0,%4,1),%%xmm7 "pavgb %%xmm7,%%xmm6 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhps,xmm0,0x00,1,2,1) // movhps %%xmm0,(%1,%2,1) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_rgba0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_rgba)), // %4 "m"(kRGBAToV), // %5 "m"(kRGBAToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm6", "xmm7" ); } #if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2) // YUV to RGB conversion constants. // Y contribution to R,G,B. Scale and bias. #define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */ #define YGB 1160 /* 1.164 * 64 * 16 - adjusted for even error distribution */ // U and V contributions to R,G,B. #define UB -128 /* -min(128, round(2.018 * 64)) */ #define UG 25 /* -round(-0.391 * 64) */ #define VG 52 /* -round(-0.813 * 64) */ #define VR -102 /* -round(1.596 * 64) */ // Bias values to subtract 16 from Y and 128 from U and V. #define BB (UB * 128 - YGB) #define BG (UG * 128 + VG * 128 - YGB) #define BR (VR * 128 - YGB) struct YuvConstants { lvec8 kUVToB; // 0 lvec8 kUVToG; // 32 lvec8 kUVToR; // 64 lvec16 kUVBiasB; // 96 lvec16 kUVBiasG; // 128 lvec16 kUVBiasR; // 160 lvec16 kYToRgb; // 192 }; // BT601 constants for YUV to RGB. static YuvConstants SIMD_ALIGNED(kYuvConstants) = { { UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0 }, { UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG }, { 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR }, { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB }, { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG }, { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR }, { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG } }; // BT601 constants for NV21 where chroma plane is VU instead of UV. static YuvConstants SIMD_ALIGNED(kYvuConstants) = { { 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB }, { VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG }, { VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0, VR, 0 }, { BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB, BB }, { BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG, BG }, { BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR, BR }, { YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG, YG } }; // Read 8 UV from 411 #define READYUV444 \ "movq " MEMACCESS([u_buf]) ",%%xmm0 \n" \ MEMOPREG(movq, 0x00, [u_buf], [v_buf], 1, xmm1) \ "lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" // Read 4 UV from 422, upsample to 8 UV #define READYUV422 \ "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \ MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \ "lea " MEMLEA(0x4, [u_buf]) ",%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" // Read 2 UV from 411, upsample to 8 UV #define READYUV411 \ "movd " MEMACCESS([u_buf]) ",%%xmm0 \n" \ MEMOPREG(movd, 0x00, [u_buf], [v_buf], 1, xmm1) \ "lea " MEMLEA(0x2, [u_buf]) ",%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \ "punpckldq %%xmm0,%%xmm0 \n" // Read 4 UV from NV12, upsample to 8 UV #define READNV12 \ "movq " MEMACCESS([uv_buf]) ",%%xmm0 \n" \ "lea " MEMLEA(0x8, [uv_buf]) ",%[uv_buf] \n" \ "punpcklwd %%xmm0,%%xmm0 \n" // Convert 8 pixels: 8 UV and 8 Y #define YUVTORGB(YuvConstants) \ "movdqa %%xmm0,%%xmm1 \n" \ "movdqa %%xmm0,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm3 \n" \ "movdqa " MEMACCESS2(96, [YuvConstants]) ",%%xmm0 \n" \ "pmaddubsw " MEMACCESS([YuvConstants]) ",%%xmm1 \n" \ "psubw %%xmm1,%%xmm0 \n" \ "movdqa " MEMACCESS2(128, [YuvConstants]) ",%%xmm1 \n" \ "pmaddubsw " MEMACCESS2(32, [YuvConstants]) ",%%xmm2 \n" \ "psubw %%xmm2,%%xmm1 \n" \ "movdqa " MEMACCESS2(160, [YuvConstants]) ",%%xmm2 \n" \ "pmaddubsw " MEMACCESS2(64, [YuvConstants]) ",%%xmm3 \n" \ "psubw %%xmm3,%%xmm2 \n" \ "movq " MEMACCESS([y_buf]) ",%%xmm3 \n" \ "lea " MEMLEA(0x8, [y_buf]) ",%[y_buf] \n" \ "punpcklbw %%xmm3,%%xmm3 \n" \ "pmulhuw " MEMACCESS2(192, [YuvConstants]) ",%%xmm3 \n" \ "paddsw %%xmm3,%%xmm0 \n" \ "paddsw %%xmm3,%%xmm1 \n" \ "paddsw %%xmm3,%%xmm2 \n" \ "psraw $0x6,%%xmm0 \n" \ "psraw $0x6,%%xmm1 \n" \ "psraw $0x6,%%xmm2 \n" \ "packuswb %%xmm0,%%xmm0 \n" \ "packuswb %%xmm1,%%xmm1 \n" \ "packuswb %%xmm2,%%xmm2 \n" // Store 8 ARGB values. Assumes XMM5 is zero. #define STOREARGB \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklbw %%xmm5,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm1 \n" \ "punpcklwd %%xmm2,%%xmm0 \n" \ "punpckhwd %%xmm2,%%xmm1 \n" \ "movdqu %%xmm0," MEMACCESS([dst_argb]) " \n" \ "movdqu %%xmm1," MEMACCESS2(0x10,[dst_argb]) " \n" \ "lea " MEMLEA(0x20,[dst_argb]) ",%[dst_argb] \n" // Store 8 BGRA values. Assumes XMM5 is zero. #define STOREBGRA \ "pcmpeqb %%xmm5,%%xmm5 \n" \ "punpcklbw %%xmm0,%%xmm1 \n" \ "punpcklbw %%xmm2,%%xmm5 \n" \ "movdqa %%xmm5,%%xmm0 \n" \ "punpcklwd %%xmm1,%%xmm5 \n" \ "punpckhwd %%xmm1,%%xmm0 \n" \ "movdqu %%xmm5," MEMACCESS([dst_bgra]) " \n" \ "movdqu %%xmm0," MEMACCESS2(0x10,[dst_bgra]) " \n" \ "lea " MEMLEA(0x20,[dst_bgra]) ",%[dst_bgra] \n" // Store 8 ABGR values. Assumes XMM5 is zero. #define STOREABGR \ "punpcklbw %%xmm1,%%xmm2 \n" \ "punpcklbw %%xmm5,%%xmm0 \n" \ "movdqa %%xmm2,%%xmm1 \n" \ "punpcklwd %%xmm0,%%xmm2 \n" \ "punpckhwd %%xmm0,%%xmm1 \n" \ "movdqu %%xmm2," MEMACCESS([dst_abgr]) " \n" \ "movdqu %%xmm1," MEMACCESS2(0x10,[dst_abgr]) " \n" \ "lea " MEMLEA(0x20,[dst_abgr]) ",%[dst_abgr] \n" // Store 8 RGBA values. Assumes XMM5 is zero. #define STORERGBA \ "pcmpeqb %%xmm5,%%xmm5 \n" \ "punpcklbw %%xmm2,%%xmm1 \n" \ "punpcklbw %%xmm0,%%xmm5 \n" \ "movdqa %%xmm5,%%xmm0 \n" \ "punpcklwd %%xmm1,%%xmm5 \n" \ "punpckhwd %%xmm1,%%xmm0 \n" \ "movdqu %%xmm5," MEMACCESS([dst_rgba]) " \n" \ "movdqu %%xmm0," MEMACCESS2(0x10,[dst_rgba]) " \n" \ "lea " MEMLEA(0x20,[dst_rgba]) ",%[dst_rgba] \n" void OMITFP I444ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV444 YUVTORGB(kYuvConstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } // TODO(fbarchard): Consider putting masks into constants. void OMITFP I422ToRGB24Row_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_rgb24, int width) { asm volatile ( "movdqa %[kShuffleMaskARGBToRGB24_0],%%xmm5 \n" "movdqa %[kShuffleMaskARGBToRGB24],%%xmm6 \n" "sub %[u_buf],%[v_buf] \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) "punpcklbw %%xmm1,%%xmm0 \n" "punpcklbw %%xmm2,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm2,%%xmm0 \n" "punpckhwd %%xmm2,%%xmm1 \n" "pshufb %%xmm5,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "movq %%xmm0," MEMACCESS([dst_rgb24]) "\n" "movdqu %%xmm1," MEMACCESS2(0x8,[dst_rgb24]) "\n" "lea " MEMLEA(0x18,[dst_rgb24]) ",%[dst_rgb24] \n" "subl $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_rgb24]"+r"(dst_rgb24), // %[dst_rgb24] // TODO(fbarchard): Make width a register for 32 bit. #if defined(__i386__) && defined(__pic__) [width]"+m"(width) // %[width] #else [width]"+rm"(width) // %[width] #endif : [kYuvConstants]"r"(&kYuvConstants.kUVToB), [kShuffleMaskARGBToRGB24_0]"m"(kShuffleMaskARGBToRGB24_0), [kShuffleMaskARGBToRGB24]"m"(kShuffleMaskARGBToRGB24) : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6" ); } void OMITFP I422ToRAWRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_raw, int width) { asm volatile ( "movdqa %[kShuffleMaskARGBToRAW_0],%%xmm5 \n" "movdqa %[kShuffleMaskARGBToRAW],%%xmm6 \n" "sub %[u_buf],%[v_buf] \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) "punpcklbw %%xmm1,%%xmm0 \n" "punpcklbw %%xmm2,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm2,%%xmm0 \n" "punpckhwd %%xmm2,%%xmm1 \n" "pshufb %%xmm5,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "movq %%xmm0," MEMACCESS([dst_raw]) " \n" "movdqu %%xmm1," MEMACCESS2(0x8,[dst_raw]) "\n" "lea " MEMLEA(0x18,[dst_raw]) ",%[dst_raw] \n" "subl $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_raw]"+r"(dst_raw), // %[dst_raw] // TODO(fbarchard): Make width a register for 32 bit. #if defined(__i386__) && defined(__pic__) [width]"+m"(width) // %[width] #else [width]"+rm"(width) // %[width] #endif : [kYuvConstants]"r"(&kYuvConstants.kUVToB), [kShuffleMaskARGBToRAW_0]"m"(kShuffleMaskARGBToRAW_0), [kShuffleMaskARGBToRAW]"m"(kShuffleMaskARGBToRAW) : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6" ); } void OMITFP I422ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP I411ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV411 YUVTORGB(kYuvConstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf, const uint8* uv_buf, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READNV12 YUVTORGB(kYuvConstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [uv_buf]"+r"(uv_buf), // %[uv_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] // Does not use r14. : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf, const uint8* uv_buf, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READNV12 YUVTORGB(kYuvConstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [uv_buf]"+r"(uv_buf), // %[uv_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYvuConstants.kUVToB) // %[kYuvConstants] // Does not use r14. : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP I422ToBGRARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_bgra, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) STOREBGRA "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_bgra]"+r"(dst_bgra), // %[dst_bgra] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP I422ToABGRRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_abgr, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) STOREABGR "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_abgr]"+r"(dst_abgr), // %[dst_abgr] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void OMITFP I422ToRGBARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_rgba, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(kYuvConstants) STORERGBA "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_rgba]"+r"(dst_rgba), // %[dst_rgba] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_I422TOARGBROW_SSSE3 // Read 8 UV from 422, upsample to 16 UV. #define READYUV422_AVX2 \ "vmovq " MEMACCESS([u_buf]) ",%%xmm0 \n" \ MEMOPREG(vmovq, 0x00, [u_buf], [v_buf], 1, xmm1) \ "lea " MEMLEA(0x8, [u_buf]) ",%[u_buf] \n" \ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" // Convert 16 pixels: 16 UV and 16 Y. #define YUVTORGB_AVX2(YuvConstants) \ "vpmaddubsw " MEMACCESS2(64, [YuvConstants]) ",%%ymm0,%%ymm2 \n" \ "vpmaddubsw " MEMACCESS2(32, [YuvConstants]) ",%%ymm0,%%ymm1 \n" \ "vpmaddubsw " MEMACCESS([YuvConstants]) ",%%ymm0,%%ymm0 \n" \ "vmovdqu " MEMACCESS2(160, [YuvConstants]) ",%%ymm3 \n" \ "vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \ "vmovdqu " MEMACCESS2(128, [YuvConstants]) ",%%ymm2 \n" \ "vpsubw %%ymm1,%%ymm2,%%ymm1 \n" \ "vmovdqu " MEMACCESS2(96, [YuvConstants]) ",%%ymm1 \n" \ "vpsubw %%ymm0,%%ymm1,%%ymm0 \n" \ "vmovdqu " MEMACCESS([y_buf]) ",%%xmm3 \n" \ "lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n" \ "vpermq $0xd8,%%ymm3,%%ymm3 \n" \ "vpunpcklbw %%ymm3,%%ymm3,%%ymm3 \n" \ "vpmulhuw " MEMACCESS2(192, [YuvConstants]) ",%%ymm3,%%ymm3 \n" \ "vpaddsw %%ymm3,%%ymm0,%%ymm0 \n" \ "vpaddsw %%ymm3,%%ymm1,%%ymm1 \n" \ "vpaddsw %%ymm3,%%ymm2,%%ymm2 \n" \ "vpsraw $0x6,%%ymm0,%%ymm0 \n" \ "vpsraw $0x6,%%ymm1,%%ymm1 \n" \ "vpsraw $0x6,%%ymm2,%%ymm2 \n" \ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \ "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n" #if defined(HAS_I422TOBGRAROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 BGRA (64 bytes). void OMITFP I422ToBGRARow_AVX2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_bgra, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(kYuvConstants) // Step 3: Weave into BGRA "vpunpcklbw %%ymm0,%%ymm1,%%ymm1 \n" // GB "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm2,%%ymm5,%%ymm2 \n" // AR "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vpunpcklwd %%ymm1,%%ymm2,%%ymm0 \n" // ARGB first 8 pixels "vpunpckhwd %%ymm1,%%ymm2,%%ymm2 \n" // ARGB next 8 pixels "vmovdqu %%ymm0," MEMACCESS([dst_bgra]) "\n" "vmovdqu %%ymm2," MEMACCESS2(0x20,[dst_bgra]) "\n" "lea " MEMLEA(0x40,[dst_bgra]) ",%[dst_bgra] \n" "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_bgra]"+r"(dst_bgra), // %[dst_bgra] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_I422TOBGRAROW_AVX2 #if defined(HAS_I422TOARGBROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). void OMITFP I422ToARGBRow_AVX2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(kYuvConstants) // Step 3: Weave into ARGB "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" // BG "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" // RA "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vpunpcklwd %%ymm2,%%ymm0,%%ymm1 \n" // BGRA first 8 pixels "vpunpckhwd %%ymm2,%%ymm0,%%ymm0 \n" // BGRA next 8 pixels "vmovdqu %%ymm1," MEMACCESS([dst_argb]) "\n" "vmovdqu %%ymm0," MEMACCESS2(0x20,[dst_argb]) "\n" "lea " MEMLEA(0x40,[dst_argb]) ",%[dst_argb] \n" "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_I422TOARGBROW_AVX2 #if defined(HAS_I422TOABGRROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ABGR (64 bytes). void OMITFP I422ToABGRRow_AVX2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(kYuvConstants) // Step 3: Weave into ABGR "vpunpcklbw %%ymm1,%%ymm2,%%ymm1 \n" // RG "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm5,%%ymm0,%%ymm2 \n" // BA "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vpunpcklwd %%ymm2,%%ymm1,%%ymm0 \n" // RGBA first 8 pixels "vpunpckhwd %%ymm2,%%ymm1,%%ymm1 \n" // RGBA next 8 pixels "vmovdqu %%ymm0," MEMACCESS([dst_argb]) "\n" "vmovdqu %%ymm1," MEMACCESS2(0x20,[dst_argb]) "\n" "lea " MEMLEA(0x40,[dst_argb]) ",%[dst_argb] \n" "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_I422TOABGRROW_AVX2 #if defined(HAS_I422TORGBAROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes). void OMITFP I422ToRGBARow_AVX2(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* dst_argb, int width) { asm volatile ( "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(kYuvConstants) // Step 3: Weave into RGBA "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm0,%%ymm5,%%ymm2 \n" "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vpunpcklwd %%ymm1,%%ymm2,%%ymm0 \n" "vpunpckhwd %%ymm1,%%ymm2,%%ymm1 \n" "vmovdqu %%ymm0," MEMACCESS([dst_argb]) "\n" "vmovdqu %%ymm1," MEMACCESS2(0x20,[dst_argb]) "\n" "lea " MEMLEA(0x40,[dst_argb]) ",%[dst_argb] \n" "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants] : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_I422TORGBAROW_AVX2 #ifdef HAS_YTOARGBROW_SSE2 void YToARGBRow_SSE2(const uint8* y_buf, uint8* dst_argb, int width) { asm volatile ( "mov $0x4a354a35,%%eax \n" // 4a35 = 18997 = 1.164 "movd %%eax,%%xmm2 \n" "pshufd $0x0,%%xmm2,%%xmm2 \n" "mov $0x04880488,%%eax \n" // 0488 = 1160 = 1.164 * 16 "movd %%eax,%%xmm3 \n" "pshufd $0x0,%%xmm3,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" LABELALIGN "1: \n" // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164 "movq " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x8,0) ",%0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "psubusw %%xmm3,%%xmm0 \n" "psrlw $6, %%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" // Step 2: Weave into ARGB "punpcklbw %%xmm0,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm0,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "por %%xmm4,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(y_buf), // %0 "+r"(dst_argb), // %1 "+rm"(width) // %2 : : "memory", "cc", "eax" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4" ); } #endif // HAS_YTOARGBROW_SSE2 #ifdef HAS_YTOARGBROW_AVX2 // 16 pixels of Y converted to 16 pixels of ARGB (64 bytes). // note: vpunpcklbw mutates and vpackuswb unmutates. void YToARGBRow_AVX2(const uint8* y_buf, uint8* dst_argb, int width) { asm volatile ( "mov $0x4a354a35,%%eax \n" // 0488 = 1160 = 1.164 * 16 "vmovd %%eax,%%xmm2 \n" "vbroadcastss %%xmm2,%%ymm2 \n" "mov $0x4880488,%%eax \n" // 4a35 = 18997 = 1.164 "vmovd %%eax,%%xmm3 \n" "vbroadcastss %%xmm3,%%ymm3 \n" "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n" "vpslld $0x18,%%ymm4,%%ymm4 \n" LABELALIGN "1: \n" // Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164 "vmovdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpsubusw %%ymm3,%%ymm0,%%ymm0 \n" "vpsrlw $0x6,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm1 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklwd %%ymm1,%%ymm1,%%ymm0 \n" "vpunpckhwd %%ymm1,%%ymm1,%%ymm1 \n" "vpor %%ymm4,%%ymm0,%%ymm0 \n" "vpor %%ymm4,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(y_buf), // %0 "+r"(dst_argb), // %1 "+rm"(width) // %2 : : "memory", "cc", "eax" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4" ); } #endif // HAS_YTOARGBROW_AVX2 #ifdef HAS_MIRRORROW_SSSE3 // Shuffle table for reversing the bytes. static uvec8 kShuffleMirror = { 15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u }; void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( "movdqa %3,%%xmm5 \n" LABELALIGN "1: \n" MEMOPREG(movdqu,-0x10,0,2,1,xmm0) // movdqu -0x10(%0,%2),%%xmm0 "pshufb %%xmm5,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kShuffleMirror) // %3 : "memory", "cc", NACL_R14 "xmm0", "xmm5" ); } #endif // HAS_MIRRORROW_SSSE3 #ifdef HAS_MIRRORROW_AVX2 void MirrorRow_AVX2(const uint8* src, uint8* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( "vbroadcastf128 %3,%%ymm5 \n" LABELALIGN "1: \n" MEMOPREG(vmovdqu,-0x20,0,2,1,ymm0) // vmovdqu -0x20(%0,%2),%%ymm0 "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" "vpermq $0x4e,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kShuffleMirror) // %3 : "memory", "cc", NACL_R14 "xmm0", "xmm5" ); } #endif // HAS_MIRRORROW_AVX2 #ifdef HAS_MIRRORROW_SSE2 void MirrorRow_SSE2(const uint8* src, uint8* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( LABELALIGN "1: \n" MEMOPREG(movdqu,-0x10,0,2,1,xmm0) // movdqu -0x10(%0,%2),%%xmm0 "movdqa %%xmm0,%%xmm1 \n" "psllw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "pshuflw $0x1b,%%xmm0,%%xmm0 \n" "pshufhw $0x1b,%%xmm0,%%xmm0 \n" "pshufd $0x4e,%%xmm0,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1)",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : : "memory", "cc", NACL_R14 "xmm0", "xmm1" ); } #endif // HAS_MIRRORROW_SSE2 #ifdef HAS_MIRRORROW_UV_SSSE3 // Shuffle table for reversing the bytes of UV channels. static uvec8 kShuffleMirrorUV = { 14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u }; void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( "movdqa %4,%%xmm1 \n" "lea " MEMLEA4(-0x10,0,3,2) ",%0 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(-0x10,0) ",%0 \n" "pshufb %%xmm1,%%xmm0 \n" "movlpd %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movhpd,xmm0,0x00,1,2,1) // movhpd %%xmm0,(%1,%2) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $8,%3 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(temp_width) // %3 : "m"(kShuffleMirrorUV) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1" ); } #endif // HAS_MIRRORROW_UV_SSSE3 #ifdef HAS_ARGBMIRRORROW_SSE2 void ARGBMirrorRow_SSE2(const uint8* src, uint8* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( "lea " MEMLEA4(-0x10,0,2,4) ",%0 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "pshufd $0x1b,%%xmm0,%%xmm0 \n" "lea " MEMLEA(-0x10,0) ",%0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : : "memory", "cc" , "xmm0" ); } #endif // HAS_ARGBMIRRORROW_SSE2 #ifdef HAS_ARGBMIRRORROW_AVX2 // Shuffle table for reversing the bytes. static const ulvec32 kARGBShuffleMirror_AVX2 = { 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u }; void ARGBMirrorRow_AVX2(const uint8* src, uint8* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile ( "vmovdqu %3,%%ymm5 \n" LABELALIGN "1: \n" VMEMOPREG(vpermd,-0x20,0,2,4,ymm5,ymm0) // vpermd -0x20(%0,%2,4),ymm5,ymm0 "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kARGBShuffleMirror_AVX2) // %3 : "memory", "cc", NACL_R14 "xmm0", "xmm5" ); } #endif // HAS_ARGBMIRRORROW_AVX2 #ifdef HAS_SPLITUVROW_AVX2 void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm2 \n" "vpsrlw $0x8,%%ymm1,%%ymm3 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm3,%%ymm2,%%ymm2 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" MEMOPMEM(vmovdqu,ymm2,0x00,1,2,1) // vmovdqu %%ymm2,(%1,%2) "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uv), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_SPLITUVROW_AVX2 #ifdef HAS_SPLITUVROW_SSE2 void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "movdqa %%xmm0,%%xmm2 \n" "movdqa %%xmm1,%%xmm3 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "psrlw $0x8,%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "packuswb %%xmm3,%%xmm2 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movdqu,xmm2,0x00,1,2,1) // movdqu %%xmm2,(%1,%2) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uv), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_SPLITUVROW_SSE2 #ifdef HAS_MERGEUVROW_AVX2 void MergeUVRow_AVX2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, int width) { asm volatile ( "sub %0,%1 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" MEMOPREG(vmovdqu,0x00,0,1,1,ymm1) // vmovdqu (%0,%1,1),%%ymm1 "lea " MEMLEA(0x20,0) ",%0 \n" "vpunpcklbw %%ymm1,%%ymm0,%%ymm2 \n" "vpunpckhbw %%ymm1,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm2," MEMACCESS(2) " \n" "vextractf128 $0x0,%%ymm0," MEMACCESS2(0x10,2) "\n" "vextractf128 $0x1,%%ymm2," MEMACCESS2(0x20,2) "\n" "vextractf128 $0x1,%%ymm0," MEMACCESS2(0x30,2) "\n" "lea " MEMLEA(0x40,2) ",%2 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2" ); } #endif // HAS_MERGEUVROW_AVX2 #ifdef HAS_MERGEUVROW_SSE2 void MergeUVRow_SSE2(const uint8* src_u, const uint8* src_v, uint8* dst_uv, int width) { asm volatile ( "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1 "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm2 \n" "punpcklbw %%xmm1,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm2 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "movdqu %%xmm2," MEMACCESS2(0x10,2) " \n" "lea " MEMLEA(0x20,2) ",%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2" ); } #endif // HAS_MERGEUVROW_SSE2 #ifdef HAS_COPYROW_SSE2 void CopyRow_SSE2(const uint8* src, uint8* dst, int count) { asm volatile ( LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(count) // %2 : : "memory", "cc" , "xmm0", "xmm1" ); } #endif // HAS_COPYROW_SSE2 #ifdef HAS_COPYROW_AVX void CopyRow_AVX(const uint8* src, uint8* dst, int count) { asm volatile ( LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x40,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(count) // %2 : : "memory", "cc" , "xmm0", "xmm1" ); } #endif // HAS_COPYROW_AVX #ifdef HAS_COPYROW_ERMS // Multiple of 1. void CopyRow_ERMS(const uint8* src, uint8* dst, int width) { size_t width_tmp = (size_t)(width); asm volatile ( "rep movsb " MEMMOVESTRING(0,1) " \n" : "+S"(src), // %0 "+D"(dst), // %1 "+c"(width_tmp) // %2 : : "memory", "cc" ); } #endif // HAS_COPYROW_ERMS #ifdef HAS_ARGBCOPYALPHAROW_SSE2 // width in pixels void ARGBCopyAlphaRow_SSE2(const uint8* src, uint8* dst, int width) { asm volatile ( "pcmpeqb %%xmm0,%%xmm0 \n" "pslld $0x18,%%xmm0 \n" "pcmpeqb %%xmm1,%%xmm1 \n" "psrld $0x8,%%xmm1 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm3 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "movdqu " MEMACCESS(1) ",%%xmm4 \n" "movdqu " MEMACCESS2(0x10,1) ",%%xmm5 \n" "pand %%xmm0,%%xmm2 \n" "pand %%xmm0,%%xmm3 \n" "pand %%xmm1,%%xmm4 \n" "pand %%xmm1,%%xmm5 \n" "por %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm2," MEMACCESS(1) " \n" "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBCOPYALPHAROW_SSE2 #ifdef HAS_ARGBCOPYALPHAROW_AVX2 // width in pixels void ARGBCopyAlphaRow_AVX2(const uint8* src, uint8* dst, int width) { asm volatile ( "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n" "vpsrld $0x8,%%ymm0,%%ymm0 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm1 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm2 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpblendvb %%ymm0," MEMACCESS(1) ",%%ymm1,%%ymm1 \n" "vpblendvb %%ymm0," MEMACCESS2(0x20,1) ",%%ymm2,%%ymm2 \n" "vmovdqu %%ymm1," MEMACCESS(1) " \n" "vmovdqu %%ymm2," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm2" ); } #endif // HAS_ARGBCOPYALPHAROW_AVX2 #ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2 // width in pixels void ARGBCopyYToAlphaRow_SSE2(const uint8* src, uint8* dst, int width) { asm volatile ( "pcmpeqb %%xmm0,%%xmm0 \n" "pslld $0x18,%%xmm0 \n" "pcmpeqb %%xmm1,%%xmm1 \n" "psrld $0x8,%%xmm1 \n" LABELALIGN "1: \n" "movq " MEMACCESS(0) ",%%xmm2 \n" "lea " MEMLEA(0x8,0) ",%0 \n" "punpcklbw %%xmm2,%%xmm2 \n" "punpckhwd %%xmm2,%%xmm3 \n" "punpcklwd %%xmm2,%%xmm2 \n" "movdqu " MEMACCESS(1) ",%%xmm4 \n" "movdqu " MEMACCESS2(0x10,1) ",%%xmm5 \n" "pand %%xmm0,%%xmm2 \n" "pand %%xmm0,%%xmm3 \n" "pand %%xmm1,%%xmm4 \n" "pand %%xmm1,%%xmm5 \n" "por %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm2," MEMACCESS(1) " \n" "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBCOPYYTOALPHAROW_SSE2 #ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2 // width in pixels void ARGBCopyYToAlphaRow_AVX2(const uint8* src, uint8* dst, int width) { asm volatile ( "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n" "vpsrld $0x8,%%ymm0,%%ymm0 \n" LABELALIGN "1: \n" "vpmovzxbd " MEMACCESS(0) ",%%ymm1 \n" "vpmovzxbd " MEMACCESS2(0x8,0) ",%%ymm2 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "vpslld $0x18,%%ymm1,%%ymm1 \n" "vpslld $0x18,%%ymm2,%%ymm2 \n" "vpblendvb %%ymm0," MEMACCESS(1) ",%%ymm1,%%ymm1 \n" "vpblendvb %%ymm0," MEMACCESS2(0x20,1) ",%%ymm2,%%ymm2 \n" "vmovdqu %%ymm1," MEMACCESS(1) " \n" "vmovdqu %%ymm2," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm2" ); } #endif // HAS_ARGBCOPYYTOALPHAROW_AVX2 #ifdef HAS_SETROW_X86 void SetRow_X86(uint8* dst, uint8 v8, int width) { size_t width_tmp = (size_t)(width >> 2); const uint32 v32 = v8 * 0x01010101; // Duplicate byte to all bytes. asm volatile ( "rep stosl " MEMSTORESTRING(eax,0) " \n" : "+D"(dst), // %0 "+c"(width_tmp) // %1 : "a"(v32) // %2 : "memory", "cc"); } void SetRow_ERMS(uint8* dst, uint8 v8, int width) { size_t width_tmp = (size_t)(width); asm volatile ( "rep stosb " MEMSTORESTRING(al,0) " \n" : "+D"(dst), // %0 "+c"(width_tmp) // %1 : "a"(v8) // %2 : "memory", "cc"); } void ARGBSetRow_X86(uint8* dst_argb, uint32 v32, int width) { size_t width_tmp = (size_t)(width); asm volatile ( "rep stosl " MEMSTORESTRING(eax,0) " \n" : "+D"(dst_argb), // %0 "+c"(width_tmp) // %1 : "a"(v32) // %2 : "memory", "cc"); } #endif // HAS_SETROW_X86 #ifdef HAS_YUY2TOYROW_SSE2 void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm2) // movdqu (%0,%4,1),%%xmm2 MEMOPREG(movdqu,0x10,0,4,1,xmm3) // movdqu 0x10(%0,%4,1),%%xmm3 "lea " MEMLEA(0x20,0) ",%0 \n" "pavgb %%xmm2,%%xmm0 \n" "pavgb %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : "r"((intptr_t)(stride_yuy2)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void YUY2ToUV422Row_SSE2(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix) { asm volatile ( LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : : "memory", "cc" , "xmm0", "xmm1" ); } void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" MEMOPREG(movdqu,0x00,0,4,1,xmm2) // movdqu (%0,%4,1),%%xmm2 MEMOPREG(movdqu,0x10,0,4,1,xmm3) // movdqu 0x10(%0,%4,1),%%xmm3 "lea " MEMLEA(0x20,0) ",%0 \n" "pavgb %%xmm2,%%xmm0 \n" "pavgb %%xmm3,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : "r"((intptr_t)(stride_uyvy)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } void UYVYToUV422Row_SSE2(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0," MEMACCESS(1) " \n" MEMOPMEM(movq,xmm1,0x00,1,2,1) // movq %%xmm1,(%1,%2) "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } #endif // HAS_YUY2TOYROW_SSE2 #ifdef HAS_YUY2TOYROW_AVX2 void YUY2ToYRow_AVX2(const uint8* src_yuy2, uint8* dst_y, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } void YUY2ToUVRow_AVX2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0 VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1) "lea " MEMLEA(0x40,0) ",%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n" VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : "r"((intptr_t)(stride_yuy2)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } void YUY2ToUV422Row_AVX2(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n" VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } void UYVYToYRow_AVX2(const uint8* src_uyvy, uint8* dst_y, int pix) { asm volatile ( LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_y), // %1 "+r"(pix) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } void UYVYToUVRow_AVX2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" VMEMOPREG(vpavgb,0x00,0,4,1,ymm0,ymm0) // vpavgb (%0,%4,1),%%ymm0,%%ymm0 VMEMOPREG(vpavgb,0x20,0,4,1,ymm1,ymm1) "lea " MEMLEA(0x40,0) ",%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n" VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : "r"((intptr_t)(stride_uyvy)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } void UYVYToUV422Row_AVX2(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix) { asm volatile ( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1," MEMACCESS(1) " \n" VEXTOPMEM(vextractf128,0,ymm0,0x00,1,2,1) // vextractf128 $0x0,%%ymm0,(%1,%2,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(pix) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } #endif // HAS_YUY2TOYROW_AVX2 #ifdef HAS_ARGBBLENDROW_SSE2 // Blend 8 pixels at a time. void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm7,%%xmm7 \n" "psrlw $0xf,%%xmm7 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "psrlw $0x8,%%xmm6 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "psllw $0x8,%%xmm5 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" "sub $0x1,%3 \n" "je 91f \n" "jl 99f \n" // 1 pixel loop until destination pointer is aligned. "10: \n" "test $0xf,%2 \n" "je 19f \n" "movd " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x4,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movd " MEMACCESS(1) ",%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "pshufhw $0xf5,%%xmm3,%%xmm3 \n" "pshuflw $0xf5,%%xmm3,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movd " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x4,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x4,2) ",%2 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" "add $1-4,%3 \n" "jl 49f \n" // 4 pixel loop. LABELALIGN "41: \n" "movdqu " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movdqu " MEMACCESS(1) ",%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "pshufhw $0xf5,%%xmm3,%%xmm3 \n" "pshuflw $0xf5,%%xmm3,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x10,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jge 41b \n" "49: \n" "add $0x3,%3 \n" "jl 99f \n" // 1 pixel loop. "91: \n" "movd " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x4,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movd " MEMACCESS(1) ",%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "pshufhw $0xf5,%%xmm3,%%xmm3 \n" "pshuflw $0xf5,%%xmm3,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movd " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x4,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x4,2) ",%2 \n" "sub $0x1,%3 \n" "jge 91b \n" "99: \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBBLENDROW_SSE2 #ifdef HAS_ARGBBLENDROW_SSSE3 // Shuffle table for isolating alpha. static uvec8 kShuffleAlpha = { 3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80, 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80 }; // Blend 8 pixels at a time // Shuffle table for reversing the bytes. // Same as SSE2, but replaces // psrlw xmm3, 8 // alpha // pshufhw xmm3, xmm3,0F5h // 8 alpha words // pshuflw xmm3, xmm3,0F5h // with.. // pshufb xmm3, kShuffleAlpha // alpha void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm7,%%xmm7 \n" "psrlw $0xf,%%xmm7 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "psrlw $0x8,%%xmm6 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "psllw $0x8,%%xmm5 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" "sub $0x1,%3 \n" "je 91f \n" "jl 99f \n" // 1 pixel loop until destination pointer is aligned. "10: \n" "test $0xf,%2 \n" "je 19f \n" "movd " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x4,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movd " MEMACCESS(1) ",%%xmm2 \n" "pshufb %4,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movd " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x4,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x4,2) ",%2 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" "add $1-4,%3 \n" "jl 49f \n" // 4 pixel loop. LABELALIGN "40: \n" "movdqu " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movdqu " MEMACCESS(1) ",%%xmm2 \n" "pshufb %4,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x10,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 99f \n" // 1 pixel loop. "91: \n" "movd " MEMACCESS(0) ",%%xmm3 \n" "lea " MEMLEA(0x4,0) ",%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movd " MEMACCESS(1) ",%%xmm2 \n" "pshufb %4,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movd " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x4,1) ",%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x4,2) ",%2 \n" "sub $0x1,%3 \n" "jge 91b \n" "99: \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : "m"(kShuffleAlpha) // %4 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBBLENDROW_SSSE3 #ifdef HAS_ARGBATTENUATEROW_SSE2 // Attenuate 4 pixels at a time. void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "psrld $0x8,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "pshufhw $0xff,%%xmm0,%%xmm2 \n" "pshuflw $0xff,%%xmm2,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "punpckhbw %%xmm1,%%xmm1 \n" "pshufhw $0xff,%%xmm1,%%xmm2 \n" "pshuflw $0xff,%%xmm2,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm1 \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "psrlw $0x8,%%xmm0 \n" "pand %%xmm4,%%xmm2 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "pand %%xmm5,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBATTENUATEROW_SSE2 #ifdef HAS_ARGBATTENUATEROW_SSSE3 // Shuffle table duplicating alpha static uvec8 kShuffleAlpha0 = { 3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u }; static uvec8 kShuffleAlpha1 = { 11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u, 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u }; // Attenuate 4 pixels at a time. void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { asm volatile ( "pcmpeqb %%xmm3,%%xmm3 \n" "pslld $0x18,%%xmm3 \n" "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "punpcklbw %%xmm1,%%xmm1 \n" "pmulhuw %%xmm1,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "pshufb %%xmm5,%%xmm1 \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "punpckhbw %%xmm2,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm1 \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "pand %%xmm3,%%xmm2 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleAlpha0), // %3 "m"(kShuffleAlpha1) // %4 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBATTENUATEROW_SSSE3 #ifdef HAS_ARGBATTENUATEROW_AVX2 // Shuffle table duplicating alpha. static const uvec8 kShuffleAlpha_AVX2 = { 6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u }; // Attenuate 8 pixels at a time. void ARGBAttenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) { asm volatile ( "vbroadcastf128 %3,%%ymm4 \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpslld $0x18,%%ymm5,%%ymm5 \n" "sub %0,%1 \n" // 8 pixel loop. LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm6 \n" "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n" "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n" "vpshufb %%ymm4,%%ymm0,%%ymm2 \n" "vpshufb %%ymm4,%%ymm1,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpand %%ymm5,%%ymm6,%%ymm6 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpor %%ymm6,%%ymm0,%%ymm0 \n" MEMOPMEM(vmovdqu,ymm0,0x00,0,1,1) // vmovdqu %%ymm0,(%0,%1) "lea " MEMLEA(0x20,0) ",%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleAlpha_AVX2) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_ARGBATTENUATEROW_AVX2 #ifdef HAS_ARGBUNATTENUATEROW_SSE2 // Unattenuate 4 pixels at a time. void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { uintptr_t alpha = 0; asm volatile ( // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movzb " MEMACCESS2(0x03,0) ",%3 \n" "punpcklbw %%xmm0,%%xmm0 \n" MEMOPREG(movd,0x00,4,3,4,xmm2) // movd 0x0(%4,%3,4),%%xmm2 "movzb " MEMACCESS2(0x07,0) ",%3 \n" MEMOPREG(movd,0x00,4,3,4,xmm3) // movd 0x0(%4,%3,4),%%xmm3 "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "movlhps %%xmm3,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "movzb " MEMACCESS2(0x0b,0) ",%3 \n" "punpckhbw %%xmm1,%%xmm1 \n" MEMOPREG(movd,0x00,4,3,4,xmm2) // movd 0x0(%4,%3,4),%%xmm2 "movzb " MEMACCESS2(0x0f,0) ",%3 \n" MEMOPREG(movd,0x00,4,3,4,xmm3) // movd 0x0(%4,%3,4),%%xmm3 "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "movlhps %%xmm3,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm1 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width), // %2 "+r"(alpha) // %3 : "r"(fixed_invtbl8) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBUNATTENUATEROW_SSE2 #ifdef HAS_ARGBUNATTENUATEROW_AVX2 // Shuffle table duplicating alpha. static const uvec8 kUnattenShuffleAlpha_AVX2 = { 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u }; // Unattenuate 8 pixels at a time. void ARGBUnattenuateRow_AVX2(const uint8* src_argb, uint8* dst_argb, int width) { uintptr_t alpha = 0; asm volatile ( "sub %0,%1 \n" "vbroadcastf128 %5,%%ymm5 \n" // 8 pixel loop. LABELALIGN "1: \n" // replace VPGATHER "movzb " MEMACCESS2(0x03,0) ",%3 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm0) // vmovd 0x0(%4,%3,4),%%xmm0 "movzb " MEMACCESS2(0x07,0) ",%3 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm1) // vmovd 0x0(%4,%3,4),%%xmm1 "movzb " MEMACCESS2(0x0b,0) ",%3 \n" "vpunpckldq %%xmm1,%%xmm0,%%xmm6 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm2) // vmovd 0x0(%4,%3,4),%%xmm2 "movzb " MEMACCESS2(0x0f,0) ",%3 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm3) // vmovd 0x0(%4,%3,4),%%xmm3 "movzb " MEMACCESS2(0x13,0) ",%3 \n" "vpunpckldq %%xmm3,%%xmm2,%%xmm7 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm0) // vmovd 0x0(%4,%3,4),%%xmm0 "movzb " MEMACCESS2(0x17,0) ",%3 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm1) // vmovd 0x0(%4,%3,4),%%xmm1 "movzb " MEMACCESS2(0x1b,0) ",%3 \n" "vpunpckldq %%xmm1,%%xmm0,%%xmm0 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm2) // vmovd 0x0(%4,%3,4),%%xmm2 "movzb " MEMACCESS2(0x1f,0) ",%3 \n" MEMOPREG(vmovd,0x00,4,3,4,xmm3) // vmovd 0x0(%4,%3,4),%%xmm3 "vpunpckldq %%xmm3,%%xmm2,%%xmm2 \n" "vpunpcklqdq %%xmm7,%%xmm6,%%xmm3 \n" "vpunpcklqdq %%xmm2,%%xmm0,%%xmm0 \n" "vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3 \n" // end of VPGATHER "vmovdqu " MEMACCESS(0) ",%%ymm6 \n" "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n" "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n" "vpunpcklwd %%ymm3,%%ymm3,%%ymm2 \n" "vpunpckhwd %%ymm3,%%ymm3,%%ymm3 \n" "vpshufb %%ymm5,%%ymm2,%%ymm2 \n" "vpshufb %%ymm5,%%ymm3,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" MEMOPMEM(vmovdqu,ymm0,0x00,0,1,1) // vmovdqu %%ymm0,(%0,%1) "lea " MEMLEA(0x20,0) ",%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width), // %2 "+r"(alpha) // %3 : "r"(fixed_invtbl8), // %4 "m"(kUnattenShuffleAlpha_AVX2) // %5 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBUNATTENUATEROW_AVX2 #ifdef HAS_ARGBGRAYROW_SSSE3 // Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { asm volatile ( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "phaddw %%xmm1,%%xmm0 \n" "paddw %%xmm5,%%xmm0 \n" "psrlw $0x7,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm3 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "psrld $0x18,%%xmm2 \n" "psrld $0x18,%%xmm3 \n" "packuswb %%xmm3,%%xmm2 \n" "packuswb %%xmm2,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpcklbw %%xmm2,%%xmm3 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm3,%%xmm0 \n" "punpckhwd %%xmm3,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64) // %4 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBGRAYROW_SSSE3 #ifdef HAS_ARGBSEPIAROW_SSSE3 // b = (r * 35 + g * 68 + b * 17) >> 7 // g = (r * 45 + g * 88 + b * 22) >> 7 // r = (r * 50 + g * 98 + b * 24) >> 7 // Constant for ARGB color to sepia tone static vec8 kARGBToSepiaB = { 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0 }; static vec8 kARGBToSepiaG = { 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0 }; static vec8 kARGBToSepiaR = { 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0 }; // Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels. void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) { asm volatile ( "movdqa %2,%%xmm2 \n" "movdqa %3,%%xmm3 \n" "movdqa %4,%%xmm4 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm6 \n" "pmaddubsw %%xmm2,%%xmm0 \n" "pmaddubsw %%xmm2,%%xmm6 \n" "phaddw %%xmm6,%%xmm0 \n" "psrlw $0x7,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm5 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm5 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "phaddw %%xmm1,%%xmm5 \n" "psrlw $0x7,%%xmm5 \n" "packuswb %%xmm5,%%xmm5 \n" "punpcklbw %%xmm5,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm5 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm5 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "phaddw %%xmm1,%%xmm5 \n" "psrlw $0x7,%%xmm5 \n" "packuswb %%xmm5,%%xmm5 \n" "movdqu " MEMACCESS(0) ",%%xmm6 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "psrld $0x18,%%xmm6 \n" "psrld $0x18,%%xmm1 \n" "packuswb %%xmm1,%%xmm6 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm5 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm5,%%xmm0 \n" "punpckhwd %%xmm5,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(0) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,0) " \n" "lea " MEMLEA(0x20,0) ",%0 \n" "sub $0x8,%1 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+r"(width) // %1 : "m"(kARGBToSepiaB), // %2 "m"(kARGBToSepiaG), // %3 "m"(kARGBToSepiaR) // %4 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_ARGBSEPIAROW_SSSE3 #ifdef HAS_ARGBCOLORMATRIXROW_SSSE3 // Tranform 8 ARGB pixels (32 bytes) with color matrix. // Same as Sepia except matrix is provided. void ARGBColorMatrixRow_SSSE3(const uint8* src_argb, uint8* dst_argb, const int8* matrix_argb, int width) { asm volatile ( "movdqu " MEMACCESS(3) ",%%xmm5 \n" "pshufd $0x00,%%xmm5,%%xmm2 \n" "pshufd $0x55,%%xmm5,%%xmm3 \n" "pshufd $0xaa,%%xmm5,%%xmm4 \n" "pshufd $0xff,%%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n" "pmaddubsw %%xmm2,%%xmm0 \n" "pmaddubsw %%xmm2,%%xmm7 \n" "movdqu " MEMACCESS(0) ",%%xmm6 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "phaddsw %%xmm7,%%xmm0 \n" "phaddsw %%xmm1,%%xmm6 \n" "psraw $0x6,%%xmm0 \n" "psraw $0x6,%%xmm6 \n" "packuswb %%xmm0,%%xmm0 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm7 \n" "phaddsw %%xmm7,%%xmm1 \n" "movdqu " MEMACCESS(0) ",%%xmm6 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm7 \n" "pmaddubsw %%xmm5,%%xmm6 \n" "pmaddubsw %%xmm5,%%xmm7 \n" "phaddsw %%xmm7,%%xmm6 \n" "psraw $0x6,%%xmm1 \n" "psraw $0x6,%%xmm6 \n" "packuswb %%xmm1,%%xmm1 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm1 \n" "movdqa %%xmm0,%%xmm6 \n" "punpcklwd %%xmm1,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm6 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm6," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,0) ",%0 \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(matrix_argb) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBCOLORMATRIXROW_SSSE3 #ifdef HAS_ARGBQUANTIZEROW_SSE2 // Quantize 4 ARGB pixels (16 bytes). void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size, int interval_offset, int width) { asm volatile ( "movd %2,%%xmm2 \n" "movd %3,%%xmm3 \n" "movd %4,%%xmm4 \n" "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshufd $0x44,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "pshufd $0x44,%%xmm3,%%xmm3 \n" "pshuflw $0x40,%%xmm4,%%xmm4 \n" "pshufd $0x44,%%xmm4,%%xmm4 \n" "pxor %%xmm5,%%xmm5 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "pslld $0x18,%%xmm6 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "punpcklbw %%xmm5,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm1 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pmulhuw %%xmm2,%%xmm1 \n" "pmullw %%xmm3,%%xmm0 \n" "movdqu " MEMACCESS(0) ",%%xmm7 \n" "pmullw %%xmm3,%%xmm1 \n" "pand %%xmm6,%%xmm7 \n" "paddw %%xmm4,%%xmm0 \n" "paddw %%xmm4,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "por %%xmm7,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(0) " \n" "lea " MEMLEA(0x10,0) ",%0 \n" "sub $0x4,%1 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+r"(width) // %1 : "r"(scale), // %2 "r"(interval_size), // %3 "r"(interval_offset) // %4 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBQUANTIZEROW_SSE2 #ifdef HAS_ARGBSHADEROW_SSE2 // Shade 4 pixels at a time by specified value. void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width, uint32 value) { asm volatile ( "movd %3,%%xmm2 \n" "punpcklbw %%xmm2,%%xmm2 \n" "punpcklqdq %%xmm2,%%xmm2 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm1 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm1 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(value) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm2" ); } #endif // HAS_ARGBSHADEROW_SSE2 #ifdef HAS_ARGBMULTIPLYROW_SSE2 // Multiply 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( "pxor %%xmm5,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqu " MEMACCESS(1) ",%%xmm2 \n" "lea " MEMLEA(0x10,1) ",%1 \n" "movdqu %%xmm0,%%xmm1 \n" "movdqu %%xmm2,%%xmm3 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "punpckhbw %%xmm5,%%xmm3 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm3,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_ARGBMULTIPLYROW_SSE2 #ifdef HAS_ARGBMULTIPLYROW_AVX2 // Multiply 2 rows of ARGB pixels together, 8 pixels at a time. void ARGBMultiplyRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( "vpxor %%ymm5,%%ymm5,%%ymm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "vmovdqu " MEMACCESS(1) ",%%ymm3 \n" "lea " MEMLEA(0x20,1) ",%1 \n" "vpunpcklbw %%ymm1,%%ymm1,%%ymm0 \n" "vpunpckhbw %%ymm1,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n" "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x20,2) ",%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" #if defined(__AVX2__) , "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" #endif ); } #endif // HAS_ARGBMULTIPLYROW_AVX2 #ifdef HAS_ARGBADDROW_SSE2 // Add 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x10,1) ",%1 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0", "xmm1" ); } #endif // HAS_ARGBADDROW_SSE2 #ifdef HAS_ARGBADDROW_AVX2 // Add 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "vpaddusb " MEMACCESS(1) ",%%ymm0,%%ymm0 \n" "lea " MEMLEA(0x20,1) ",%1 \n" "vmovdqu %%ymm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x20,2) ",%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0" ); } #endif // HAS_ARGBADDROW_AVX2 #ifdef HAS_ARGBSUBTRACTROW_SSE2 // Subtract 2 rows of ARGB pixels, 4 pixels at a time. void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" "lea " MEMLEA(0x10,1) ",%1 \n" "psubusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0", "xmm1" ); } #endif // HAS_ARGBSUBTRACTROW_SSE2 #ifdef HAS_ARGBSUBTRACTROW_AVX2 // Subtract 2 rows of ARGB pixels, 8 pixels at a time. void ARGBSubtractRow_AVX2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { asm volatile ( // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "vpsubusb " MEMACCESS(1) ",%%ymm0,%%ymm0 \n" "lea " MEMLEA(0x20,1) ",%1 \n" "vmovdqu %%ymm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x20,2) ",%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0" ); } #endif // HAS_ARGBSUBTRACTROW_AVX2 #ifdef HAS_SOBELXROW_SSE2 // SobelX as a matrix is // -1 0 1 // -2 0 2 // -1 0 1 void SobelXRow_SSE2(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2, uint8* dst_sobelx, int width) { asm volatile ( "sub %0,%1 \n" "sub %0,%2 \n" "sub %0,%3 \n" "pxor %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movq " MEMACCESS(0) ",%%xmm0 \n" "movq " MEMACCESS2(0x2,0) ",%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpcklbw %%xmm5,%%xmm1 \n" "psubw %%xmm1,%%xmm0 \n" MEMOPREG(movq,0x00,0,1,1,xmm1) // movq (%0,%1,1),%%xmm1 MEMOPREG(movq,0x02,0,1,1,xmm2) // movq 0x2(%0,%1,1),%%xmm2 "punpcklbw %%xmm5,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "psubw %%xmm2,%%xmm1 \n" MEMOPREG(movq,0x00,0,2,1,xmm2) // movq (%0,%2,1),%%xmm2 MEMOPREG(movq,0x02,0,2,1,xmm3) // movq 0x2(%0,%2,1),%%xmm3 "punpcklbw %%xmm5,%%xmm2 \n" "punpcklbw %%xmm5,%%xmm3 \n" "psubw %%xmm3,%%xmm2 \n" "paddw %%xmm2,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "psubw %%xmm0,%%xmm1 \n" "pmaxsw %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" MEMOPMEM(movq,xmm0,0x00,0,3,1) // movq %%xmm0,(%0,%3,1) "lea " MEMLEA(0x8,0) ",%0 \n" "sub $0x8,%4 \n" "jg 1b \n" : "+r"(src_y0), // %0 "+r"(src_y1), // %1 "+r"(src_y2), // %2 "+r"(dst_sobelx), // %3 "+r"(width) // %4 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_SOBELXROW_SSE2 #ifdef HAS_SOBELYROW_SSE2 // SobelY as a matrix is // -1 -2 -1 // 0 0 0 // 1 2 1 void SobelYRow_SSE2(const uint8* src_y0, const uint8* src_y1, uint8* dst_sobely, int width) { asm volatile ( "sub %0,%1 \n" "sub %0,%2 \n" "pxor %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movq " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movq,0x00,0,1,1,xmm1) // movq (%0,%1,1),%%xmm1 "punpcklbw %%xmm5,%%xmm0 \n" "punpcklbw %%xmm5,%%xmm1 \n" "psubw %%xmm1,%%xmm0 \n" "movq " MEMACCESS2(0x1,0) ",%%xmm1 \n" MEMOPREG(movq,0x01,0,1,1,xmm2) // movq 0x1(%0,%1,1),%%xmm2 "punpcklbw %%xmm5,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "psubw %%xmm2,%%xmm1 \n" "movq " MEMACCESS2(0x2,0) ",%%xmm2 \n" MEMOPREG(movq,0x02,0,1,1,xmm3) // movq 0x2(%0,%1,1),%%xmm3 "punpcklbw %%xmm5,%%xmm2 \n" "punpcklbw %%xmm5,%%xmm3 \n" "psubw %%xmm3,%%xmm2 \n" "paddw %%xmm2,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "psubw %%xmm0,%%xmm1 \n" "pmaxsw %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" MEMOPMEM(movq,xmm0,0x00,0,2,1) // movq %%xmm0,(%0,%2,1) "lea " MEMLEA(0x8,0) ",%0 \n" "sub $0x8,%3 \n" "jg 1b \n" : "+r"(src_y0), // %0 "+r"(src_y1), // %1 "+r"(dst_sobely), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_SOBELYROW_SSE2 #ifdef HAS_SOBELROW_SSE2 // Adds Sobel X and Sobel Y and stores Sobel into ARGB. // A = 255 // R = Sobel // G = Sobel // B = Sobel void SobelRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, uint8* dst_argb, int width) { asm volatile ( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1 "lea " MEMLEA(0x10,0) ",%0 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm2 \n" "punpckhbw %%xmm0,%%xmm0 \n" "movdqa %%xmm2,%%xmm1 \n" "punpcklwd %%xmm2,%%xmm1 \n" "punpckhwd %%xmm2,%%xmm2 \n" "por %%xmm5,%%xmm1 \n" "por %%xmm5,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklwd %%xmm0,%%xmm3 \n" "punpckhwd %%xmm0,%%xmm0 \n" "por %%xmm5,%%xmm3 \n" "por %%xmm5,%%xmm0 \n" "movdqu %%xmm1," MEMACCESS(2) " \n" "movdqu %%xmm2," MEMACCESS2(0x10,2) " \n" "movdqu %%xmm3," MEMACCESS2(0x20,2) " \n" "movdqu %%xmm0," MEMACCESS2(0x30,2) " \n" "lea " MEMLEA(0x40,2) ",%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" ); } #endif // HAS_SOBELROW_SSE2 #ifdef HAS_SOBELTOPLANEROW_SSE2 // Adds Sobel X and Sobel Y and stores Sobel into a plane. void SobelToPlaneRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, uint8* dst_y, int width) { asm volatile ( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1 "lea " MEMLEA(0x10,0) ",%0 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_y), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1" ); } #endif // HAS_SOBELTOPLANEROW_SSE2 #ifdef HAS_SOBELXYROW_SSE2 // Mixes Sobel X, Sobel Y and Sobel into ARGB. // A = 255 // R = Sobel X // G = Sobel // B = Sobel Y void SobelXYRow_SSE2(const uint8* src_sobelx, const uint8* src_sobely, uint8* dst_argb, int width) { asm volatile ( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,0,1,1,xmm1) // movdqu (%0,%1,1),%%xmm1 "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm2 \n" "paddusb %%xmm1,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklbw %%xmm5,%%xmm3 \n" "punpckhbw %%xmm5,%%xmm0 \n" "movdqa %%xmm1,%%xmm4 \n" "punpcklbw %%xmm2,%%xmm4 \n" "punpckhbw %%xmm2,%%xmm1 \n" "movdqa %%xmm4,%%xmm6 \n" "punpcklwd %%xmm3,%%xmm6 \n" "punpckhwd %%xmm3,%%xmm4 \n" "movdqa %%xmm1,%%xmm7 \n" "punpcklwd %%xmm0,%%xmm7 \n" "punpckhwd %%xmm0,%%xmm1 \n" "movdqu %%xmm6," MEMACCESS(2) " \n" "movdqu %%xmm4," MEMACCESS2(0x10,2) " \n" "movdqu %%xmm7," MEMACCESS2(0x20,2) " \n" "movdqu %%xmm1," MEMACCESS2(0x30,2) " \n" "lea " MEMLEA(0x40,2) ",%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_SOBELXYROW_SSE2 #ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2 // Creates a table of cumulative sums where each value is a sum of all values // above and to the left of the value, inclusive of the value. void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum, const int32* previous_cumsum, int width) { asm volatile ( "pxor %%xmm0,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "sub $0x4,%3 \n" "jl 49f \n" "test $0xf,%1 \n" "jne 49f \n" // 4 pixel loop \n" LABELALIGN "40: \n" "movdqu " MEMACCESS(0) ",%%xmm2 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm2,%%xmm4 \n" "punpcklbw %%xmm1,%%xmm2 \n" "movdqa %%xmm2,%%xmm3 \n" "punpcklwd %%xmm1,%%xmm2 \n" "punpckhwd %%xmm1,%%xmm3 \n" "punpckhbw %%xmm1,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "punpcklwd %%xmm1,%%xmm4 \n" "punpckhwd %%xmm1,%%xmm5 \n" "paddd %%xmm2,%%xmm0 \n" "movdqu " MEMACCESS(2) ",%%xmm2 \n" "paddd %%xmm0,%%xmm2 \n" "paddd %%xmm3,%%xmm0 \n" "movdqu " MEMACCESS2(0x10,2) ",%%xmm3 \n" "paddd %%xmm0,%%xmm3 \n" "paddd %%xmm4,%%xmm0 \n" "movdqu " MEMACCESS2(0x20,2) ",%%xmm4 \n" "paddd %%xmm0,%%xmm4 \n" "paddd %%xmm5,%%xmm0 \n" "movdqu " MEMACCESS2(0x30,2) ",%%xmm5 \n" "lea " MEMLEA(0x40,2) ",%2 \n" "paddd %%xmm0,%%xmm5 \n" "movdqu %%xmm2," MEMACCESS(1) " \n" "movdqu %%xmm3," MEMACCESS2(0x10,1) " \n" "movdqu %%xmm4," MEMACCESS2(0x20,1) " \n" "movdqu %%xmm5," MEMACCESS2(0x30,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 19f \n" // 1 pixel loop \n" LABELALIGN "10: \n" "movd " MEMACCESS(0) ",%%xmm2 \n" "lea " MEMLEA(0x4,0) ",%0 \n" "punpcklbw %%xmm1,%%xmm2 \n" "punpcklwd %%xmm1,%%xmm2 \n" "paddd %%xmm2,%%xmm0 \n" "movdqu " MEMACCESS(2) ",%%xmm2 \n" "lea " MEMLEA(0x10,2) ",%2 \n" "paddd %%xmm0,%%xmm2 \n" "movdqu %%xmm2," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" : "+r"(row), // %0 "+r"(cumsum), // %1 "+r"(previous_cumsum), // %2 "+r"(width) // %3 : : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_COMPUTECUMULATIVESUMROW_SSE2 #ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 void CumulativeSumToAverageRow_SSE2(const int32* topleft, const int32* botleft, int width, int area, uint8* dst, int count) { asm volatile ( "movd %5,%%xmm5 \n" "cvtdq2ps %%xmm5,%%xmm5 \n" "rcpss %%xmm5,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "sub $0x4,%3 \n" "jl 49f \n" "cmpl $0x80,%5 \n" "ja 40f \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "psrld $0x10,%%xmm6 \n" "cvtdq2ps %%xmm6,%%xmm6 \n" "addps %%xmm6,%%xmm5 \n" "mulps %%xmm4,%%xmm5 \n" "cvtps2dq %%xmm5,%%xmm5 \n" "packssdw %%xmm5,%%xmm5 \n" // 4 pixel small loop \n" LABELALIGN "4: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0 MEMOPREG(psubd,0x10,0,4,4,xmm1) // psubd 0x10(%0,%4,4),%%xmm1 MEMOPREG(psubd,0x20,0,4,4,xmm2) // psubd 0x20(%0,%4,4),%%xmm2 MEMOPREG(psubd,0x30,0,4,4,xmm3) // psubd 0x30(%0,%4,4),%%xmm3 "lea " MEMLEA(0x40,0) ",%0 \n" "psubd " MEMACCESS(1) ",%%xmm0 \n" "psubd " MEMACCESS2(0x10,1) ",%%xmm1 \n" "psubd " MEMACCESS2(0x20,1) ",%%xmm2 \n" "psubd " MEMACCESS2(0x30,1) ",%%xmm3 \n" MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0 MEMOPREG(paddd,0x10,1,4,4,xmm1) // paddd 0x10(%1,%4,4),%%xmm1 MEMOPREG(paddd,0x20,1,4,4,xmm2) // paddd 0x20(%1,%4,4),%%xmm2 MEMOPREG(paddd,0x30,1,4,4,xmm3) // paddd 0x30(%1,%4,4),%%xmm3 "lea " MEMLEA(0x40,1) ",%1 \n" "packssdw %%xmm1,%%xmm0 \n" "packssdw %%xmm3,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm0 \n" "pmulhuw %%xmm5,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jge 4b \n" "jmp 49f \n" // 4 pixel loop \n" LABELALIGN "40: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "movdqu " MEMACCESS2(0x20,0) ",%%xmm2 \n" "movdqu " MEMACCESS2(0x30,0) ",%%xmm3 \n" MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0 MEMOPREG(psubd,0x10,0,4,4,xmm1) // psubd 0x10(%0,%4,4),%%xmm1 MEMOPREG(psubd,0x20,0,4,4,xmm2) // psubd 0x20(%0,%4,4),%%xmm2 MEMOPREG(psubd,0x30,0,4,4,xmm3) // psubd 0x30(%0,%4,4),%%xmm3 "lea " MEMLEA(0x40,0) ",%0 \n" "psubd " MEMACCESS(1) ",%%xmm0 \n" "psubd " MEMACCESS2(0x10,1) ",%%xmm1 \n" "psubd " MEMACCESS2(0x20,1) ",%%xmm2 \n" "psubd " MEMACCESS2(0x30,1) ",%%xmm3 \n" MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0 MEMOPREG(paddd,0x10,1,4,4,xmm1) // paddd 0x10(%1,%4,4),%%xmm1 MEMOPREG(paddd,0x20,1,4,4,xmm2) // paddd 0x20(%1,%4,4),%%xmm2 MEMOPREG(paddd,0x30,1,4,4,xmm3) // paddd 0x30(%1,%4,4),%%xmm3 "lea " MEMLEA(0x40,1) ",%1 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "cvtdq2ps %%xmm1,%%xmm1 \n" "mulps %%xmm4,%%xmm0 \n" "mulps %%xmm4,%%xmm1 \n" "cvtdq2ps %%xmm2,%%xmm2 \n" "cvtdq2ps %%xmm3,%%xmm3 \n" "mulps %%xmm4,%%xmm2 \n" "mulps %%xmm4,%%xmm3 \n" "cvtps2dq %%xmm0,%%xmm0 \n" "cvtps2dq %%xmm1,%%xmm1 \n" "cvtps2dq %%xmm2,%%xmm2 \n" "cvtps2dq %%xmm3,%%xmm3 \n" "packssdw %%xmm1,%%xmm0 \n" "packssdw %%xmm3,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 19f \n" // 1 pixel loop \n" LABELALIGN "10: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" MEMOPREG(psubd,0x00,0,4,4,xmm0) // psubd 0x00(%0,%4,4),%%xmm0 "lea " MEMLEA(0x10,0) ",%0 \n" "psubd " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(paddd,0x00,1,4,4,xmm0) // paddd 0x00(%1,%4,4),%%xmm0 "lea " MEMLEA(0x10,1) ",%1 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "mulps %%xmm4,%%xmm0 \n" "cvtps2dq %%xmm0,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x4,2) ",%2 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" : "+r"(topleft), // %0 "+r"(botleft), // %1 "+r"(dst), // %2 "+rm"(count) // %3 : "r"((intptr_t)(width)), // %4 "rm"(area) // %5 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 #ifdef HAS_ARGBAFFINEROW_SSE2 // Copy ARGB pixels from source image with slope to a row of destination. LIBYUV_API void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, uint8* dst_argb, const float* src_dudv, int width) { intptr_t src_argb_stride_temp = src_argb_stride; intptr_t temp = 0; asm volatile ( "movq " MEMACCESS(3) ",%%xmm2 \n" "movq " MEMACCESS2(0x08,3) ",%%xmm7 \n" "shl $0x10,%1 \n" "add $0x4,%1 \n" "movd %1,%%xmm5 \n" "sub $0x4,%4 \n" "jl 49f \n" "pshufd $0x44,%%xmm7,%%xmm7 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "movdqa %%xmm2,%%xmm0 \n" "addps %%xmm7,%%xmm0 \n" "movlhps %%xmm0,%%xmm2 \n" "movdqa %%xmm7,%%xmm4 \n" "addps %%xmm4,%%xmm4 \n" "movdqa %%xmm2,%%xmm3 \n" "addps %%xmm4,%%xmm3 \n" "addps %%xmm4,%%xmm4 \n" // 4 pixel loop \n" LABELALIGN "40: \n" "cvttps2dq %%xmm2,%%xmm0 \n" // x, y float to int first 2 "cvttps2dq %%xmm3,%%xmm1 \n" // x, y float to int next 2 "packssdw %%xmm1,%%xmm0 \n" // x, y as 8 shorts "pmaddwd %%xmm5,%%xmm0 \n" // off = x * 4 + y * stride "movd %%xmm0,%k1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movd %%xmm0,%k5 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" MEMOPREG(movd,0x00,0,1,1,xmm1) // movd (%0,%1,1),%%xmm1 MEMOPREG(movd,0x00,0,5,1,xmm6) // movd (%0,%5,1),%%xmm6 "punpckldq %%xmm6,%%xmm1 \n" "addps %%xmm4,%%xmm2 \n" "movq %%xmm1," MEMACCESS(2) " \n" "movd %%xmm0,%k1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movd %%xmm0,%k5 \n" MEMOPREG(movd,0x00,0,1,1,xmm0) // movd (%0,%1,1),%%xmm0 MEMOPREG(movd,0x00,0,5,1,xmm6) // movd (%0,%5,1),%%xmm6 "punpckldq %%xmm6,%%xmm0 \n" "addps %%xmm4,%%xmm3 \n" "movq %%xmm0," MEMACCESS2(0x08,2) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "sub $0x4,%4 \n" "jge 40b \n" "49: \n" "add $0x3,%4 \n" "jl 19f \n" // 1 pixel loop \n" LABELALIGN "10: \n" "cvttps2dq %%xmm2,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "pmaddwd %%xmm5,%%xmm0 \n" "addps %%xmm7,%%xmm2 \n" "movd %%xmm0,%k1 \n" MEMOPREG(movd,0x00,0,1,1,xmm0) // movd (%0,%1,1),%%xmm0 "movd %%xmm0," MEMACCESS(2) " \n" "lea " MEMLEA(0x04,2) ",%2 \n" "sub $0x1,%4 \n" "jge 10b \n" "19: \n" : "+r"(src_argb), // %0 "+r"(src_argb_stride_temp), // %1 "+r"(dst_argb), // %2 "+r"(src_dudv), // %3 "+rm"(width), // %4 "+r"(temp) // %5 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBAFFINEROW_SSE2 #ifdef HAS_INTERPOLATEROW_SSSE3 // Bilinear filter 16x2 -> 16x1 void InterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { asm volatile ( "sub %1,%0 \n" "shr %3 \n" "cmp $0x0,%3 \n" "je 100f \n" "cmp $0x20,%3 \n" "je 75f \n" "cmp $0x40,%3 \n" "je 50f \n" "cmp $0x60,%3 \n" "je 25f \n" "movd %3,%%xmm0 \n" "neg %3 \n" "add $0x80,%3 \n" "movd %3,%%xmm5 \n" "punpcklbw %%xmm0,%%xmm5 \n" "punpcklwd %%xmm5,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" // General purpose row blend. LABELALIGN "1: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm2) "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" "pmaddubsw %%xmm5,%%xmm0 \n" "pmaddubsw %%xmm5,%%xmm1 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "jmp 99f \n" // Blend 25 / 75. LABELALIGN "25: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm1) "pavgb %%xmm1,%%xmm0 \n" "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 25b \n" "jmp 99f \n" // Blend 50 / 50. LABELALIGN "50: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm1) "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 50b \n" "jmp 99f \n" // Blend 75 / 25. LABELALIGN "75: \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm0) "pavgb %%xmm1,%%xmm0 \n" "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 75b \n" "jmp 99f \n" // Blend 100 / 0 - Copy row unchanged. LABELALIGN "100: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 100b \n" "99: \n" : "+r"(dst_ptr), // %0 "+r"(src_ptr), // %1 "+r"(dst_width), // %2 "+r"(source_y_fraction) // %3 : "r"((intptr_t)(src_stride)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm5" ); } #endif // HAS_INTERPOLATEROW_SSSE3 #ifdef HAS_INTERPOLATEROW_AVX2 // Bilinear filter 32x2 -> 32x1 void InterpolateRow_AVX2(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { asm volatile ( "shr %3 \n" "cmp $0x0,%3 \n" "je 100f \n" "sub %1,%0 \n" "cmp $0x20,%3 \n" "je 75f \n" "cmp $0x40,%3 \n" "je 50f \n" "cmp $0x60,%3 \n" "je 25f \n" "vmovd %3,%%xmm0 \n" "neg %3 \n" "add $0x80,%3 \n" "vmovd %3,%%xmm5 \n" "vpunpcklbw %%xmm0,%%xmm5,%%xmm5 \n" "vpunpcklwd %%xmm5,%%xmm5,%%xmm5 \n" "vpxor %%ymm0,%%ymm0,%%ymm0 \n" "vpermd %%ymm5,%%ymm0,%%ymm5 \n" // General purpose row blend. LABELALIGN "1: \n" "vmovdqu " MEMACCESS(1) ",%%ymm0 \n" MEMOPREG(vmovdqu,0x00,1,4,1,ymm2) "vpunpckhbw %%ymm2,%%ymm0,%%ymm1 \n" "vpunpcklbw %%ymm2,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm5,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm5,%%ymm1,%%ymm1 \n" "vpsrlw $0x7,%%ymm0,%%ymm0 \n" "vpsrlw $0x7,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1) "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "jmp 99f \n" // Blend 25 / 75. LABELALIGN "25: \n" "vmovdqu " MEMACCESS(1) ",%%ymm0 \n" MEMOPREG(vmovdqu,0x00,1,4,1,ymm1) "vpavgb %%ymm1,%%ymm0,%%ymm0 \n" "vpavgb %%ymm1,%%ymm0,%%ymm0 \n" MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1) "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 25b \n" "jmp 99f \n" // Blend 50 / 50. LABELALIGN "50: \n" "vmovdqu " MEMACCESS(1) ",%%ymm0 \n" VMEMOPREG(vpavgb,0x00,1,4,1,ymm0,ymm0) // vpavgb (%1,%4,1),%%ymm0,%%ymm0 MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1) "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 50b \n" "jmp 99f \n" // Blend 75 / 25. LABELALIGN "75: \n" "vmovdqu " MEMACCESS(1) ",%%ymm1 \n" MEMOPREG(vmovdqu,0x00,1,4,1,ymm0) "vpavgb %%ymm1,%%ymm0,%%ymm0 \n" "vpavgb %%ymm1,%%ymm0,%%ymm0 \n" MEMOPMEM(vmovdqu,ymm0,0x00,1,0,1) "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x20,%2 \n" "jg 75b \n" "jmp 99f \n" // Blend 100 / 0 - Copy row unchanged. LABELALIGN "100: \n" "rep movsb " MEMMOVESTRING(1,0) " \n" "jmp 999f \n" "99: \n" "vzeroupper \n" "999: \n" : "+D"(dst_ptr), // %0 "+S"(src_ptr), // %1 "+c"(dst_width), // %2 "+r"(source_y_fraction) // %3 : "r"((intptr_t)(src_stride)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm5" ); } #endif // HAS_INTERPOLATEROW_AVX2 #ifdef HAS_INTERPOLATEROW_SSE2 // Bilinear filter 16x2 -> 16x1 void InterpolateRow_SSE2(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { asm volatile ( "sub %1,%0 \n" "shr %3 \n" "cmp $0x0,%3 \n" "je 100f \n" "cmp $0x20,%3 \n" "je 75f \n" "cmp $0x40,%3 \n" "je 50f \n" "cmp $0x60,%3 \n" "je 25f \n" "movd %3,%%xmm0 \n" "neg %3 \n" "add $0x80,%3 \n" "movd %3,%%xmm5 \n" "punpcklbw %%xmm0,%%xmm5 \n" "punpcklwd %%xmm5,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "pxor %%xmm4,%%xmm4 \n" // General purpose row blend. LABELALIGN "1: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm2) // movdqu (%1,%4,1),%%xmm2 "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm3 \n" "punpcklbw %%xmm4,%%xmm2 \n" "punpckhbw %%xmm4,%%xmm3 \n" "punpcklbw %%xmm4,%%xmm0 \n" "punpckhbw %%xmm4,%%xmm1 \n" "psubw %%xmm0,%%xmm2 \n" "psubw %%xmm1,%%xmm3 \n" "paddw %%xmm2,%%xmm2 \n" "paddw %%xmm3,%%xmm3 \n" "pmulhw %%xmm5,%%xmm2 \n" "pmulhw %%xmm5,%%xmm3 \n" "paddw %%xmm2,%%xmm0 \n" "paddw %%xmm3,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) // movdqu %%xmm0,(%1,%0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "jmp 99f \n" // Blend 25 / 75. LABELALIGN "25: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm1) // movdqu (%1,%4,1),%%xmm1 "pavgb %%xmm1,%%xmm0 \n" "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) // movdqu %%xmm0,(%1,%0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 25b \n" "jmp 99f \n" // Blend 50 / 50. LABELALIGN "50: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm1) // movdqu (%1,%4,1),%%xmm1 "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) // movdqu %%xmm0,(%1,%0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 50b \n" "jmp 99f \n" // Blend 75 / 25. LABELALIGN "75: \n" "movdqu " MEMACCESS(1) ",%%xmm1 \n" MEMOPREG(movdqu,0x00,1,4,1,xmm0) // movdqu (%1,%4,1),%%xmm0 "pavgb %%xmm1,%%xmm0 \n" "pavgb %%xmm1,%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) // movdqu %%xmm0,(%1,%0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 75b \n" "jmp 99f \n" // Blend 100 / 0 - Copy row unchanged. LABELALIGN "100: \n" "movdqu " MEMACCESS(1) ",%%xmm0 \n" MEMOPMEM(movdqu,xmm0,0x00,1,0,1) // movdqu %%xmm0,(%1,%0,1) "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x10,%2 \n" "jg 100b \n" "99: \n" : "+r"(dst_ptr), // %0 "+r"(src_ptr), // %1 "+r"(dst_width), // %2 "+r"(source_y_fraction) // %3 : "r"((intptr_t)(src_stride)) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_INTERPOLATEROW_SSE2 #ifdef HAS_ARGBTOBAYERGGROW_SSE2 void ARGBToBayerGGRow_SSE2(const uint8* src_argb, uint8* dst_bayer, uint32 selector, int pix) { asm volatile ( "pcmpeqb %%xmm5,%%xmm5 \n" "psrld $0x18,%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "psrld $0x8,%%xmm0 \n" "psrld $0x8,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packssdw %%xmm1,%%xmm0 \n" "packuswb %%xmm1,%%xmm0 \n" "movq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_bayer), // %1 "+r"(pix) // %2 : : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } #endif // HAS_ARGBTOBAYERGGROW_SSE2 #ifdef HAS_ARGBSHUFFLEROW_SSSE3 // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. void ARGBShuffleRow_SSSE3(const uint8* src_argb, uint8* dst_argb, const uint8* shuffler, int pix) { asm volatile ( "movdqu " MEMACCESS(3) ",%%xmm5 \n" LABELALIGN "1: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqu " MEMACCESS2(0x10,0) ",%%xmm1 \n" "lea " MEMLEA(0x20,0) ",%0 \n" "pshufb %%xmm5,%%xmm0 \n" "pshufb %%xmm5,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,1) " \n" "lea " MEMLEA(0x20,1) ",%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 : "r"(shuffler) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } #endif // HAS_ARGBSHUFFLEROW_SSSE3 #ifdef HAS_ARGBSHUFFLEROW_AVX2 // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. void ARGBShuffleRow_AVX2(const uint8* src_argb, uint8* dst_argb, const uint8* shuffler, int pix) { asm volatile ( "vbroadcastf128 " MEMACCESS(3) ",%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu " MEMACCESS(0) ",%%ymm0 \n" "vmovdqu " MEMACCESS2(0x20,0) ",%%ymm1 \n" "lea " MEMLEA(0x40,0) ",%0 \n" "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" "vpshufb %%ymm5,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0," MEMACCESS(1) " \n" "vmovdqu %%ymm1," MEMACCESS2(0x20,1) " \n" "lea " MEMLEA(0x40,1) ",%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(pix) // %2 : "r"(shuffler) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm5" ); } #endif // HAS_ARGBSHUFFLEROW_AVX2 #ifdef HAS_ARGBSHUFFLEROW_SSE2 // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. void ARGBShuffleRow_SSE2(const uint8* src_argb, uint8* dst_argb, const uint8* shuffler, int pix) { uintptr_t pixel_temp = 0u; asm volatile ( "pxor %%xmm5,%%xmm5 \n" "mov " MEMACCESS(4) ",%k2 \n" "cmp $0x3000102,%k2 \n" "je 3012f \n" "cmp $0x10203,%k2 \n" "je 123f \n" "cmp $0x30201,%k2 \n" "je 321f \n" "cmp $0x2010003,%k2 \n" "je 2103f \n" LABELALIGN "1: \n" "movzb " MEMACCESS(4) ",%2 \n" MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2 "mov %b2," MEMACCESS(1) " \n" "movzb " MEMACCESS2(0x1,4) ",%2 \n" MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2 "mov %b2," MEMACCESS2(0x1,1) " \n" "movzb " MEMACCESS2(0x2,4) ",%2 \n" MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2 "mov %b2," MEMACCESS2(0x2,1) " \n" "movzb " MEMACCESS2(0x3,4) ",%2 \n" MEMOPARG(movzb,0x00,0,2,1,2) " \n" // movzb (%0,%2,1),%2 "mov %b2," MEMACCESS2(0x3,1) " \n" "lea " MEMLEA(0x4,0) ",%0 \n" "lea " MEMLEA(0x4,1) ",%1 \n" "sub $0x1,%3 \n" "jg 1b \n" "jmp 99f \n" LABELALIGN "123: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pshufhw $0x1b,%%xmm0,%%xmm0 \n" "pshuflw $0x1b,%%xmm0,%%xmm0 \n" "pshufhw $0x1b,%%xmm1,%%xmm1 \n" "pshuflw $0x1b,%%xmm1,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%3 \n" "jg 123b \n" "jmp 99f \n" LABELALIGN "321: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pshufhw $0x39,%%xmm0,%%xmm0 \n" "pshuflw $0x39,%%xmm0,%%xmm0 \n" "pshufhw $0x39,%%xmm1,%%xmm1 \n" "pshuflw $0x39,%%xmm1,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%3 \n" "jg 321b \n" "jmp 99f \n" LABELALIGN "2103: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pshufhw $0x93,%%xmm0,%%xmm0 \n" "pshuflw $0x93,%%xmm0,%%xmm0 \n" "pshufhw $0x93,%%xmm1,%%xmm1 \n" "pshuflw $0x93,%%xmm1,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%3 \n" "jg 2103b \n" "jmp 99f \n" LABELALIGN "3012: \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pshufhw $0xc6,%%xmm0,%%xmm0 \n" "pshuflw $0xc6,%%xmm0,%%xmm0 \n" "pshufhw $0xc6,%%xmm1,%%xmm1 \n" "pshuflw $0xc6,%%xmm1,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x10,1) ",%1 \n" "sub $0x4,%3 \n" "jg 3012b \n" "99: \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+d"(pixel_temp), // %2 "+r"(pix) // %3 : "r"(shuffler) // %4 : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm5" ); } #endif // HAS_ARGBSHUFFLEROW_SSE2 #ifdef HAS_I422TOYUY2ROW_SSE2 void I422ToYUY2Row_SSE2(const uint8* src_y, const uint8* src_u, const uint8* src_v, uint8* dst_frame, int width) { asm volatile ( "sub %1,%2 \n" LABELALIGN "1: \n" "movq " MEMACCESS(1) ",%%xmm2 \n" MEMOPREG(movq,0x00,1,2,1,xmm3) // movq (%1,%2,1),%%xmm3 "lea " MEMLEA(0x8,1) ",%1 \n" "punpcklbw %%xmm3,%%xmm2 \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" "movdqu %%xmm0," MEMACCESS(3) " \n" "movdqu %%xmm1," MEMACCESS2(0x10,3) " \n" "lea " MEMLEA(0x20,3) ",%3 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_frame), // %3 "+rm"(width) // %4 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3" ); } #endif // HAS_I422TOYUY2ROW_SSE2 #ifdef HAS_I422TOUYVYROW_SSE2 void I422ToUYVYRow_SSE2(const uint8* src_y, const uint8* src_u, const uint8* src_v, uint8* dst_frame, int width) { asm volatile ( "sub %1,%2 \n" LABELALIGN "1: \n" "movq " MEMACCESS(1) ",%%xmm2 \n" MEMOPREG(movq,0x00,1,2,1,xmm3) // movq (%1,%2,1),%%xmm3 "lea " MEMLEA(0x8,1) ",%1 \n" "punpcklbw %%xmm3,%%xmm2 \n" "movdqu " MEMACCESS(0) ",%%xmm0 \n" "movdqa %%xmm2,%%xmm1 \n" "lea " MEMLEA(0x10,0) ",%0 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" "movdqu %%xmm1," MEMACCESS(3) " \n" "movdqu %%xmm2," MEMACCESS2(0x10,3) " \n" "lea " MEMLEA(0x20,3) ",%3 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_frame), // %3 "+rm"(width) // %4 : : "memory", "cc", NACL_R14 "xmm0", "xmm1", "xmm2", "xmm3" ); } #endif // HAS_I422TOUYVYROW_SSE2 #ifdef HAS_ARGBPOLYNOMIALROW_SSE2 void ARGBPolynomialRow_SSE2(const uint8* src_argb, uint8* dst_argb, const float* poly, int width) { asm volatile ( "pxor %%xmm3,%%xmm3 \n" // 2 pixel loop. LABELALIGN "1: \n" "movq " MEMACCESS(0) ",%%xmm0 \n" "lea " MEMLEA(0x8,0) ",%0 \n" "punpcklbw %%xmm3,%%xmm0 \n" "movdqa %%xmm0,%%xmm4 \n" "punpcklwd %%xmm3,%%xmm0 \n" "punpckhwd %%xmm3,%%xmm4 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "cvtdq2ps %%xmm4,%%xmm4 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm4,%%xmm5 \n" "mulps " MEMACCESS2(0x10,3) ",%%xmm0 \n" "mulps " MEMACCESS2(0x10,3) ",%%xmm4 \n" "addps " MEMACCESS(3) ",%%xmm0 \n" "addps " MEMACCESS(3) ",%%xmm4 \n" "movdqa %%xmm1,%%xmm2 \n" "movdqa %%xmm5,%%xmm6 \n" "mulps %%xmm1,%%xmm2 \n" "mulps %%xmm5,%%xmm6 \n" "mulps %%xmm2,%%xmm1 \n" "mulps %%xmm6,%%xmm5 \n" "mulps " MEMACCESS2(0x20,3) ",%%xmm2 \n" "mulps " MEMACCESS2(0x20,3) ",%%xmm6 \n" "mulps " MEMACCESS2(0x30,3) ",%%xmm1 \n" "mulps " MEMACCESS2(0x30,3) ",%%xmm5 \n" "addps %%xmm2,%%xmm0 \n" "addps %%xmm6,%%xmm4 \n" "addps %%xmm1,%%xmm0 \n" "addps %%xmm5,%%xmm4 \n" "cvttps2dq %%xmm0,%%xmm0 \n" "cvttps2dq %%xmm4,%%xmm4 \n" "packuswb %%xmm4,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x2,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(poly) // %3 : "memory", "cc" , "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } #endif // HAS_ARGBPOLYNOMIALROW_SSE2 #ifdef HAS_ARGBPOLYNOMIALROW_AVX2 void ARGBPolynomialRow_AVX2(const uint8* src_argb, uint8* dst_argb, const float* poly, int width) { asm volatile ( "vbroadcastf128 " MEMACCESS(3) ",%%ymm4 \n" "vbroadcastf128 " MEMACCESS2(0x10,3) ",%%ymm5 \n" "vbroadcastf128 " MEMACCESS2(0x20,3) ",%%ymm6 \n" "vbroadcastf128 " MEMACCESS2(0x30,3) ",%%ymm7 \n" // 2 pixel loop. LABELALIGN "1: \n" "vpmovzxbd " MEMACCESS(0) ",%%ymm0 \n" // 2 ARGB pixels "lea " MEMLEA(0x8,0) ",%0 \n" "vcvtdq2ps %%ymm0,%%ymm0 \n" // X 8 floats "vmulps %%ymm0,%%ymm0,%%ymm2 \n" // X * X "vmulps %%ymm7,%%ymm0,%%ymm3 \n" // C3 * X "vfmadd132ps %%ymm5,%%ymm4,%%ymm0 \n" // result = C0 + C1 * X "vfmadd231ps %%ymm6,%%ymm2,%%ymm0 \n" // result += C2 * X * X "vfmadd231ps %%ymm3,%%ymm2,%%ymm0 \n" // result += C3 * X * X * X "vcvttps2dq %%ymm0,%%ymm0 \n" "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpackuswb %%xmm0,%%xmm0,%%xmm0 \n" "vmovq %%xmm0," MEMACCESS(1) " \n" "lea " MEMLEA(0x8,1) ",%1 \n" "sub $0x2,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(poly) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_ARGBPOLYNOMIALROW_AVX2 #ifdef HAS_ARGBCOLORTABLEROW_X86 // Tranform ARGB pixels with color table. void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) { uintptr_t pixel_temp = 0u; asm volatile ( // 1 pixel loop. LABELALIGN "1: \n" "movzb " MEMACCESS(0) ",%1 \n" "lea " MEMLEA(0x4,0) ",%0 \n" MEMOPARG(movzb,0x00,3,1,4,1) " \n" // movzb (%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x4,0) " \n" "movzb " MEMACCESS2(-0x3,0) ",%1 \n" MEMOPARG(movzb,0x01,3,1,4,1) " \n" // movzb 0x1(%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x3,0) " \n" "movzb " MEMACCESS2(-0x2,0) ",%1 \n" MEMOPARG(movzb,0x02,3,1,4,1) " \n" // movzb 0x2(%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x2,0) " \n" "movzb " MEMACCESS2(-0x1,0) ",%1 \n" MEMOPARG(movzb,0x03,3,1,4,1) " \n" // movzb 0x3(%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x1,0) " \n" "dec %2 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+d"(pixel_temp), // %1 "+r"(width) // %2 : "r"(table_argb) // %3 : "memory", "cc"); } #endif // HAS_ARGBCOLORTABLEROW_X86 #ifdef HAS_RGBCOLORTABLEROW_X86 // Tranform RGB pixels with color table. void RGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width) { uintptr_t pixel_temp = 0u; asm volatile ( // 1 pixel loop. LABELALIGN "1: \n" "movzb " MEMACCESS(0) ",%1 \n" "lea " MEMLEA(0x4,0) ",%0 \n" MEMOPARG(movzb,0x00,3,1,4,1) " \n" // movzb (%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x4,0) " \n" "movzb " MEMACCESS2(-0x3,0) ",%1 \n" MEMOPARG(movzb,0x01,3,1,4,1) " \n" // movzb 0x1(%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x3,0) " \n" "movzb " MEMACCESS2(-0x2,0) ",%1 \n" MEMOPARG(movzb,0x02,3,1,4,1) " \n" // movzb 0x2(%3,%1,4),%1 "mov %b1," MEMACCESS2(-0x2,0) " \n" "dec %2 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+d"(pixel_temp), // %1 "+r"(width) // %2 : "r"(table_argb) // %3 : "memory", "cc"); } #endif // HAS_RGBCOLORTABLEROW_X86 #ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3 // Tranform RGB pixels with luma table. void ARGBLumaColorTableRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width, const uint8* luma, uint32 lumacoeff) { uintptr_t pixel_temp = 0u; uintptr_t table_temp = 0u; asm volatile ( "movd %6,%%xmm3 \n" "pshufd $0x0,%%xmm3,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0x8,%%xmm4 \n" "pxor %%xmm5,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu " MEMACCESS(2) ",%%xmm0 \n" "pmaddubsw %%xmm3,%%xmm0 \n" "phaddw %%xmm0,%%xmm0 \n" "pand %%xmm4,%%xmm0 \n" "punpcklwd %%xmm5,%%xmm0 \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb " MEMACCESS(2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS(3) " \n" "movzb " MEMACCESS2(0x1,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x1,3) " \n" "movzb " MEMACCESS2(0x2,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x2,3) " \n" "movzb " MEMACCESS2(0x3,2) ",%0 \n" "mov %b0," MEMACCESS2(0x3,3) " \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb " MEMACCESS2(0x4,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x4,3) " \n" "movzb " MEMACCESS2(0x5,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x5,3) " \n" "movzb " MEMACCESS2(0x6,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x6,3) " \n" "movzb " MEMACCESS2(0x7,2) ",%0 \n" "mov %b0," MEMACCESS2(0x7,3) " \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb " MEMACCESS2(0x8,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x8,3) " \n" "movzb " MEMACCESS2(0x9,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0x9,3) " \n" "movzb " MEMACCESS2(0xa,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0xa,3) " \n" "movzb " MEMACCESS2(0xb,2) ",%0 \n" "mov %b0," MEMACCESS2(0xb,3) " \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "movzb " MEMACCESS2(0xc,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0xc,3) " \n" "movzb " MEMACCESS2(0xd,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0xd,3) " \n" "movzb " MEMACCESS2(0xe,2) ",%0 \n" MEMOPARG(movzb,0x00,1,0,1,0) " \n" // movzb (%1,%0,1),%0 "mov %b0," MEMACCESS2(0xe,3) " \n" "movzb " MEMACCESS2(0xf,2) ",%0 \n" "mov %b0," MEMACCESS2(0xf,3) " \n" "lea " MEMLEA(0x10,2) ",%2 \n" "lea " MEMLEA(0x10,3) ",%3 \n" "sub $0x4,%4 \n" "jg 1b \n" : "+d"(pixel_temp), // %0 "+a"(table_temp), // %1 "+r"(src_argb), // %2 "+r"(dst_argb), // %3 "+rm"(width) // %4 : "r"(luma), // %5 "rm"(lumacoeff) // %6 : "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_ARGBLUMACOLORTABLEROW_SSSE3 #endif // defined(__x86_64__) || defined(__i386__) #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif