baserom.gbc is no longer required to build
Get rid of baserom incbins in misc/.
Get rid of baserom incbins in main.asm.
Merge pull request #282 from yenatch/master
Merge remote-tracking branch 'kanzure/master'
Merge pull request #280 from dannye/master
Use more struct offsets and constants for monsters and moves.
Fix some halts that were dumped as "db $76".
Fix a static reference to a string in Pokedex code.
Merge pull request #279 from iimarckus/crystal11
Add the ability to build Crystal 1.1.
Give an internal Pokédex status variable its own label.
Merge pull request #277 from yenatch/master
Move the map_header macro into macros/map.asm.
Move second map header macros into macros/map.asm.
Use connection macros instead of guessed values in second map headers.
Add another reference to OTPartyMonOT in link cable code.
Split out event scripting specials.
Get rid of the now-unused specials constants.
Use labels for script specials instead of constants/static values.
Use NUM_MOVES more liberally in wram.
Split out the map setup scripts.
Split out the move deleter code.
Use PartyMon labels in GetPartyParamLocation arguments.
Add placeholder constants for ObjectStructs offsets.
Split 40k lines of mobile noise out of main.asm.
Section "Video" in wram.asm doesn't need to be locked to an address.
Fix a bunch of palette copying errors and wram bank conflicts.
Some coord labels in misc/crystal_misc.asm.
Blindly use wram labels for everything except mobile, part 2.
Blindly use wram labels for everything except mobile, part 1.
More hlcoord macros for recently dumped code.
There were actually 3 mobile chunks!
Dump known tilemaps and attribute maps.
More graphics and straggling static refs.
Merge pull request #274 from yenatch/master
Merge pull request #273 from yenatch/master
Dump some more incbinned graphics, mostly 1bpp.
A couple of the dumped graphics files were actually tilemaps.
Merge pull request #272 from yenatch/master
Dump a bunch of incbinned graphics.
Merge pull request #271 from yenatch/master
INSTALL: Use git clone --recursive.
Use Pokemon constants in the kana order table.
Fix static predefs generated by the disassembler.
Odds and ends in bank 45 (and more ascii incbins).
Get rid of more static refs in banks 47, 5c, 5f.
More mobile incbins and start incbinning .txt for ascii.
Mobile phrases and tons of related data.
No more unreferenced incbins in bank 41.
Inconsequential bank ref in battle graphics code.
No more unreferenced incbins in bank 40.
Mobile trade incbins and coordinate macros.
Get rid of one-byte incbins in sound data.
Add a "mobile" directive for dummied-out mobile adapter functions.
Start moving relevant macros into macros/text.asm.
Merge pull request #268 from yenatch/master
Tripped over a mobile jumptable.
More labels in code and some mobile datatracking.
Rename some graphics to avoid collisions later.
Fix more static banks (trainers, mobile graphics).
Use "- $ff00" instead of "& $ff" when dealing with hram.
Recombine the event engine objects.
Replace pointless $FF00+$xx with $ffxx.