shithub: libvpx

ref: f1fc47becf4381fcb1679b69dfc2501eb381e9cb
dir: /vp10/encoder/lookahead.h/

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/*
 *  Copyright (c) 2011 The WebM project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef VP10_ENCODER_LOOKAHEAD_H_
#define VP10_ENCODER_LOOKAHEAD_H_

#include "vpx_scale/yv12config.h"
#include "vpx/vpx_integer.h"

#if CONFIG_SPATIAL_SVC
#include "vpx/vp8cx.h"
#include "vpx/vpx_encoder.h"
#endif

#ifdef __cplusplus
extern "C" {
#endif

#define MAX_LAG_BUFFERS 25

struct lookahead_entry {
  YV12_BUFFER_CONFIG  img;
  int64_t             ts_start;
  int64_t             ts_end;
  unsigned int        flags;
};

// The max of past frames we want to keep in the queue.
#define MAX_PRE_FRAMES 1

struct lookahead_ctx {
  unsigned int max_sz;         /* Absolute size of the queue */
  unsigned int sz;             /* Number of buffers currently in the queue */
  unsigned int read_idx;       /* Read index */
  unsigned int write_idx;      /* Write index */
  struct lookahead_entry *buf; /* Buffer list */
};

/**\brief Initializes the lookahead stage
 *
 * The lookahead stage is a queue of frame buffers on which some analysis
 * may be done when buffers are enqueued.
 */
struct lookahead_ctx *vp10_lookahead_init(unsigned int width,
                                         unsigned int height,
                                         unsigned int subsampling_x,
                                         unsigned int subsampling_y,
#if CONFIG_VP9_HIGHBITDEPTH
                                         int use_highbitdepth,
#endif
                                         unsigned int depth);


/**\brief Destroys the lookahead stage
 */
void vp10_lookahead_destroy(struct lookahead_ctx *ctx);


/**\brief Enqueue a source buffer
 *
 * This function will copy the source image into a new framebuffer with
 * the expected stride/border.
 *
 * If active_map is non-NULL and there is only one frame in the queue, then copy
 * only active macroblocks.
 *
 * \param[in] ctx         Pointer to the lookahead context
 * \param[in] src         Pointer to the image to enqueue
 * \param[in] ts_start    Timestamp for the start of this frame
 * \param[in] ts_end      Timestamp for the end of this frame
 * \param[in] flags       Flags set on this frame
 * \param[in] active_map  Map that specifies which macroblock is active
 */
int vp10_lookahead_push(struct lookahead_ctx *ctx, YV12_BUFFER_CONFIG *src,
                       int64_t ts_start, int64_t ts_end,
#if CONFIG_VP9_HIGHBITDEPTH
                       int use_highbitdepth,
#endif
                       unsigned int flags);


/**\brief Get the next source buffer to encode
 *
 *
 * \param[in] ctx       Pointer to the lookahead context
 * \param[in] drain     Flag indicating the buffer should be drained
 *                      (return a buffer regardless of the current queue depth)
 *
 * \retval NULL, if drain set and queue is empty
 * \retval NULL, if drain not set and queue not of the configured depth
 */
struct lookahead_entry *vp10_lookahead_pop(struct lookahead_ctx *ctx,
                                          int drain);


/**\brief Get a future source buffer to encode
 *
 * \param[in] ctx       Pointer to the lookahead context
 * \param[in] index     Index of the frame to be returned, 0 == next frame
 *
 * \retval NULL, if no buffer exists at the specified index
 */
struct lookahead_entry *vp10_lookahead_peek(struct lookahead_ctx *ctx,
                                           int index);


/**\brief Get the number of frames currently in the lookahead queue
 *
 * \param[in] ctx       Pointer to the lookahead context
 */
unsigned int vp10_lookahead_depth(struct lookahead_ctx *ctx);

#ifdef __cplusplus
}  // extern "C"
#endif

#endif  // VP10_ENCODER_LOOKAHEAD_H_