ref: e3fff31aff4f6be8aad493bc954f60ad5cc2f8f5
dir: /vp9/encoder/vp9_context_tree.c/
/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "vp9/encoder/vp9_context_tree.h" #include "vp9/encoder/vp9_encoder.h" static const BLOCK_SIZE square[] = { BLOCK_8X8, BLOCK_16X16, BLOCK_32X32, BLOCK_64X64, }; static void alloc_mode_context(VP9_COMMON *cm, int num_4x4_blk, PICK_MODE_CONTEXT *ctx) { const int num_blk = (num_4x4_blk < 4 ? 4 : num_4x4_blk); const int num_pix = num_blk << 4; int i, k; ctx->num_4x4_blk = num_blk; CHECK_MEM_ERROR(cm, ctx->zcoeff_blk, vpx_calloc(num_4x4_blk, sizeof(uint8_t))); for (i = 0; i < MAX_MB_PLANE; ++i) { for (k = 0; k < 3; ++k) { CHECK_MEM_ERROR(cm, ctx->coeff[i][k], vpx_memalign(16, num_pix * sizeof(int16_t))); CHECK_MEM_ERROR(cm, ctx->qcoeff[i][k], vpx_memalign(16, num_pix * sizeof(int16_t))); CHECK_MEM_ERROR(cm, ctx->dqcoeff[i][k], vpx_memalign(16, num_pix * sizeof(int16_t))); CHECK_MEM_ERROR(cm, ctx->eobs[i][k], vpx_memalign(16, num_pix * sizeof(uint16_t))); ctx->coeff_pbuf[i][k] = ctx->coeff[i][k]; ctx->qcoeff_pbuf[i][k] = ctx->qcoeff[i][k]; ctx->dqcoeff_pbuf[i][k] = ctx->dqcoeff[i][k]; ctx->eobs_pbuf[i][k] = ctx->eobs[i][k]; } } } static void free_mode_context(PICK_MODE_CONTEXT *ctx) { int i, k; vpx_free(ctx->zcoeff_blk); ctx->zcoeff_blk = 0; for (i = 0; i < MAX_MB_PLANE; ++i) { for (k = 0; k < 3; ++k) { vpx_free(ctx->coeff[i][k]); ctx->coeff[i][k] = 0; vpx_free(ctx->qcoeff[i][k]); ctx->qcoeff[i][k] = 0; vpx_free(ctx->dqcoeff[i][k]); ctx->dqcoeff[i][k] = 0; vpx_free(ctx->eobs[i][k]); ctx->eobs[i][k] = 0; } } } static void alloc_tree_contexts(VP9_COMMON *cm, PC_TREE *tree, int num_4x4_blk) { alloc_mode_context(cm, num_4x4_blk, &tree->none); alloc_mode_context(cm, num_4x4_blk/2, &tree->horizontal[0]); alloc_mode_context(cm, num_4x4_blk/2, &tree->vertical[0]); /* TODO(Jbb): for 4x8 and 8x4 these allocated values are not used. * Figure out a better way to do this. */ alloc_mode_context(cm, num_4x4_blk/2, &tree->horizontal[1]); alloc_mode_context(cm, num_4x4_blk/2, &tree->vertical[1]); } static void free_tree_contexts(PC_TREE *tree) { free_mode_context(&tree->none); free_mode_context(&tree->horizontal[0]); free_mode_context(&tree->horizontal[1]); free_mode_context(&tree->vertical[0]); free_mode_context(&tree->vertical[1]); } // This function sets up a tree of contexts such that at each square // partition level. There are contexts for none, horizontal, vertical, and // split. Along with a block_size value and a selected block_size which // represents the state of our search. void vp9_setup_pc_tree(VP9_COMMON *cm, VP9_COMP *cpi) { int i, j; const int leaf_nodes = 64; const int tree_nodes = 64 + 16 + 4 + 1; int pc_tree_index = 0; PC_TREE *this_pc; PICK_MODE_CONTEXT *this_leaf; int square_index = 1; int nodes; vpx_free(cpi->leaf_tree); CHECK_MEM_ERROR(cm, cpi->leaf_tree, vpx_calloc(leaf_nodes, sizeof(*cpi->leaf_tree))); vpx_free(cpi->pc_tree); CHECK_MEM_ERROR(cm, cpi->pc_tree, vpx_calloc(tree_nodes, sizeof(*cpi->pc_tree))); this_pc = &cpi->pc_tree[0]; this_leaf = &cpi->leaf_tree[0]; // 4x4 blocks smaller than 8x8 but in the same 8x8 block share the same // context so we only need to allocate 1 for each 8x8 block. for (i = 0; i < leaf_nodes; ++i) alloc_mode_context(cm, 1, &cpi->leaf_tree[i]); // Sets up all the leaf nodes in the tree. for (pc_tree_index = 0; pc_tree_index < leaf_nodes; ++pc_tree_index) { PC_TREE *const tree = &cpi->pc_tree[pc_tree_index]; tree->block_size = square[0]; alloc_tree_contexts(cm, tree, 4); tree->leaf_split[0] = this_leaf++; for (j = 1; j < 4; j++) tree->leaf_split[j] = tree->leaf_split[0]; } // Each node has 4 leaf nodes, fill each block_size level of the tree // from leafs to the root. for (nodes = 16; nodes > 0; nodes >>= 2) { for (i = 0; i < nodes; ++i) { PC_TREE *const tree = &cpi->pc_tree[pc_tree_index]; alloc_tree_contexts(cm, tree, 4 << (2 * square_index)); tree->block_size = square[square_index]; for (j = 0; j < 4; j++) tree->split[j] = this_pc++; ++pc_tree_index; } ++square_index; } cpi->pc_root = &cpi->pc_tree[tree_nodes - 1]; cpi->pc_root[0].none.best_mode_index = 2; } void vp9_free_pc_tree(VP9_COMP *cpi) { const int tree_nodes = 64 + 16 + 4 + 1; int i; // Set up all 4x4 mode contexts for (i = 0; i < 64; ++i) free_mode_context(&cpi->leaf_tree[i]); // Sets up all the leaf nodes in the tree. for (i = 0; i < tree_nodes; ++i) free_tree_contexts(&cpi->pc_tree[i]); vpx_free(cpi->pc_tree); cpi->pc_tree = NULL; vpx_free(cpi->leaf_tree); cpi->leaf_tree = NULL; }