ref: ef263a11fe1ad2bac6e52be48e1519916839f15d
dir: /vp9/simple_encode.h/
/* * Copyright (c) 2019 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_VP9_SIMPLE_ENCODE_H_ #define VPX_VP9_SIMPLE_ENCODE_H_ #include <cstddef> #include <cstdint> #include <cstdio> #include <memory> #include <vector> namespace vp9 { enum FrameType { kKeyFrame = 0, kInterFrame, kAlternateReference, }; struct EncodeFrameResult { int show_idx; FrameType frame_type; size_t coding_data_bit_size; size_t coding_data_byte_size; // The EncodeFrame will allocate a buffer, write the coding data into the // buffer and give the ownership of the buffer to coding_data. std::unique_ptr<unsigned char[]> coding_data; double psnr; uint64_t sse; int quantize_index; }; class SimpleEncode { public: SimpleEncode(int frame_width, int frame_height, int frame_rate_num, int frame_rate_den, int target_bitrate, int num_frames, const char *infile_path); ~SimpleEncode(); SimpleEncode(SimpleEncode &) = delete; SimpleEncode &operator=(const SimpleEncode &) = delete; // Makes encoder compute the first pass stats and store it internally for // future encode. void ComputeFirstPassStats(); // Outputs the first pass stats. std::vector<std::vector<double>> ObserveFirstPassStats(); // Initializes the encoder for actual encoding. // This function should be called after ComputeFirstPassStats(). void StartEncode(); // Frees the encoder. // This function should be called after StartEncode() or EncodeFrame(). void EndEncode(); // Encodes a frame // This function should be called after StartEncode() and before EndEncode(). void EncodeFrame(EncodeFrameResult *encode_frame_result); // Encodes a frame with a specific quantize index. // This function should be called after StartEncode() and before EndEncode(). void EncodeFrameWithQuantizeIndex(EncodeFrameResult *encode_frame_result, int quantize_index); // Gets the number of coding frames for the video. The coding frames include // show frame and no show frame. // This function should be called after ComputeFirstPassStats(). int GetCodingFrameNum(); private: class EncodeImpl; int frame_width_; int frame_height_; int frame_rate_num_; int frame_rate_den_; int target_bitrate_; int num_frames_; std::FILE *file_; std::unique_ptr<EncodeImpl> impl_ptr_; }; } // namespace vp9 #endif // VPX_VP9_SIMPLE_ENCODE_H_