RSS feed
3a41ade9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/08 13:55
Remove i_system.c dependency on doom/ code and add a generic I_AtExit()
0a5d1795
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/08 13:53
Fix disabled PC speaker sounds.
2b2abd25
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:37
Remove unneeded doomstat.h include.
a3bdc179
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:27
Move s_sound.[ch] to doom/
f26e260b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:23
Split off some of the s_sound.c code into i_sound.c and reimplement the
1445d659
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 17:19
Move m_bbox.[ch] back to common (needed by v_video.c). Remove some
37865c5d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 17:03
Move dehacked code to doom/. Split dehacked string replacement code into
cf7b4fab
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 16:33
Move m_bbox.[ch], f_wipe.[ch] to doom/
20ea83f0
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 17:08
Add missing d_event.c.
5b6f2399
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:36
Split off patch code from r_defs.h into a common file. Remove dependency
90da953b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:18
Remove dependencies of i_video.c on doom/ code.
439a4b15
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:06
Remove includes of doomdef.h where possible, move generic parts into top
87be507e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 15:33
Split event code into a separate d_event.c file.
c7a42fe5
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 15:23
Add missing Makefile.am.
c137d2ad
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 14:32
Move doom-specific files to a separate directory.
8cca9182
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 21:19
Add missing Hexen Makefile.am.
126138bb
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 21:18
Remove z_zone.c and tables.c, as these are identical to the version in
15f26fad
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 20:33
Fix #include statements to use lower case filenames. Add automake
c7ddc423
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 20:02
Reformat (beautify) Raven sources and add GPL headers.
0774dce2
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:22
Remove unused files.
0df2cb80
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:15
Add GPLed Heretic/Hexen source.
6a294daa
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:07
Create branch for adding heretic/hexen code.
74c5ffb9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/28 19:31
Update TODO.
9c02ad0e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/23 22:06
Update INSTALL to include some notes about Chex Quest.
be3e7b41
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/23 21:58
Update missing chex.deh to reference its location in the idgames
8430f8c3
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/20 14:27
Use / as a path separator, to allow cross-compiling of resource files
0f981a64
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/19 15:51
Fix crash related to A_BFGSpray with NULL target when using dehacked
5d97a9a6
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/09 13:09
Don't modify level lumps when loading levels.
4065884e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/08 18:38
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files
c14396d9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/02 09:29
Search for chex.deh in WAD path.
b2b2f60e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/31 18:01
Update netcode to allow chex quest gameversion.
a1519443
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/31 17:29
Update Chocolate Setup to support chex.wad.
7dcb9c7e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/31 16:21
Fix crash on Chex Quest intermission screen (thanks entryway)
8c7078ec
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/31 16:06
Automatically load chex.deh on startup if playing in chex mode.
ec5ca368
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/31 15:43
Fix mistake in exit confirmation string that was breaking dehacked
cb934173
– Russell Rice <rtc_marine@hotmail.com>
authored
on 2008/07/31 07:55
Update codeblocks project to locate setup manifest
f20afa3e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/29 14:06
Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe
3d4af636
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/29 14:05
Monsters don't drop ammo in Chex Quest.
4d0b888e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/28 20:50
Add magic dehacked comment to enable long cheat sequences (also for Chex
530888d2
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/26 19:51
In chex mode, always warp to an episode 1 level, and display the level
6e8d5f11
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/26 11:45
Allow magic comments in dehacked files that disable the DOS dehacked
fa03d0eb
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/26 11:29
Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate
e59a6163
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/26 11:23
Fix "dimensional shambler waiting at the dos prompt" quit message to
b1ece32a
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/25 15:56
Initial chex.exe emulation.
82b4201f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/09 19:22
Fix dehacked replacements for the "press y to quit to dos" string.
b7c73120
– Simon Howard <fraggle@gmail.com>
authored
on 2008/07/07 05:10
Fix quit screen confirm message to say "quit to dos" rather than just
3b0f96df
– Simon Howard <fraggle@gmail.com>
authored
on 2008/06/14 13:42
Add a helpful message for people trying to play with the wrong IWAD.
6ec196ca
– Simon Howard <fraggle@gmail.com>
authored
on 2008/06/10 20:14
Only apply dehacked green armor class to the green armor shirt, not the
e04445dd
– Simon Howard <fraggle@gmail.com>
authored
on 2008/06/09 14:11
Always set armor class to 2 when picking up a megasphere (thanks
196c83d2
– GhostlyDeath <GhostlyDeath@users.sourceforge.net>
authored
on 2008/05/04 23:52
Updated Code::Blocks project for new files
a85dd432
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/04 23:48
Add setup-manifest.xml to dist.
a9e8b883
– GhostlyDeath <GhostlyDeath@users.sourceforge.net>
authored
on 2008/05/04 23:44
Updated VC++ Project for added files; Manifest should have version
7be95522
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/04 23:11
(Hopefully) fix for Windows Vista asking for security elevation when
d190b596
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/04 17:43
Remove Vanilla Doom reload hack.
72680b42
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/04 13:09
Add command line option to disable mmapped WAD I/O.
24c3f694
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/04 12:45
Fix win32 mmap driver and add to build.
7aa93fbe
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/02 18:52
Add Windows memory mapping backend.
ae17cc67
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/02 15:19
Memory-mapped WAD access.
e33dbd82
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/02 15:18
Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.
3f54daea
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/02 14:48
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
6b1ac97d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/05/02 13:32
Add WAD I/O abstraction layer - first step for mmapped WAD access.
05ad516a
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/26 12:31
"Python Image Library" -> "Python Imaging Library" (thanks exp(x)).
3c0abe55
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/26 10:33
Add new Chocolate Doom icon.
fa497db8
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/25 19:33
Generate transparency mask for the application icon from black parts of
47a4af66
– GhostlyDeath <GhostlyDeath@users.sourceforge.net>
authored
on 2008/04/23 03:44
VC++ Project now builds
d71c67a0
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 21:00
Bump version to 1.1.1, update ChangeLog and NEWS.
c83f0c2d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 12:41
Fix build problem when libsamplerate support is enabled.
3fd3abaf
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 11:52
Bump version to 1.1.0, update ChangeLog and NEWS.
496a9e8b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 11:30
Fix some more warnings.
226cf56d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 11:27
Fix warning.
974228a5
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 09:43
Don't successfully save a savegame if a buffer overrun occurs, and don't
33616f49
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/19 09:24
Update NEWS.
2b22bd24
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/16 16:30
Update some of the documentation.
125f86e1
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/15 19:16
Make the BSD PC speaker driver work on FreeBSD.
46a5fbdc
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/15 17:40
Make use_libsamplerate be an integer value that controls conversion
0910b7ef
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/15 17:19
Fix bug with joystick configuration.
ecb28993
– Simon Howard <fraggle@gmail.com>
authored
on 2008/04/01 20:00
April Fools!
abdfcab7
– Simon Howard <fraggle@gmail.com>
authored
on 2008/03/31 20:10
Flip all levels on load - the game is more fun this way.
eb01b47d
– Russell Rice <rtc_marine@hotmail.com>
authored
on 2008/03/30 18:17
Fix an error message
90ba97b3
– Russell Rice <rtc_marine@hotmail.com>
authored
on 2008/03/15 19:54
Fix build of Chocolate Server
aa1aed33
– Simon Howard <fraggle@gmail.com>
authored
on 2008/03/13 14:41
Display a warning message if use_libsamplerate != 0, but libsamplerate
de318a6f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/03/13 14:33
Apply SRC patch from David Flater.
0b01221f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/03/12 16:12
Add "see also" sections to manpages and GPL note. Add "files" section to
5f3ddae5
– Russell Rice <rtc_marine@hotmail.com>
authored
on 2008/03/08 22:19
update codeblocks project to reflect previous commit changes
f9b29073
– Simon Howard <fraggle@gmail.com>
authored
on 2008/03/08 22:02
Split out configuration file code from m_misc.c into m_config.c. Move
6121dd5e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/28 16:22
Move vc9/ project files into the msvc/ directory and update the README
a1125572
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/28 15:07
Fix MSVC project file and resource file for new filenames.
99358604
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/28 15:04
Add fixes for MSVC warnings (thanks entryway).
c59c78f9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/26 17:13
Update NEWS.
0c2b0232
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/26 17:10
Don't sort config file variables alphabetically. Throw an exception for
cb771394
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/26 17:05
Minor config file documentation fixes.
3951c995
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/25 18:50
Replace manpage header, footer, environment files with a single template
7329c58b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/24 15:25
Switch to using CONFIG_VARIABLE_ macros for the configuration file
7a3ec6c6
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/23 19:55
Fix leftover "junk" displayed on the screen on the initial melt when
8c084734
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/23 17:51
Perform a low-pass filter of converted sounds to filter out
8764a4a9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/21 15:01
Shut up compile warning.
2b978dbd
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/16 22:12
Add command line option for server to allow client version checking to
72bdda2c
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/13 14:06
Don't try to precache sound effects that don't exist.
52228a0b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/12 17:16
Add comment.
7859a115
– Simon Howard <fraggle@gmail.com>
authored
on 2008/02/12 17:07
Use SRC_SINC_FASTEST for speed when using libsamplerate for conversions,
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