ref: ff9395eb3bfd215e75f9759a055d505db5d6cf09
dir: /vpx_dsp/arm/mem_neon.h/
/* * Copyright (c) 2017 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VPX_DSP_ARM_MEM_NEON_H_ #define VPX_DSP_ARM_MEM_NEON_H_ #include <arm_neon.h> #include <assert.h> #include <string.h> #include "./vpx_config.h" #include "vpx/vpx_integer.h" #include "vpx_dsp/vpx_dsp_common.h" // Helper functions used to load tran_low_t into int16, narrowing if necessary. static INLINE int16x8x2_t load_tran_low_to_s16x2q(const tran_low_t *buf) { #if CONFIG_VP9_HIGHBITDEPTH const int32x4x2_t v0 = vld2q_s32(buf); const int32x4x2_t v1 = vld2q_s32(buf + 8); const int16x4_t s0 = vmovn_s32(v0.val[0]); const int16x4_t s1 = vmovn_s32(v0.val[1]); const int16x4_t s2 = vmovn_s32(v1.val[0]); const int16x4_t s3 = vmovn_s32(v1.val[1]); int16x8x2_t res; res.val[0] = vcombine_s16(s0, s2); res.val[1] = vcombine_s16(s1, s3); return res; #else return vld2q_s16(buf); #endif } static INLINE int16x8_t load_tran_low_to_s16q(const tran_low_t *buf) { #if CONFIG_VP9_HIGHBITDEPTH const int32x4_t v0 = vld1q_s32(buf); const int32x4_t v1 = vld1q_s32(buf + 4); const int16x4_t s0 = vmovn_s32(v0); const int16x4_t s1 = vmovn_s32(v1); return vcombine_s16(s0, s1); #else return vld1q_s16(buf); #endif } static INLINE int16x4_t load_tran_low_to_s16d(const tran_low_t *buf) { #if CONFIG_VP9_HIGHBITDEPTH const int32x4_t v0 = vld1q_s32(buf); return vmovn_s32(v0); #else return vld1_s16(buf); #endif } static INLINE void store_s16q_to_tran_low(tran_low_t *buf, const int16x8_t a) { #if CONFIG_VP9_HIGHBITDEPTH const int32x4_t v0 = vmovl_s16(vget_low_s16(a)); const int32x4_t v1 = vmovl_s16(vget_high_s16(a)); vst1q_s32(buf, v0); vst1q_s32(buf + 4, v1); #else vst1q_s16(buf, a); #endif } // Load 2 sets of 4 bytes when alignment is guaranteed. static INLINE uint8x8_t load_u8(const uint8_t *buf, int stride) { uint32x2_t a = vdup_n_u32(0); assert(!((intptr_t)buf % sizeof(uint32_t))); assert(!(stride % sizeof(uint32_t))); a = vld1_lane_u32((const uint32_t *)buf, a, 0); buf += stride; a = vld1_lane_u32((const uint32_t *)buf, a, 1); return vreinterpret_u8_u32(a); } // Store 2 sets of 4 bytes when alignment is guaranteed. static INLINE void store_u8(uint8_t *buf, int stride, const uint8x8_t a) { uint32x2_t a_u32 = vreinterpret_u32_u8(a); assert(!((intptr_t)buf % sizeof(uint32_t))); assert(!(stride % sizeof(uint32_t))); vst1_lane_u32((uint32_t *)buf, a_u32, 0); buf += stride; vst1_lane_u32((uint32_t *)buf, a_u32, 1); } #endif // VPX_DSP_ARM_MEM_NEON_H_